Player Matchup

Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Kariaze
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,433 Elo+
Solo
Hera
Hera
StefanQAQ
Hera
Level 88
God Stats
3W - 3L
1,500 SR
Queue Stats
320W - 338L
1,354 Elo+
Solo
Nu Wa
Nu Wa
boiltheoil
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 172L
1,410 Elo+
Solo
Chronos
Chronos
冰刃EX
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,450 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,429 Elo+

VS

Team Averages
Level 111
1,566 SR
1,475 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GanZion
Hachiman
Level 102
God Stats
2W - 1L
1,675 SR
Queue Stats
128W - 127L
1,408 Elo+
Solo
Xing Tian
Xing Tian
RebelX
Xing Tian
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 122L
1,464 Elo+
Solo
He Bo
He Bo
The-Last-Saphir
He Bo
Level 104
God Stats
2W - 0L
1,749 SR
Queue Stats
59W - 67L
1,473 Elo+
Solo
Merlin
Merlin
smitedhick
Merlin
Level 124
God Stats
6W - 12L
1,406 SR
Queue Stats
457W - 477L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 4 / 3
6,874
687
2,851
15,470
15,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Kariaze
Kuzenbo
12
0 / 7 / 3
6,660
666
5,567
12,621
10,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
13
1 / 6 / 1
7,164
716
4,589
9,131
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
16
3 / 1 / 1
7,995
800
10,608
8,452
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
冰刃EX
Chronos
13
0 / 4 / 4
7,335
734
5,575
11,068
4,705
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 15
9,410
941
11,683
6,396
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
GanZion
Hachiman
16
6 / 1 / 14
8,807
881
11,357
5,398
2,663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
RebelX
Xing Tian
15
1 / 0 / 17
8,671
867
4,458
9,775
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 3 / 13
7,815
782
6,355
7,971
3,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
smitedhick
Merlin
16
6 / 1 / 15
9,112
911
17,999
7,026
3,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
5
Kills
22
22
Deaths
5
12
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
W
Anubis
 
Anubis
6
0
15
13.5
W
Hachiman
GanZion
Hachiman
6
1
14
13
L
Kuzenbo
Kariaze
Kuzenbo
0
7
3
0.21
W
Xing Tian
RebelX
Xing Tian
1
0
17
9.5
L
Hera
1
6
1
0.25
W
3
3
13
3.17
L
Nu Wa
3
1
1
3.5
W
Merlin
smitedhick
Merlin
6
1
15
13.5
L
Chronos
冰刃EX
Chronos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
51,852
56,742
Taken
36,566
37,572
Mitigated
22,222
17,967
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,851
1,372
5,353
5,016
15,470
15,718
0
9,079
6,391
0
6,397
W
Anubis
 
Anubis
11,683
554
3,390
2,438
6,396
4,014
105
4,505
1,891
44,928
0
W
Hachiman
GanZion
Hachiman
11,357
4,525
1,620
1,387
5,398
2,663
606
4,253
1,145
0
26,980
L
Kuzenbo
Kariaze
Kuzenbo
5,567
1,461
531
718
12,621
10,480
0
9,275
3,346
8,203
0
W
Xing Tian
RebelX
Xing Tian
4,458
356
2,643
3,324
9,775
8,569
266
6,332
3,443
10,078
0
L
Hera
4,589
584
571
1,102
9,131
3,115
0
6,909
2,222
15,418
0
W
6,355
904
9
1,151
7,971
3,890
601
6,183
1,788
12,094
0
L
Nu Wa
10,608
2,519
366
1,723
8,452
3,554
0
6,698
1,754
24,291
0
W
Merlin
smitedhick
Merlin
17,999
149
2,195
1,798
7,026
3,086
480
5,066
1,960
39,360
0
L
Chronos
冰刃EX
Chronos
5,575
1,668
1,305
1,282
11,068
4,705
0
8,534
2,534
17,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
43,815
84
Minions Killed
180
0
Camps Cleared
0
920,025
Distance Traveled
1,037,713
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,874
687
5
1
0
186,124
0
W
Anubis
9,410
941
78
8
0
193,565
0
W
Hachiman
8,807
881
34
3
0
196,449
0
L
Kuzenbo
6,660
666
3
0
0
176,587
0
W
Xing Tian
8,671
867
8
1
0
229,905
1
L
Hera
7,164
716
22
2
0
175,289
0
W
He Bo
7,815
782
14
1
0
190,954
1
L
Nu Wa
7,995
800
26
3
0
218,367
0
W
Merlin
9,112
911
46
5
0
226,840
0
L
Chronos
7,335
734
28
3
0
163,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role