Player Matchup
Ah Muzen Cab
Diamond II
Level 54
God Stats
12W - 1L
1,992 SR
Queue Stats
113W - 10L
2,846
MMR
Team Averages
Diamond II
Average Tier
Level 54
1,992 SR
2,846
MMR
VS
Team Averages
Diamond II
Average Tier
Level 126
1,816 SR
2,436
MMR
Ah Muzen Cab
Diamond II
Level 126
God Stats
108W - 52L
1,816 SR
Queue Stats
351W - 343L
2,436
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VillaÌn
Ah Muzen Cab
10
2 / 0 / 0
5,075
1,015
4,228
3,302
1,336
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jurasick
Ah Muzen Cab
8
0 / 2 / 0
4,232
846
1,986
5,403
1,721
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Light Blade
+5
Physical Power
+10%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
4,232
846
43
9
1
100,254
0
W
5,075
1,015
57
11
3
93,848
0