Player Matchup

King Arthur
King Arthur
Cursed Succ
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Tiamat
Tiamat
Kingsroyal999
Tiamat
Level 37
God Stats
2W - 13L
1,326 SR
Queue Stats
96W - 151L
1,116 Elo+
Party 2
Ares
Ares
KxngSxmba
Ares
Level 4
God Stats
1W - 1L
1,689 SR
Queue Stats
21W - 40L
1,573 Elo+
Party 2
Team Averages
Level 22
1,505 SR
1,331 Elo+

VS

Team Averages
Level 53
1,588 SR
1,419 Elo+
Xbalanque
Xbalanque
Alfa466
Xbalanque
Level 5
God Stats
1W - 3L
1,733 SR
Queue Stats
2W - 7L
1,711 Elo+
Solo
Khepri
Khepri
HollowSerpent
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 57L
1,214 Elo+
Party 1
Ne Zha
Ne Zha
screamoskater
Ne Zha
Level 125
God Stats
6W - 6L
1,531 SR
Queue Stats
139W - 203L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cursed Succ
King Arthur
10
1 / 5 / 5
9,610
565
3,893
11,893
7,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 1
10,813
636
14,852
15,221
6,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
13
1 / 3 / 5
9,835
579
5,506
20,758
19,702
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alfa466
Xbalanque
12
2 / 3 / 5
10,054
591
11,603
13,882
4,441
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 9
10,320
607
3,167
11,505
8,395
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 3 / 3
12,313
724
23,873
15,675
8,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
12
12
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alfa466
Xbalanque
2
3
5
1.5
L
King Arthur
Cursed Succ
King Arthur
1
5
5
0.7
W
1
4
9
1.38
L
6
4
1
1.63
L
Ares
1
3
5
1.17
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
38,643
47,872
Taken
41,062
33,648
Mitigated
21,082
1,815
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alfa466
Xbalanque
11,603
4,926
0
2,867
13,882
4,441
1,896
5,359
8,063
0
35,418
L
King Arthur
Cursed Succ
King Arthur
3,893
1,587
0
373
11,893
7,364
150
1,053
10,840
0
9,255
W
3,167
831
0
1,687
11,505
8,395
162
6,700
4,410
11,891
0
L
14,852
1,201
0
1,442
15,221
6,582
523
722
14,499
44,151
0
L
Ares
5,506
918
0
0
20,758
19,702
312
1,392
19,366
18,724
0
W
23,873
11,708
0
3,258
15,675
8,246
767
7,131
7,914
0
51,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
32,687
120
Minions Killed
137
0
Camps Cleared
1
696,206
Distance Traveled
883,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,054
591
50
3
0
286,297
1
L
King Arthur
9,610
565
14
1
0
153,904
1
W
Khepri
10,320
607
24
1
0
277,600
0
L
Tiamat
10,813
636
77
5
0
260,887
1
L
Ares
9,835
579
29
2
0
281,415
0
W
Ne Zha
12,313
724
63
4
1
320,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role