Player Matchup

Bacchus
Bacchus
Dezrik
Bacchus
Level 44
God Stats
9W - 4L
1,543 SR
Queue Stats
103W - 63L
1,669 Elo+
Party 1
Tiamat
Tiamat
MetSnau
Tiamat
Level 123
God Stats
14W - 6L
1,704 SR
Queue Stats
140W - 101L
1,660 Elo+
Party 1
Neith
Neith
Psyklops
Neith
Level 125
God Stats
3W - 0L
1,936 SR
Queue Stats
150W - 111L
1,650 Elo+
Party 1
Team Averages
Level 97
1,728 SR
1,660 Elo+

VS

Team Averages
Level 58
1,497 SR
1,432 Elo+
Olorun
Olorun
Hectoru98
Olorun
Level 64
God Stats
8W - 17L
1,392 SR
Queue Stats
281W - 415L
1,400 Elo+
Solo
Ares
Ares
Leifnier
Ares
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
67W - 75L
1,376 Elo+
Solo
Loki
Loki
PsilocybinV
Loki
Level 51
God Stats
1W - 2L
1,600 SR
Queue Stats
12W - 13L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dezrik
Bacchus
12
1 / 1 / 13
8,369
837
5,255
7,387
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
MetSnau
Tiamat
12
5 / 2 / 6
8,036
804
9,457
7,100
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Psyklops
Neith
13
9 / 1 / 5
8,827
883
11,056
5,370
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hectoru98
Olorun
11
1 / 4 / 3
7,021
702
5,383
8,227
3,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
10
1 / 2 / 3
7,145
715
3,788
15,256
14,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 9 / 1
7,118
712
5,371
9,100
3,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dezrik
Bacchus
1
1
13
7.5
L
Olorun
Hectoru98
Olorun
1
4
3
0.63
L
Ares
1
2
3
1.25
W
Tiamat
MetSnau
Tiamat
5
2
6
4
L
2
9
1
0.28
W
Neith
Psyklops
Neith
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,768
Damage
14,542
19,857
Taken
32,583
13,910
Mitigated
22,016
5,334
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dezrik
Bacchus
5,255
965
0
1,951
7,387
8,273
185
3,901
3,486
11,980
0
L
Olorun
Hectoru98
Olorun
5,383
2,904
407
2,157
8,227
3,946
0
4,984
3,243
29,769
0
L
Ares
3,788
200
124
2,841
15,256
14,816
0
6,091
9,165
9,323
0
W
Tiamat
MetSnau
Tiamat
9,457
532
0
1,438
7,100
3,882
274
3,345
3,755
27,313
0
L
5,371
1,195
0
0
9,100
3,254
0
3,722
5,378
0
16,374
W
Neith
Psyklops
Neith
11,056
7,157
0
1,945
5,370
1,755
1,239
2,302
3,068
0
32,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,232
Gold Earned
21,284
110
Minions Killed
101
6
Camps Cleared
4
616,469
Distance Traveled
525,043
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,369
837
14
1
1
215,127
0
L
Olorun
7,021
702
72
7
3
149,625
0
L
Ares
7,145
715
8
1
0
213,424
3
W
Tiamat
8,036
804
53
5
5
208,692
0
L
Loki
7,118
712
21
2
1
161,994
1
W
Neith
8,827
883
43
4
0
192,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role