Player Matchup

Izanami
Izanami
Chriz
Izanami
Level 26
God Stats
12W - 3L
1,849 SR
Queue Stats
51W - 27L
1,554 Elo+
Party 2
Merlin
Merlin
JustJayce
Merlin
Level 29
God Stats
4W - 1L
1,875 SR
Queue Stats
59W - 34L
1,537 Elo+
Party 2
Loki
Loki
PaydaycD
Loki
Level 19
God Stats
20W - 9L
1,780 SR
Queue Stats
42W - 23L
1,557 Elo+
Party 2
Jormungandr
Jormungandr
ShortycD
Jormungandr
Level 22
God Stats
5W - 0L
1,481 SR
Queue Stats
45W - 27L
1,519 Elo+
Party 2
Nemesis
Nemesis
napoleonjr
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,412 Elo+
Party 2
Team Averages
Level 20
1,697 SR
1,516 Elo+

VS

Team Averages
Level 23
1,408 SR
1,319 Elo+
Gilgamesh
Gilgamesh
Dracofi-1
Gilgamesh
Level 29
God Stats
9W - 10L
1,435 SR
Queue Stats
88W - 109L
1,312 Elo+
Party 1
Bellona
Bellona
LordBaconXXV
Bellona
Level 26
God Stats
38W - 47L
1,399 SR
Queue Stats
130W - 167L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
TYK_weasel
Heimdallr
Level 24
God Stats
7W - 7L
1,380 SR
Queue Stats
191W - 223L
1,320 Elo+
Solo
Artemis
Artemis
TwelfthTitan007
Artemis
Level 27
God Stats
3W - 5L
1,541 SR
Queue Stats
18W - 23L
1,392 Elo+
Solo
Ra
Ra
kbull3838
Ra
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
5W - 11L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chriz
Izanami
20
24 / 6 / 23
16,329
1,484
40,393
19,896
8,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
JustJayce
Merlin
20
16 / 4 / 23
14,760
1,342
31,495
11,613
5,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
8 / 5 / 29
13,419
1,220
14,663
16,009
6,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ShortycD
Jormungandr
20
4 / 5 / 40
12,760
1,160
22,365
18,028
14,916
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
napoleonjr
Nemesis
20
6 / 6 / 29
12,861
1,169
9,771
16,055
6,745
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dracofi-1
Gilgamesh
18
4 / 9 / 14
11,919
1,084
11,715
28,568
33,062
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
LordBaconXXV
Bellona
18
10 / 11 / 8
13,691
1,245
16,650
27,974
24,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
TYK_weasel
Heimdallr
19
4 / 11 / 10
11,730
1,066
15,726
19,847
7,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
6 / 12 / 11
13,320
1,211
16,157
22,369
7,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
2 / 15 / 13
11,584
1,053
15,803
25,188
8,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
82
58
Kills
26
26
Deaths
58
144
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chriz
Izanami
24
6
23
5.92
L
Gilgamesh
Dracofi-1
Gilgamesh
4
9
14
1.22
W
Merlin
JustJayce
Merlin
16
4
23
6.88
L
Bellona
LordBaconXXV
Bellona
10
11
8
1.27
W
Loki
8
5
29
4.5
W
Jormungandr
ShortycD
Jormungandr
4
5
40
4.8
L
Heimdallr
TYK_weasel
Heimdallr
4
11
10
0.82
L
6
12
11
0.96
L
2
15
13
0.57
W
Nemesis
napoleonjr
Nemesis
6
6
29
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,687
Damage
76,051
81,601
Taken
123,946
42,115
Mitigated
80,866
6,815
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chriz
Izanami
40,393
36,758
0
5,830
19,896
8,964
0
3,110
16,786
0
61,815
L
Gilgamesh
Dracofi-1
Gilgamesh
11,715
1,813
0
207
28,568
33,062
0
13,128
14,388
0
23,906
W
Merlin
JustJayce
Merlin
31,495
2,167
0
100
11,613
5,240
0
1,362
10,251
58,380
0
L
Bellona
LordBaconXXV
Bellona
16,650
3,784
0
469
27,974
24,479
0
15,444
12,530
0
28,952
W
Loki
14,663
3,375
0
0
16,009
6,250
0
3,336
12,673
0
25,901
W
Jormungandr
ShortycD
Jormungandr
22,365
6,496
0
0
18,028
14,916
0
3,304
14,724
33,012
0
L
Heimdallr
TYK_weasel
Heimdallr
15,726
6,420
0
478
19,847
7,286
0
7,614
12,233
0
28,631
L
16,157
7,093
0
1,542
22,369
7,700
0
5,483
16,886
0
64,795
L
15,803
2,088
560
2,261
25,188
8,339
0
12,191
12,997
32,729
0
W
Nemesis
napoleonjr
Nemesis
9,771
3,759
0
885
16,055
6,745
0
4,691
11,364
0
17,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,129
Gold Earned
62,244
172
Minions Killed
199
8
Camps Cleared
4
1,107,487
Distance Traveled
947,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,329
1,484
58
5
2
184,993
1
L
Gilgamesh
11,919
1,084
8
1
0
223,130
0
W
Merlin
14,760
1,342
68
6
2
184,107
0
L
Bellona
13,691
1,245
37
3
2
203,531
0
W
Loki
13,419
1,220
17
2
2
267,448
1
W
Jormungandr
12,760
1,160
17
2
1
190,401
1
L
Heimdallr
11,730
1,066
29
3
0
177,122
0
L
Artemis
13,320
1,211
85
8
1
164,936
0
L
Ra
11,584
1,053
40
4
1
178,596
2
W
Nemesis
12,861
1,169
12
1
1
280,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role