Player Matchup

Merlin
Merlin
FellyBoy812
Merlin
Level 22
God Stats
3W - 3L
1,830 SR
Queue Stats
61W - 68L
1,564 Elo+
Solo
Kali
Kali
Sackofpotatos
Kali
Level 18
God Stats
1W - 1L
1,262 SR
Queue Stats
21W - 13L
1,631 Elo+
Solo
Rama
Rama
Shamanistiç
Rama
Level 26
God Stats
2W - 6L
1,502 SR
Queue Stats
123W - 118L
1,633 Elo+
Solo
Athena
Athena
tiziy
Athena
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 36L
1,612 Elo+
Solo
Mercury
Mercury
ufellforitfool09
Mercury
Level 29
God Stats
3W - 0L
1,844 SR
Queue Stats
94W - 100L
1,500 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,588 Elo+

VS

Team Averages
Level 28
1,434 SR
1,457 Elo+
Nemesis
Nemesis
Crazed24
Nemesis
Level 38
God Stats
12W - 11L
1,614 SR
Queue Stats
83W - 105L
1,452 Elo+
Party 2
Ganesha
Ganesha
WordySine
Ganesha
Level 28
God Stats
10W - 17L
1,207 SR
Queue Stats
255W - 354L
1,298 Elo+
Party 2
Chaac
Chaac
comicdude01
Chaac
Level 35
God Stats
2W - 4L
1,506 SR
Queue Stats
274W - 301L
1,553 Elo+
Party 1
Chang'e
Chang'e
icechingu
Chang'e
Level 16
God Stats
3W - 6L
1,439 SR
Queue Stats
26W - 26L
1,414 Elo+
Party 2
Chernobog
Chernobog
scarycrazytroy12
Chernobog
Level 24
God Stats
4W - 11L
1,403 SR
Queue Stats
277W - 293L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 2
6,874
625
3,607
5,424
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 0 / 0
8,084
735
7,249
7,603
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 0
5,824
529
2,675
5,094
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
tiziy
Athena
10
1 / 0 / 2
6,009
546
3,632
5,786
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 5
6,102
555
3,443
5,790
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crazed24
Nemesis
10
2 / 4 / 0
6,014
547
3,917
6,871
2,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
WordySine
Ganesha
8
0 / 1 / 1
4,947
450
1,190
5,543
3,406
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
5,549
504
3,091
7,504
4,726
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
icechingu
Chang'e
10
1 / 2 / 0
5,725
520
3,369
6,764
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
9
0 / 2 / 2
5,107
464
3,184
4,149
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crazed24
Nemesis
2
4
0
0.5
W
Merlin
3
2
2
2
W
8
0
0
8
W
1
1
0
1
L
Ganesha
WordySine
Ganesha
0
1
1
0.5
L
1
4
1
0.38
L
Chang'e
icechingu
Chang'e
1
2
0
0.5
L
Chernobog
0
2
2
0.5
W
Athena
tiziy
Athena
1
0
2
2
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,606
Damage
14,751
29,697
Taken
30,831
12,888
Mitigated
14,202
10,181
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crazed24
Nemesis
3,917
1,571
0
1,588
6,871
2,724
0
832
6,039
0
34,018
W
Merlin
3,607
160
0
1,841
5,424
1,646
468
1,530
3,740
39,603
0
W
7,249
3,433
0
3,613
7,603
3,765
382
860
6,443
0
38,850
W
2,675
2,080
0
1,790
5,094
1,357
734
430
4,664
0
33,782
L
Ganesha
WordySine
Ganesha
1,190
277
0
425
5,543
3,406
0
2,753
2,790
14,395
0
L
3,091
179
0
2,226
7,504
4,726
0
273
7,231
0
20,254
L
Chang'e
icechingu
Chang'e
3,369
258
259
2,841
6,764
2,258
144
2,363
4,401
24,111
0
L
Chernobog
3,184
1,676
0
699
4,149
1,088
0
1,018
3,131
0
25,147
W
Athena
tiziy
Athena
3,632
1,154
0
1,617
5,786
3,726
0
760
4,984
12,296
0
W
3,443
1,064
0
1,320
5,790
2,394
0
807
4,931
0
33,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
27,342
318
Minions Killed
234
0
Camps Cleared
0
1,093,744
Distance Traveled
1,041,034
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,014
547
66
6
0
200,833
0
W
Merlin
6,874
625
76
7
0
188,116
4
W
Kali
8,084
735
82
7
0
246,734
2
W
Rama
5,824
529
86
8
0
175,608
2
L
Ganesha
4,947
450
13
1
0
203,036
1
L
Chaac
5,549
504
40
4
0
219,766
2
L
Chang'e
5,725
520
62
6
0
228,810
2
L
Chernobog
5,107
464
53
5
0
188,589
0
W
Athena
6,009
546
16
1
0
222,039
9
W
Mercury
6,102
555
58
5
0
261,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role