Player Matchup

Scylla
Scylla
Silver II
CyaL8rG8r
Scylla
Silver II
Level 97
God Stats
2W - 1L
1,722 SR
Queue Stats
15W - 17L
1,459 MMR
Solo
Hachiman
Hachiman
Gold IV
OGSurg
Hachiman
Gold IV
Level 148
God Stats
2W - 6L
1,486 SR
Queue Stats
647W - 637L
1,426 MMR
Solo
Osiris
Osiris
Gold IV
Packer
Osiris
Gold IV
Level 129
God Stats
12W - 10L
1,565 SR
Queue Stats
390W - 402L
1,400 MMR
Solo
Khepri
Khepri
Gold V
ct93
Khepri
Gold V
Level 108
God Stats
2W - 1L
1,504 SR
Queue Stats
75W - 81L
1,385 MMR
Solo
Hercules
Hercules
Gold IV
paddy2800
Hercules
Gold IV
Level 120
God Stats
10W - 12L
1,506 SR
Queue Stats
345W - 350L
1,412 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,557 SR
1,417 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,487 SR
1,457 MMR
Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
BruceyJuicyyy
Sobek
Bronze III
Level 83
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 5L
1,349 MMR
Solo
Bellona
Bellona
Gold III
Kohesion
Bellona
Gold III
Level 142
God Stats
0W - 2L
1,151 SR
Queue Stats
50W - 41L
1,583 MMR
Solo
Izanami
Izanami
Gold III
Theswaggindragon
Izanami
Gold III
Level 124
God Stats
81W - 66L
1,599 SR
Queue Stats
424W - 434L
1,495 MMR
Solo
Raijin
Raijin
Bronze III
beepbeepboy
Raijin
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CyaL8rG8r
Scylla
15
3 / 4 / 3
9,182
574
8,818
7,466
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
OGSurg
Hachiman
17
3 / 1 / 1
10,005
625
5,285
8,031
2,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Packer
Osiris
16
8 / 2 / 1
9,868
617
11,357
11,494
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
ct93
Khepri
12
0 / 1 / 5
7,545
472
2,613
3,926
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
paddy2800
Hercules
15
0 / 2 / 1
9,048
566
4,238
12,066
10,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
TiamatMorgan Le FayAthenaGilgameshSet

VS

Bans
ArtemisCu ChulainnOdinTsukuyomiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 2 / 0
9,393
587
4,115
9,585
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 4
6,782
424
2,981
14,173
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Kohesion
Bellona
15
0 / 1 / 3
8,591
537
6,759
10,513
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
8,457
529
3,515
8,216
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
12
2 / 4 / 1
7,363
460
5,768
9,007
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
14
Kills
10
10
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
2
0
3.5
L
0
4
4
0.5
W
Scylla
CyaL8rG8r
Scylla
3
4
3
1.13
L
Bellona
Kohesion
Bellona
0
1
3
1.5
W
Hachiman
OGSurg
Hachiman
3
1
1
3.5
W
Osiris
Packer
Osiris
8
2
1
4.25
L
1
3
1
0.5
L
Raijin
2
4
1
0.63
W
Khepri
ct93
Khepri
0
1
5
2.5
W
Hercules
paddy2800
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
23,138
42,983
Taken
51,494
27,330
Mitigated
31,740
13,344
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,115
1,375
0
4,154
9,585
3,904
0
1,292
8,241
0
62,259
L
2,981
630
0
5,643
14,173
10,007
0
5,542
8,393
11,173
0
W
Scylla
CyaL8rG8r
Scylla
8,818
1,323
0
2,059
7,466
2,632
0
4,455
2,715
60,346
0
L
Bellona
Kohesion
Bellona
6,759
1,008
0
4,931
10,513
12,620
467
1,397
8,326
0
52,883
W
Hachiman
OGSurg
Hachiman
5,285
2,622
0
3,198
8,031
2,520
991
357
7,674
0
79,318
W
Osiris
Packer
Osiris
11,357
4,965
0
3,199
11,494
9,830
740
2,275
8,939
0
78,365
L
3,515
2,158
0
1,894
8,216
2,772
0
529
7,647
0
66,815
L
Raijin
5,768
425
0
1,710
9,007
2,437
150
3,220
5,605
38,861
0
W
Khepri
ct93
Khepri
2,613
123
0
315
3,926
2,328
599
1,348
2,532
18,769
0
W
Hercules
paddy2800
Hercules
4,238
1,163
0
4,573
12,066
10,020
0
0
10,970
8,564
48,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,648
Gold Earned
40,586
545
Minions Killed
474
0
Camps Cleared
0
1,512,885
Distance Traveled
1,465,023
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,393
587
118
7
0
376,321
3
L
Sobek
6,782
424
13
1
0
293,011
11
W
Scylla
9,182
574
112
7
0
284,851
6
L
Bellona
8,591
537
117
7
0
302,204
7
W
Hachiman
10,005
625
141
9
0
309,487
8
W
Osiris
9,868
617
132
8
0
338,157
1
L
Izanami
8,457
529
134
8
0
245,977
9
L
Raijin
7,363
460
92
6
0
247,510
4
W
Khepri
7,545
472
25
2
0
294,985
7
W
Hercules
9,048
566
135
8
0
285,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role