Player Matchup

Tsukuyomi
Tsukuyomi
Alex1211564
Tsukuyomi
Level 62
God Stats
8W - 9L
1,500 SR
Queue Stats
405W - 423L
1,356 Elo+
Solo
Apollo
Apollo
BabyHino
Apollo
Level 65
God Stats
1W - 1L
1,263 SR
Queue Stats
42W - 57L
1,331 Elo+
Solo
Cthulhu
Cthulhu
Jagga000
Cthulhu
Level 87
God Stats
29W - 26L
1,412 SR
Queue Stats
385W - 418L
1,392 Elo+
Solo
Neith
Neith
PettyDeity
Neith
Level 88
God Stats
159W - 159L
1,405 SR
Queue Stats
574W - 693L
1,377 Elo+
Party 2
Sol
Sol
ayadonis
Sol
Level 65
God Stats
119W - 130L
1,431 SR
Queue Stats
248W - 352L
1,282 Elo+
Party 2
Team Averages
Level 73
1,402 SR
1,348 Elo+

VS

Team Averages
Level 65
1,370 SR
1,256 Elo+
Hel
Hel
Azrael423
Hel
Level 63
God Stats
5W - 10L
1,342 SR
Queue Stats
79W - 192L
1,221 Elo+
Party 1
Mulan
Mulan
DeaditesPlus
Mulan
Level 40
God Stats
1W - 4L
1,195 SR
Queue Stats
44W - 126L
1,133 Elo+
Party 1
Cabrakan
Cabrakan
JahirVasihth
Cabrakan
Level 45
God Stats
16W - 43L
1,340 SR
Queue Stats
119W - 208L
1,297 Elo+
Party 1
Neith
Neith
JoaoReynolds
Neith
Level 93
God Stats
13W - 19L
1,371 SR
Queue Stats
243W - 276L
1,356 Elo+
Solo
Horus
Horus
warchicken12
Horus
Level 82
God Stats
29W - 44L
1,605 SR
Queue Stats
102W - 227L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex1211564
Tsukuyomi
16
3 / 2 / 7
10,279
514
12,155
13,878
5,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
BabyHino
Apollo
18
4 / 1 / 12
11,030
552
10,432
10,693
4,513
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Jagga000
Cthulhu
17
4 / 1 / 7
10,716
536
10,773
10,504
8,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
17
11 / 0 / 3
11,363
568
22,501
10,289
3,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

16
5 / 3 / 9
10,439
522
16,635
16,482
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,766
438
15,496
23,223
18,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 9 / 4
7,884
394
5,443
17,521
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
JahirVasihth
Cabrakan
13
1 / 4 / 4
8,771
439
6,404
18,498
28,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 0
9,943
497
7,360
13,366
5,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 8 / 1
6,981
349
5,035
19,041
18,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
27
Kills
7
7
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alex1211564
Tsukuyomi
3
2
7
3.25
L
1
3
4
1
W
Apollo
BabyHino
Apollo
4
1
12
10
L
0
9
4
0.22
W
Cthulhu
Jagga000
Cthulhu
4
1
7
7.5
L
Cabrakan
JahirVasihth
Cabrakan
1
4
4
0.75
L
5
3
0
1.67
W
Neith
11
0
3
12.5
W
5
3
9
3.17
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,496
Damage
39,738
61,846
Taken
91,649
28,766
Mitigated
78,940
29,133
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alex1211564
Tsukuyomi
12,155
2,347
0
7,044
13,878
5,996
320
3,927
9,908
0
64,855
L
15,496
1,647
2,982
11,566
23,223
18,590
0
10,398
12,825
70,602
0
W
Apollo
BabyHino
Apollo
10,432
6,734
0
3,693
10,693
4,513
4,615
2,189
8,379
0
75,223
L
5,443
1,346
314
141
17,521
8,294
0
3,908
13,613
0
38,539
W
Cthulhu
Jagga000
Cthulhu
10,773
186
924
4,884
10,504
8,438
992
3,513
6,857
66,420
0
L
Cabrakan
JahirVasihth
Cabrakan
6,404
551
1,074
2,501
18,498
28,574
0
5,594
12,876
19,862
0
L
7,360
3,379
0
3,407
13,366
5,412
230
5,371
7,995
0
60,984
W
Neith
22,501
9,223
465
5,440
10,289
3,936
2,170
3,316
6,537
0
73,843
W
16,635
4,779
0
6,683
16,482
5,883
2,319
9,259
7,177
63,406
0
L
5,035
2,826
761
2,053
19,041
18,070
0
2,137
16,904
0
30,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
42,345
596
Minions Killed
379
0
Camps Cleared
0
1,877,783
Distance Traveled
1,766,453
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,279
514
101
5
0
334,791
4
L
Hel
8,766
438
102
5
0
362,100
3
W
Apollo
11,030
552
129
6
0
367,574
3
L
Mulan
7,884
394
76
4
0
345,407
0
W
Cthulhu
10,716
536
123
6
0
399,312
5
L
Cabrakan
8,771
439
37
2
0
367,807
5
L
Neith
9,943
497
114
6
0
340,268
3
W
Neith
11,363
568
133
7
0
374,022
11
W
Sol
10,439
522
110
6
0
402,084
4
L
Horus
6,981
349
50
3
0
350,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role