Player Matchup

Loki
Loki
Decor15
Loki
Level 26
God Stats
8W - 4L
1,669 SR
Queue Stats
8W - 4L
1,558 Elo+
Solo
Bacchus
Bacchus
KeichiiAkemi
Bacchus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 211L
1,385 Elo+
Solo
Zeus
Zeus
Nvective
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,489 Elo+
Solo
Charybdis
Charybdis
Omegasaur321
Charybdis
Level 16
God Stats
2W - 1L
1,201 SR
Queue Stats
12W - 5L
1,604 Elo+
Solo
Hel
Hel
Yotong
Hel
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 196L
1,564 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,520 Elo+

VS

Team Averages
Level 18
1,489 SR
1,500 Elo+
Bastet
Bastet
Bunting137314
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,510 Elo+
Party 1
Odin
Odin
IamRazor21
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Ymir
Ymir
Quackenbosch
Ymir
Level 26
God Stats
0W - 1L
1,417 SR
Queue Stats
23W - 15L
1,516 Elo+
Party 1
Artemis
Artemis
SteelCity6669
Artemis
Level 16
God Stats
16W - 13L
1,529 SR
Queue Stats
18W - 14L
1,515 Elo+
Party 1
Olorun
Olorun
jujuman116
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Decor15
Loki
19
6 / 2 / 11
11,277
1,025
5,646
6,711
2,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
KeichiiAkemi
Bacchus
20
4 / 2 / 30
12,140
1,104
10,522
14,987
17,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
12 / 2 / 22
12,876
1,171
33,337
8,854
3,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Omegasaur321
Charybdis
20
9 / 2 / 27
13,001
1,182
18,698
9,965
3,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Yotong
Hel
19
12 / 0 / 18
13,202
1,200
16,923
5,187
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 4
10,928
993
6,416
17,856
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
0 / 9 / 3
10,032
912
6,865
16,380
10,228
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 3
11,283
1,026
13,591
24,195
7,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
18
2 / 7 / 5
11,640
1,058
12,421
18,255
7,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
jujuman116
Olorun
16
1 / 12 / 0
9,275
843
2,572
18,514
6,301
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
23
43
Kills
8
8
Deaths
44
108
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
12
4
0.33
W
Loki
Decor15
Loki
6
2
11
5.75
L
0
9
3
0.17
W
Bacchus
KeichiiAkemi
Bacchus
4
2
30
9.5
W
Zeus
12
2
22
11.5
W
Charybdis
Omegasaur321
Charybdis
9
2
27
11.25
L
3
4
3
1.13
L
Artemis
2
7
5
0.64
W
Hel
Yotong
Hel
12
0
18
21
L
Olorun
jujuman116
Olorun
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,126
Damage
41,865
45,704
Taken
95,200
29,091
Mitigated
36,541
10,035
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,416
1,034
0
231
17,856
5,351
0
9,997
7,859
0
27,763
W
Loki
Decor15
Loki
5,646
973
64
624
6,711
2,431
0
2,280
4,431
0
29,426
L
6,865
2,318
0
306
16,380
10,228
0
12,443
3,937
0
20,009
W
Bacchus
KeichiiAkemi
Bacchus
10,522
1,197
0
0
14,987
17,828
0
4,196
10,791
19,416
0
W
Zeus
33,337
3,296
61
1,277
8,854
3,218
0
2,905
5,949
47,577
0
W
Charybdis
Omegasaur321
Charybdis
18,698
11,001
0
1,548
9,965
3,635
0
5,995
3,864
0
45,104
L
13,591
1,888
412
2,206
24,195
7,346
0
17,617
6,578
37,063
0
L
Artemis
12,421
6,403
0
1,870
18,255
7,315
0
10,702
7,553
0
41,984
W
Hel
Yotong
Hel
16,923
575
3,785
2,676
5,187
1,979
0
787
4,400
33,237
0
L
Olorun
jujuman116
Olorun
2,572
764
112
836
18,514
6,301
0
10,023
8,491
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,496
Gold Earned
53,158
239
Minions Killed
197
7
Camps Cleared
7
1,093,417
Distance Traveled
873,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,928
993
55
5
0
191,813
0
W
Loki
11,277
1,025
47
4
2
223,863
0
L
Odin
10,032
912
12
1
5
200,460
0
W
Bacchus
12,140
1,104
21
2
1
231,413
2
W
Zeus
12,876
1,171
39
4
0
206,521
0
W
Charybdis
13,001
1,182
87
8
0
188,752
0
L
Ymir
11,283
1,026
76
7
1
201,969
0
L
Artemis
11,640
1,058
44
4
1
157,561
0
W
Hel
13,202
1,200
45
4
4
242,868
0
L
Olorun
9,275
843
10
1
0
122,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role