Player Matchup

Anubis
Anubis
AfterJoa
Anubis
Level 23
God Stats
4W - 2L
1,602 SR
Queue Stats
17W - 18L
1,403 Elo+
Party 1
Loki
Loki
cutiti9
Loki
Level 101
God Stats
6W - 12L
1,399 SR
Queue Stats
172W - 188L
1,448 Elo+
Party 1
Izanami
Izanami
franckkurion489
Izanami
Level 23
God Stats
2W - 4L
1,341 SR
Queue Stats
43W - 37L
1,538 Elo+
Solo
Hades
Hades
luciano-hm13
Hades
Level 25
God Stats
5W - 2L
1,759 SR
Queue Stats
19W - 20L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
yanhengcq
Jormungandr
Level 14
God Stats
4W - 1L
1,452 SR
Queue Stats
5W - 2L
1,681 Elo+
Party 1
Team Averages
Level 37
1,511 SR
1,494 Elo+

VS

Team Averages
Level 18
1,414 SR
1,505 Elo+
Ra
Ra
Crawsller
Ra
Level 20
God Stats
3W - 4L
1,100 SR
Queue Stats
93W - 94L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
LeclercP1
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,668 Elo+
Solo
Anubis
Anubis
PanConDulce
Anubis
Level 23
God Stats
19W - 6L
1,708 SR
Queue Stats
63W - 44L
1,517 Elo+
Solo
Skadi
Skadi
Zefiruh
Skadi
Level 26
God Stats
1W - 1L
1,263 SR
Queue Stats
21W - 30L
1,296 Elo+
Solo
Arachne
Arachne
zarpmen1
Arachne
Level 5
God Stats
13W - 2L
1,500 SR
Queue Stats
29W - 7L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AfterJoa
Anubis
15
2 / 9 / 2
9,144
398
8,719
16,837
7,357
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
cutiti9
Loki
16
3 / 8 / 3
10,376
451
9,601
16,887
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 2
11,873
516
11,684
14,648
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 10 / 0
8,827
384
2,252
17,270
4,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
yanhengcq
Jormungandr
14
1 / 4 / 5
8,978
390
6,129
17,690
15,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 11
12,177
529
8,486
9,674
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
LeclercP1
Sun Wukong
18
4 / 1 / 12
12,733
554
15,481
19,859
21,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
14 / 2 / 2
15,473
673
27,538
16,866
10,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Zefiruh
Skadi
10
0 / 3 / 1
9,033
393
1,806
5,147
991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
zarpmen1
Arachne
20
13 / 0 / 3
13,740
597
16,286
21,662
12,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
11
Kills
34
34
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
AfterJoa
Anubis
2
9
2
0.33
W
3
5
11
1.7
W
Sun Wukong
LeclercP1
Sun Wukong
4
1
12
10
W
Anubis
14
2
2
7.5
W
Skadi
Zefiruh
Skadi
0
3
1
0.17
L
Loki
cutiti9
Loki
3
8
3
0.56
L
4
3
2
1.67
L
1
10
0
0.1
L
Jormungandr
yanhengcq
Jormungandr
1
4
5
0.88
W
Arachne
zarpmen1
Arachne
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,385
Damage
69,597
83,332
Taken
73,208
35,977
Mitigated
48,218
10,983
Healing
40,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AfterJoa
Anubis
8,719
467
0
4,007
16,837
7,357
0
8,458
8,159
57,411
0
W
8,486
1,171
1,960
2,653
9,674
3,619
1,855
2,982
6,692
69,950
0
W
Sun Wukong
LeclercP1
Sun Wukong
15,481
3,330
0
7,590
19,859
21,124
955
4,663
15,196
0
69,543
W
Anubis
27,538
954
87
11,214
16,866
10,107
3,255
5,965
10,901
129,455
0
W
Skadi
Zefiruh
Skadi
1,806
1,251
12
1,125
5,147
991
208
377
4,748
0
19,618
L
Loki
cutiti9
Loki
9,601
976
0
3,050
16,887
4,721
0
3,730
12,890
0
54,485
L
11,684
7,133
0
1,540
14,648
4,260
1,428
4,009
10,287
0
104,914
L
2,252
449
0
2,386
17,270
4,018
0
11,384
5,688
29,369
0
L
Jormungandr
yanhengcq
Jormungandr
6,129
1,239
0
0
17,690
15,621
0
8,564
8,682
19,651
0
W
Arachne
zarpmen1
Arachne
16,286
11,297
0
15,635
21,662
12,377
2,507
3,588
18,074
0
130,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
63,156
440
Minions Killed
590
0
Camps Cleared
0
2,023,346
Distance Traveled
1,908,936
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,144
398
82
4
0
364,980
0
W
Ra
12,177
529
109
5
0
421,290
1
W
Sun Wukong
12,733
554
105
5
0
467,574
3
W
Anubis
15,473
673
204
9
0
346,171
4
W
Skadi
9,033
393
45
2
0
142,164
1
L
Loki
10,376
451
93
4
0
441,876
6
L
Izanami
11,873
516
171
7
0
404,528
6
L
Hades
8,827
384
67
3
0
398,988
0
L
Jormungandr
8,978
390
27
1
0
412,974
3
W
Arachne
13,740
597
127
6
0
531,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role