Player Matchup

Jing Wei
Jing Wei
KingSleepOn40z
Jing Wei
Level 43
God Stats
7W - 5L
1,584 SR
Queue Stats
106W - 95L
1,567 Elo+
Party 1
Hun Batz
Hun Batz
SilentNinjaFish
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 105L
1,598 Elo+
Party 1
Scylla
Scylla
TheGhosty209
Scylla
Level 49
God Stats
5W - 7L
1,589 SR
Queue Stats
115W - 84L
1,605 Elo+
Party 1
Team Averages
Level 53
1,557 SR
1,590 Elo+

VS

Team Averages
Level 96
1,440 SR
1,452 Elo+
Chaac
Chaac
TheMilkMan62
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,565 Elo+
Party 2
Skadi
Skadi
imaginewagons99
Skadi
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,440 Elo+
Party 2
Nox
Nox
windows99
Nox
Level 122
God Stats
4W - 4L
1,320 SR
Queue Stats
19W - 22L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 3 / 0
6,115
556
1,616
7,615
2,276
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
9
0 / 2 / 0
5,997
545
3,919
7,616
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
0 / 4 / 0
6,306
573
6,306
6,109
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,868
624
3,572
4,726
3,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 0 / 7
7,134
649
5,293
5,087
1,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 2
8,434
767
9,554
6,078
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
0
0
L
Hun Batz
0
2
0
0
L
Scylla
0
4
0
0
W
1
0
7
4.5
W
1
0
7
4.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,841
Damage
18,419
21,340
Taken
15,891
7,285
Mitigated
7,482
2,427
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
1,616
1,350
0
629
7,615
2,276
0
2,278
5,337
0
12,257
L
Hun Batz
3,919
643
0
298
7,616
2,896
0
3,955
3,661
0
11,334
L
Scylla
6,306
160
0
1,500
6,109
2,113
0
3,526
2,583
27,869
0
W
3,572
19
0
948
4,726
3,340
84
1,610
2,920
0
7,493
W
5,293
1,443
0
51
5,087
1,702
150
2,351
2,446
0
25,689
W
9,554
651
0
3,447
6,078
2,440
360
2,162
3,656
32,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,418
Gold Earned
22,436
98
Minions Killed
115
3
Camps Cleared
7
594,923
Distance Traveled
608,130
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,115
556
33
3
2
218,182
3
L
Hun Batz
5,997
545
11
1
1
200,010
0
L
Scylla
6,306
573
54
5
0
176,731
1
W
Chaac
6,868
624
4
0
1
198,117
0
W
Skadi
7,134
649
52
5
1
206,872
3
W
Nox
8,434
767
59
5
5
203,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role