Player Matchup

Serqet
Serqet
ArticLin3
Serqet
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
1,923 Elo+
Party 2
Sobek
Sobek
Janyr
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 2L
1,861 Elo+
Party 2
Set
Set
NexuZ03
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,304 Elo+
Party 2
Ullr
Ullr
Vannittas
Ullr
Level 28
God Stats
3W - 3L
1,468 SR
Queue Stats
35W - 24L
1,567 Elo+
Solo
Olorun
Olorun
Youtape03
Olorun
Level 17
God Stats
11W - 11L
1,457 SR
Queue Stats
16W - 22L
1,319 Elo+
Party 2
Team Averages
Level 27
1,485 SR
1,595 Elo+

VS

Team Averages
Level 34
1,587 SR
1,651 Elo+
Arachne
Arachne
IFarmPeaches
Arachne
Level 10
God Stats
7W - 1L
1,891 SR
Queue Stats
14W - 8L
1,624 Elo+
Party 3
Hera
Hera
Sealis1056
Hera
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 187L
1,748 Elo+
Party 1
Sun Wukong
Sun Wukong
TobySupportGroup
Sun Wukong
Level 76
God Stats
0W - 2L
1,341 SR
Queue Stats
169W - 133L
1,669 Elo+
Party 3
Ares
Ares
dafaffs
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,627 Elo+
Solo
Danzaburou
Danzaburou
s1nph0n3y
Danzaburou
Level 70
God Stats
5W - 4L
1,704 SR
Queue Stats
365W - 347L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ArticLin3
Serqet
17
6 / 1 / 8
11,266
563
11,166
15,750
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
Janyr
Sobek
18
3 / 0 / 3
11,087
554
15,435
16,196
18,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
14
1 / 5 / 3
9,212
461
4,410
13,353
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ullr
16
7 / 3 / 5
10,369
518
15,215
8,393
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Youtape03
Olorun
18
5 / 3 / 5
11,343
567
8,613
20,880
9,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IFarmPeaches
Arachne
15
2 / 2 / 5
10,232
512
7,706
20,122
8,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 2
11,255
563
15,455
12,387
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TobySupportGroup
Sun Wukong
16
2 / 3 / 0
9,814
491
7,958
19,236
12,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
dafaffs
Ares
9
0 / 8 / 3
7,057
353
1,482
13,262
5,147
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
s1nph0n3y
Danzaburou
17
4 / 5 / 2
11,067
553
11,558
14,365
5,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
22
Kills
12
12
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
ArticLin3
Serqet
6
1
8
10
L
Arachne
IFarmPeaches
Arachne
2
2
5
2.25
W
Sobek
Janyr
Sobek
3
0
3
4.5
W
Set
1
5
3
0.5
L
4
4
2
1.25
L
Sun Wukong
TobySupportGroup
Sun Wukong
2
3
0
0.67
W
Ullr
7
3
5
3.17
W
Olorun
Youtape03
Olorun
5
3
5
2.5
L
Ares
dafaffs
Ares
0
8
3
0.19
L
Danzaburou
s1nph0n3y
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,839
Damage
44,159
74,572
Taken
79,372
49,384
Mitigated
35,651
30,873
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
ArticLin3
Serqet
11,166
2,586
0
2,204
15,750
11,693
122
3,204
12,488
0
28,424
L
Arachne
IFarmPeaches
Arachne
7,706
4,373
0
9,098
20,122
8,695
599
5,055
14,148
0
86,309
W
Sobek
Janyr
Sobek
15,435
971
0
9,297
16,196
18,175
319
79
16,117
76,038
0
W
Set
4,410
2,175
0
2,956
13,353
7,181
25
1,187
12,100
0
50,649
L
15,455
5,143
0
1,118
12,387
4,450
78
4,632
7,145
81,974
0
L
Sun Wukong
TobySupportGroup
Sun Wukong
7,958
1,706
0
6,994
19,236
12,248
294
8,130
10,040
0
57,115
W
Ullr
15,215
5,022
0
426
8,393
3,044
2,306
902
7,491
0
74,214
W
Olorun
Youtape03
Olorun
8,613
3,482
2,713
13,277
20,880
9,291
204
10,965
9,439
79,228
0
L
Ares
dafaffs
Ares
1,482
96
72
739
13,262
5,147
96
2,408
10,572
3,013
0
L
Danzaburou
s1nph0n3y
Danzaburou
11,558
5,797
0
4,366
14,365
5,111
2,316
2,137
11,399
0
86,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,277
Gold Earned
49,425
524
Minions Killed
550
0
Camps Cleared
0
1,988,625
Distance Traveled
1,843,251
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,266
563
24
1
0
443,813
4
L
Arachne
10,232
512
125
6
0
467,213
2
W
Sobek
11,087
554
146
7
0
406,793
9
W
Set
9,212
461
98
5
0
385,028
0
L
Hera
11,255
563
164
8
0
333,396
2
L
Sun Wukong
9,814
491
115
6
0
408,720
2
W
Ullr
10,369
518
129
6
0
378,132
7
W
Olorun
11,343
567
127
6
0
374,859
5
L
Ares
7,057
353
2
0
0
316,125
5
L
Danzaburou
11,067
553
144
7
0
317,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role