Player Matchup

Medusa
Medusa
Bunting137314
Medusa
Level 24
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 2
Agni
Agni
MemphisBoogie
Agni
Level 80
God Stats
0W - 1L
1,683 SR
Queue Stats
45W - 40L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
Quackenbosch
Baron Samedi
Level 26
God Stats
0W - 1L
1,575 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Artemis
Artemis
SteelCity6669
Artemis
Level 16
God Stats
1W - 2L
1,539 SR
Queue Stats
1W - 2L
1,401 Elo+
Party 2
Ymir
Ymir
jujuman116
Ymir
Level 17
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 3L
1,335 Elo+
Party 2
Team Averages
Level 33
1,502 SR
1,433 Elo+

VS

Team Averages
Level 108
1,628 SR
1,483 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MalacathEternal
Cthulhu
Level 66
God Stats
21W - 28L
1,629 SR
Queue Stats
42W - 51L
1,416 Elo+
Party 1
Ullr
Ullr
NaturallySlow
Ullr
Level 115
God Stats
5W - 5L
1,890 SR
Queue Stats
35W - 37L
1,562 Elo+
Party 1
Odin
Odin
xposse21x
Odin
Level 46
God Stats
9W - 3L
1,623 SR
Queue Stats
36W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
6,922
692
4,124
11,180
3,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 2
6,654
665
6,322
9,238
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Quackenbosch
Baron Samedi
11
1 / 8 / 1
6,197
620
5,994
12,398
5,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
1 / 7 / 2
6,751
675
5,576
8,765
2,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 7 / 2
5,640
564
3,699
11,217
4,017
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
12 / 2 / 8
10,216
1,022
11,193
6,847
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
 
Serqet
14
5 / 1 / 8
8,637
864
4,984
7,010
2,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 14
8,487
849
6,401
10,219
10,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
12 / 1 / 13
10,697
1,070
16,920
10,522
4,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
14
6 / 0 / 9
8,785
879
7,567
6,070
3,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
4
Kills
37
37
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
2
8
8
W
Serqet
 
Serqet
5
1
8
9
L
2
9
1
0.28
W
2
1
14
9
L
0
6
2
0.17
W
12
1
13
18.5
L
Baron Samedi
Quackenbosch
Baron Samedi
1
8
1
0.19
L
Artemis
1
7
2
0.29
L
0
7
2
0.14
W
Odin
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,715
Damage
47,065
52,798
Taken
40,668
17,911
Mitigated
22,816
5,022
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,193
489
0
826
6,847
2,628
0
1,977
4,870
35,425
0
W
Serqet
 
Serqet
4,984
1,797
0
210
7,010
2,351
280
3,408
3,602
0
20,238
L
4,124
1,831
50
541
11,180
3,311
252
3,826
7,354
0
12,977
W
6,401
113
268
1,076
10,219
10,003
698
4,337
5,882
16,537
0
L
6,322
362
0
806
9,238
2,750
0
3,537
5,701
24,989
0
W
16,920
7,360
0
1,103
10,522
4,355
61
4,205
6,317
0
32,232
L
Baron Samedi
Quackenbosch
Baron Samedi
5,994
366
898
2,244
12,398
5,246
15
3,674
8,724
16,842
0
L
Artemis
5,576
3,402
0
352
8,765
2,587
270
3,495
5,270
0
11,720
L
3,699
647
0
131
11,217
4,017
0
3,177
8,040
5,818
0
W
Odin
7,567
2,553
0
0
6,070
3,479
778
2,575
3,341
0
15,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
46,822
134
Minions Killed
189
4
Camps Cleared
11
745,120
Distance Traveled
974,539
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,216
1,022
77
8
5
187,840
3
W
Serqet
8,637
864
30
3
3
190,758
0
L
Medusa
6,922
692
22
2
1
144,473
0
W
Cthulhu
8,487
849
26
3
0
192,325
1
L
Agni
6,654
665
59
6
3
170,014
1
W
Ullr
10,697
1,070
34
3
2
204,416
1
L
Baron Samedi
6,197
620
28
3
0
160,226
0
L
Artemis
6,751
675
21
2
0
148,049
0
L
Ymir
5,640
564
4
0
0
122,358
1
W
Odin
8,785
879
22
2
1
199,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role