Player Matchup

Kukulkan
Kukulkan
Hyadenn
Kukulkan
Level 31
God Stats
20W - 10L
1,653 SR
Queue Stats
62W - 50L
1,544 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ls Grizzly
Morgan Le Fay
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
123W - 129L
1,460 Elo+
Party 4
Ares
Ares
LsDemonz
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 81L
1,480 Elo+
Party 4
Izanami
Izanami
Lynyrds
Izanami
Level 60
God Stats
47W - 33L
1,661 SR
Queue Stats
98W - 70L
1,571 Elo+
Party 3
Ah Puch
Ah Puch
zearrevengance
Ah Puch
Level 128
God Stats
19W - 6L
1,736 SR
Queue Stats
293W - 325L
1,450 Elo+
Party 3
Team Averages
Level 65
1,610 SR
1,501 Elo+

VS

Team Averages
Level 77
1,418 SR
1,453 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Azazeyll
Merlin
Level 126
God Stats
8W - 9L
1,534 SR
Queue Stats
154W - 134L
1,494 Elo+
Party 1
Kuzenbo
Kuzenbo
DaystarL
Kuzenbo
Level 43
God Stats
5W - 17L
1,126 SR
Queue Stats
375W - 437L
1,431 Elo+
Party 2
Hachiman
Hachiman
Fall3nFlow3r
Hachiman
Level 25
God Stats
3W - 3L
1,444 SR
Queue Stats
25W - 30L
1,405 Elo+
Party 1
Anubis
Anubis
Lorelei7469
Anubis
Level 43
God Stats
63W - 67L
1,487 SR
Queue Stats
390W - 450L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hyadenn
Kukulkan
18
3 / 1 / 17
10,482
1,048
18,946
8,354
3,593
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Ls Grizzly
Morgan Le Fay
18
10 / 1 / 13
12,049
1,205
13,361
8,332
3,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
17
3 / 2 / 21
11,230
1,123
8,029
15,667
16,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Lynyrds
Izanami
19
13 / 1 / 14
12,865
1,287
19,449
9,119
3,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 18
10,766
1,077
18,990
6,178
2,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

274

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 6 / 4
8,772
877
7,180
7,549
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Azazeyll
Merlin
16
3 / 5 / 2
10,162
1,016
19,101
15,123
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
DaystarL
Kuzenbo
16
1 / 6 / 5
10,187
1,019
8,138
24,836
33,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Fall3nFlow3r
Hachiman
15
1 / 7 / 3
9,044
904
6,697
15,663
6,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
1 / 11 / 5
9,100
910
3,437
18,517
9,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
35
Kills
7
7
Deaths
35
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
4
0.5
L
Merlin
Azazeyll
Merlin
3
5
2
0.8
L
Kuzenbo
DaystarL
Kuzenbo
1
6
5
0.58
L
Hachiman
Fall3nFlow3r
Hachiman
1
7
3
0.36
W
Kukulkan
Hyadenn
Kukulkan
3
1
17
11.5
L
Anubis
1
11
5
0.32
W
Morgan Le Fay
Ls Grizzly
Morgan Le Fay
10
1
13
16.5
W
Ares
3
2
21
6.75
W
Izanami
Lynyrds
Izanami
13
1
14
20
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,775
Damage
44,553
47,650
Taken
81,688
30,321
Mitigated
57,075
5,207
Healing
4,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,180
2,679
0
286
7,549
2,782
0
5,731
1,818
0
18,657
L
Merlin
Azazeyll
Merlin
19,101
829
66
1,095
15,123
5,865
0
11,325
3,798
46,315
0
L
Kuzenbo
DaystarL
Kuzenbo
8,138
3,410
0
1,025
24,836
33,109
0
18,147
6,689
16,853
0
L
Hachiman
Fall3nFlow3r
Hachiman
6,697
3,807
0
870
15,663
6,074
0
11,088
4,575
0
22,466
W
Kukulkan
Hyadenn
Kukulkan
18,946
1,260
0
0
8,354
3,593
0
4,784
3,386
36,032
0
L
Anubis
3,437
188
0
1,413
18,517
9,245
0
13,035
5,482
20,916
0
W
Morgan Le Fay
Ls Grizzly
Morgan Le Fay
13,361
815
520
1,951
8,332
3,554
0
6,020
2,082
41,907
0
W
Ares
8,029
662
0
2,568
15,667
16,870
0
9,152
6,137
11,861
0
W
Izanami
Lynyrds
Izanami
19,449
12,790
0
0
9,119
3,877
0
5,659
3,260
0
55,347
W
18,990
164
0
168
6,178
2,427
0
3,959
2,109
26,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,392
Gold Earned
47,265
214
Minions Killed
209
13
Camps Cleared
4
980,521
Distance Traveled
830,033
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,772
877
23
2
1
86,197
2
L
Merlin
10,162
1,016
89
9
2
192,091
4
L
Kuzenbo
10,187
1,019
15
2
0
206,138
0
L
Hachiman
9,044
904
43
4
0
179,623
0
W
Kukulkan
10,482
1,048
36
4
0
208,239
0
L
Anubis
9,100
910
39
4
1
165,984
0
W
Morgan Le Fay
12,049
1,205
64
6
1
206,043
2
W
Ares
11,230
1,123
5
1
1
179,623
0
W
Izanami
12,865
1,287
89
9
11
190,101
0
W
Ah Puch
10,766
1,077
20
2
0
196,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role