Player Matchup

Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Axelrod1300
Sobek
Level 29
God Stats
11W - 15L
1,376 SR
Queue Stats
82W - 96L
1,279 Elo+
Party 1
Anubis
Anubis
ChileRelleno045
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 63L
1,286 Elo+
Party 1
Set
Set
ErickChaine
Set
Level 67
God Stats
0W - 1L
1,131 SR
Queue Stats
238W - 255L
1,297 Elo+
Party 1
Achilles
Achilles
Kucunbat
Achilles
Level 29
God Stats
2W - 7L
1,099 SR
Queue Stats
109W - 150L
1,284 Elo+
Party 1
Team Averages
Level 61
1,321 SR
1,329 Elo+

VS

Team Averages
Level 81
1,477 SR
1,359 Elo+
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 60
God Stats
57W - 68L
1,391 SR
Queue Stats
76W - 98L
1,350 Elo+
Party 2
Poseidon
Poseidon
Vl Rxgth lV
Poseidon
Level 99
God Stats
12W - 19L
1,478 SR
Queue Stats
191W - 209L
1,369 Elo+
Solo
Danzaburou
Danzaburou
minded_lift2
Danzaburou
Level 29
God Stats
24W - 21L
1,404 SR
Queue Stats
39W - 48L
1,335 Elo+
Party 2
Izanami
Izanami
propato
Izanami
Level 109
God Stats
7W - 4L
1,662 SR
Queue Stats
201W - 217L
1,386 Elo+
Solo
Bakasura
Bakasura
zaratekid
Bakasura
Level 108
God Stats
38W - 36L
1,451 SR
Queue Stats
121W - 146L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 5 / 1
7,139
446
7,034
10,811
2,691
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 3
6,919
432
2,638
14,594
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 1
8,000
500
4,886
10,625
4,583
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 6 / 1
6,817
426
3,507
11,092
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Kucunbat
Achilles
12
2 / 4 / 1
7,377
461
6,810
10,794
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tyrese_t1
Cerberus
12
1 / 0 / 12
8,096
506
5,508
11,925
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Vl Rxgth lV
Poseidon
15
2 / 1 / 6
9,115
570
6,242
5,545
1,163
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
minded_lift2
Danzaburou
14
3 / 2 / 7
8,707
544
6,548
8,276
2,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
propato
Izanami
13
2 / 4 / 6
8,025
502
7,212
8,355
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
zaratekid
Bakasura
18
16 / 0 / 3
11,073
692
15,475
11,256
5,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
24
24
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
1
0.7
L
0
5
3
0.3
L
1
4
1
0.38
L
1
6
1
0.25
L
Achilles
Kucunbat
Achilles
2
4
1
0.63
W
Cerberus
Tyrese_t1
Cerberus
1
0
12
7
W
Poseidon
Vl Rxgth lV
Poseidon
2
1
6
5
W
Danzaburou
minded_lift2
Danzaburou
3
2
7
3.25
W
Izanami
propato
Izanami
2
4
6
1.25
W
Bakasura
zaratekid
Bakasura
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
40,985
57,916
Taken
45,357
32,530
Mitigated
19,775
12,318
Healing
16,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,034
4,236
0
1,670
10,811
2,691
0
1,845
8,222
0
37,718
L
2,638
429
0
2,925
14,594
10,908
0
2,972
10,561
18,860
0
L
4,886
331
0
3,914
10,625
4,583
0
4,339
5,739
47,505
0
L
3,507
1,292
0
1,424
11,092
5,907
0
929
9,633
0
37,716
L
Achilles
Kucunbat
Achilles
6,810
1,620
0
2,385
10,794
8,441
0
1,665
8,558
0
28,206
W
Cerberus
Tyrese_t1
Cerberus
5,508
515
0
4,087
11,925
7,656
347
1,615
10,263
22,449
0
W
Poseidon
Vl Rxgth lV
Poseidon
6,242
912
0
1,764
5,545
1,163
995
3,708
1,790
56,201
0
W
Danzaburou
minded_lift2
Danzaburou
6,548
2,551
0
3,427
8,276
2,491
1,311
279
7,353
0
38,088
W
Izanami
propato
Izanami
7,212
4,627
0
1,423
8,355
2,810
980
1,422
6,933
0
61,169
W
Bakasura
zaratekid
Bakasura
15,475
9,581
0
5,599
11,256
5,655
1,599
500
10,585
0
79,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
45,016
312
Minions Killed
486
0
Camps Cleared
0
1,413,190
Distance Traveled
1,475,392
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,139
446
65
4
0
252,418
1
L
Sobek
6,919
432
33
2
0
313,320
0
L
Anubis
8,000
500
90
6
0
265,008
1
L
Set
6,817
426
68
4
0
296,819
0
L
Achilles
7,377
461
56
4
0
285,625
0
W
Cerberus
8,096
506
39
2
0
292,041
1
W
Poseidon
9,115
570
112
7
0
278,193
5
W
Danzaburou
8,707
544
79
5
0
232,964
1
W
Izanami
8,025
502
111
7
0
264,211
4
W
Bakasura
11,073
692
145
9
0
407,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role