Player Matchup

Bacchus
Bacchus
Eternallog
Bacchus
Level 3
God Stats
25W - 21L
1,725 SR
Queue Stats
121W - 161L
1,500 Elo+
Party 1
Fenrir
Fenrir
LeclercP1
Fenrir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 14L
1,663 Elo+
Solo
He Bo
He Bo
PanConDulce
He Bo
Level 23
God Stats
4W - 2L
1,489 SR
Queue Stats
63W - 44L
1,510 Elo+
Solo
Sol
Sol
Yarshal
Sol
Level 27
God Stats
3W - 3L
1,344 SR
Queue Stats
100W - 100L
1,521 Elo+
Solo
Artemis
Artemis
zogar1993
Artemis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 147L
1,322 Elo+
Party 1
Team Averages
Level 16
1,512 SR
1,503 Elo+

VS

Team Averages
Level 15
1,504 SR
1,369 Elo+
Anubis
Anubis
 
Anubis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HenriqueRKAY
Thanatos
Level 28
God Stats
50W - 44L
1,556 SR
Queue Stats
103W - 121L
1,435 Elo+
Solo
Artemis
Artemis
OveR_GeareeD
Artemis
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
2W - 5L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
beScrehzy
Gilgamesh
Level 28
God Stats
1W - 4L
1,680 SR
Queue Stats
128W - 103L
1,660 Elo+
Solo
Persephone
Persephone
leonel0727
Persephone
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 204L
997 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eternallog
Bacchus
12
2 / 2 / 6
7,240
517
2,360
8,230
5,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
LeclercP1
Fenrir
14
9 / 2 / 3
8,969
641
6,372
9,584
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 4 / 2
8,465
605
6,922
8,165
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
14
4 / 0 / 6
9,109
651
4,158
5,777
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
zogar1993
Artemis
12
3 / 1 / 4
7,422
530
4,954
5,283
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
2
0 / 1 / 0
4,409
315
222
1,160
595
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
HenriqueRKAY
Thanatos
12
3 / 4 / 3
7,375
527
6,966
10,328
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
OveR_GeareeD
Artemis
8
0 / 7 / 0
5,547
396
1,401
8,041
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
beScrehzy
Gilgamesh
15
6 / 2 / 1
8,988
642
5,928
11,597
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
leonel0727
Persephone
10
0 / 5 / 2
6,574
470
2,408
7,354
2,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
9
9
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Bacchus
Eternallog
Bacchus
2
2
6
2.5
L
Thanatos
HenriqueRKAY
Thanatos
3
4
3
1.13
W
Fenrir
LeclercP1
Fenrir
9
2
3
5.25
L
Artemis
OveR_GeareeD
Artemis
0
7
0
0
W
1
4
2
0.5
W
Sol
4
0
6
7
L
Gilgamesh
beScrehzy
Gilgamesh
6
2
1
3.25
L
Persephone
leonel0727
Persephone
0
5
2
0.2
W
Artemis
zogar1993
Artemis
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
16,925
37,039
Taken
38,480
16,040
Mitigated
14,614
11,645
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
222
0
0
475
1,160
595
0
513
647
2,906
0
W
Bacchus
Eternallog
Bacchus
2,360
347
0
885
8,230
5,891
229
946
7,241
17,918
0
L
Thanatos
HenriqueRKAY
Thanatos
6,966
1,817
0
6,887
10,328
3,570
0
2,609
7,663
0
43,111
W
Fenrir
LeclercP1
Fenrir
6,372
2,131
0
4,926
9,584
3,369
480
196
9,346
0
51,866
L
Artemis
OveR_GeareeD
Artemis
1,401
319
0
732
8,041
1,731
0
2,022
6,019
0
20,444
W
6,922
144
83
1,070
8,165
2,623
686
0
7,688
49,394
0
W
Sol
4,158
1,591
0
3,200
5,777
2,474
1,807
80
5,606
59,267
0
L
Gilgamesh
beScrehzy
Gilgamesh
5,928
1,020
0
1,249
11,597
5,916
260
6,837
4,462
0
52,799
L
Persephone
leonel0727
Persephone
2,408
242
0
722
7,354
2,802
0
1,104
6,245
27,908
0
W
Artemis
zogar1993
Artemis
4,954
1,991
0
1,481
5,283
1,683
2,951
1,408
3,875
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
32,893
420
Minions Killed
278
0
Camps Cleared
0
1,342,101
Distance Traveled
1,019,826
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,409
315
6
0
0
20,412
0
W
Bacchus
7,240
517
27
2
0
263,911
0
L
Thanatos
7,375
527
75
5
0
296,489
0
W
Fenrir
8,969
641
86
6
0
304,150
5
L
Artemis
5,547
396
36
3
0
207,601
0
W
He Bo
8,465
605
102
7
0
260,560
4
W
Sol
9,109
651
117
8
0
287,886
2
L
Gilgamesh
8,988
642
115
8
0
264,779
5
L
Persephone
6,574
470
46
3
0
230,545
2
W
Artemis
7,422
530
88
6
0
225,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role