Player Matchup

Odin
Odin
 
Odin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mitcchy
Tsukuyomi
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
324W - 415L
1,437 Elo+
Party 1
Charybdis
Charybdis
Papanibba
Charybdis
Level 61
God Stats
0W - 3L
1,087 SR
Queue Stats
30W - 41L
1,468 Elo+
Party 2
Artio
Artio
TannaPhoenix
Artio
Level 147
God Stats
0W - 2L
1,321 SR
Queue Stats
119W - 173L
1,418 Elo+
Party 1
Baba Yaga
Baba Yaga
Tigglet
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,407 Elo+
Solo
Team Averages
Level 124
1,382 SR
1,446 Elo+

VS

Team Averages
Level 111
1,491 SR
1,458 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
PicklemanOchita
Sun Wukong
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 137L
1,451 Elo+
Party 4
Sylvanus
Sylvanus
gardjohn228
Sylvanus
Level 58
God Stats
15W - 28L
1,458 SR
Queue Stats
128W - 209L
1,378 Elo+
Party 3
Arachne
Arachne
pickleman300
Arachne
Level 122
God Stats
11W - 12L
1,497 SR
Queue Stats
58W - 73L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 1
7,122
509
3,260
7,369
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Mitcchy
Tsukuyomi
12
1 / 5 / 4
7,441
532
6,411
9,674
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Papanibba
Charybdis
13
0 / 3 / 1
7,538
538
5,323
8,764
2,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 1
7,054
504
3,283
12,443
12,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
Tigglet
Baba Yaga
12
1 / 6 / 0
7,213
515
5,284
9,179
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 1 / 3
8,220
587
4,674
6,179
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
 
Ullr
14
2 / 0 / 1
8,093
578
4,488
8,817
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PicklemanOchita
Sun Wukong
14
5 / 1 / 2
8,348
596
8,452
10,492
8,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
gardjohn228
Sylvanus
13
0 / 2 / 8
6,802
486
3,360
8,123
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
pickleman300
Arachne
15
8 / 1 / 3
9,039
646
8,322
11,972
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
20
20
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
1
1.25
W
Tiamat
 
Tiamat
5
1
3
6.5
W
Ullr
 
Ullr
2
0
1
2.5
L
Tsukuyomi
Mitcchy
Tsukuyomi
1
5
4
0.6
L
Charybdis
Papanibba
Charybdis
0
3
1
0.17
W
Sun Wukong
PicklemanOchita
Sun Wukong
5
1
2
6
L
1
4
1
0.38
L
Baba Yaga
Tigglet
Baba Yaga
1
6
0
0.17
W
Sylvanus
gardjohn228
Sylvanus
0
2
8
2
W
Arachne
pickleman300
Arachne
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
29,296
47,429
Taken
45,583
26,671
Mitigated
23,963
14,661
Healing
18,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,260
417
0
3,578
7,369
4,023
0
2,005
5,304
0
32,490
W
Tiamat
 
Tiamat
4,674
138
53
2,592
6,179
3,615
262
1,252
4,927
54,676
0
W
Ullr
 
Ullr
4,488
2,432
0
3,740
8,817
2,731
0
0
8,817
0
54,925
L
Tsukuyomi
Mitcchy
Tsukuyomi
6,411
1,541
0
2,000
9,674
3,923
0
2,038
7,501
0
52,506
L
Charybdis
Papanibba
Charybdis
5,323
3,811
0
3,499
8,764
2,555
0
1,198
7,523
0
61,226
W
Sun Wukong
PicklemanOchita
Sun Wukong
8,452
1,660
0
1,916
10,492
8,211
0
3,565
6,927
0
49,215
L
3,283
544
127
4,775
12,443
12,965
0
0
12,443
33,277
0
L
Baba Yaga
Tigglet
Baba Yaga
5,284
402
0
682
9,179
3,205
0
2,222
6,856
46,220
0
W
Sylvanus
gardjohn228
Sylvanus
3,360
1,025
1,882
2,620
8,123
3,864
290
1,209
6,914
16,385
4,326
W
Arachne
pickleman300
Arachne
8,322
6,060
0
6,162
11,972
5,542
504
2,541
9,431
0
58,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,368
Gold Earned
40,502
444
Minions Killed
473
0
Camps Cleared
0
1,324,533
Distance Traveled
1,386,653
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,122
509
51
4
0
300,506
0
W
Tiamat
8,220
587
116
8
0
266,208
5
W
Ullr
8,093
578
115
8
0
232,026
2
L
Tsukuyomi
7,441
532
86
6
0
289,685
2
L
Charybdis
7,538
538
127
9
0
249,390
2
W
Sun Wukong
8,348
596
92
7
0
287,441
0
L
Artio
7,054
504
82
6
0
244,827
0
L
Baba Yaga
7,213
515
98
7
0
240,125
2
W
Sylvanus
6,802
486
56
4
0
268,405
6
W
Arachne
9,039
646
94
7
0
332,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role