Player Matchup

Chang'e
Chang'e
AriaEurydice
Chang'e
Level 58
God Stats
15W - 19L
1,440 SR
Queue Stats
64W - 77L
1,450 Elo+
Solo
Neith
Neith
MagicalSLIPKNOT
Neith
Level 29
God Stats
47W - 56L
1,422 SR
Queue Stats
72W - 89L
1,349 Elo+
Party 1
Izanami
Izanami
MissDipp
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,414 Elo+
Solo
Hun Batz
Hun Batz
madmanjohnny
Hun Batz
Level 47
God Stats
1W - 3L
1,372 SR
Queue Stats
315W - 362L
1,378 Elo+
Solo
Ganesha
Ganesha
oBL7Vo iShOTeRz
Ganesha
Level 61
God Stats
55W - 63L
1,483 SR
Queue Stats
233W - 239L
1,424 Elo+
Party 1
Team Averages
Level 59
1,443 SR
1,403 Elo+

VS

Team Averages
Level 62
1,551 SR
1,414 Elo+
Kukulkan
Kukulkan
FT BECOMING
Kukulkan
Level 85
God Stats
3W - 3L
1,482 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 2
Nu Wa
Nu Wa
Lanybrinth
Nu Wa
Level 46
God Stats
42W - 81L
1,322 SR
Queue Stats
67W - 116L
1,401 Elo+
Solo
Thanatos
Thanatos
NEON J23
Thanatos
Level 63
God Stats
9W - 6L
1,585 SR
Queue Stats
30W - 44L
1,408 Elo+
Party 2
Ares
Ares
Yanyan987
Ares
Level 68
God Stats
168W - 149L
1,596 SR
Queue Stats
580W - 645L
1,487 Elo+
Solo
Hou Yi
Hou Yi
pb and j2560
Hou Yi
Level 47
God Stats
3W - 0L
1,769 SR
Queue Stats
6W - 2L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AriaEurydice
Chang'e
20
3 / 9 / 8
14,272
892
16,385
26,816
18,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 4 / 6
14,188
887
7,780
20,249
7,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MissDipp
Izanami
20
7 / 8 / 7
15,399
962
23,165
25,023
9,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
madmanjohnny
Hun Batz
19
1 / 2 / 1
12,085
755
1,205
6,658
2,326
20
0 / 0 / 16
14,447
903
18,936
25,995
48,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FT BECOMING
Kukulkan
20
4 / 2 / 15
15,147
947
26,673
11,304
5,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
20
1 / 2 / 13
13,908
869
21,692
10,351
3,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
NEON J23
Thanatos
20
16 / 2 / 3
17,063
1,066
17,014
9,899
4,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
20
1 / 5 / 17
13,923
870
20,600
27,650
35,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
1 / 5 / 11
13,591
849
13,430
14,353
5,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
82
16
Kills
23
23
Deaths
16
38
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AriaEurydice
Chang'e
3
9
8
0.78
W
Kukulkan
FT BECOMING
Kukulkan
4
2
15
5.75
W
Nu Wa
1
2
13
3.75
L
5
4
6
2
L
Izanami
MissDipp
Izanami
7
8
7
1.31
W
Thanatos
NEON J23
Thanatos
16
2
3
8.75
W
Ares
1
5
17
1.9
L
Hun Batz
madmanjohnny
Hun Batz
1
2
1
0.75
L
0
0
16
8
W
Hou Yi
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,471
Damage
99,409
104,741
Taken
73,557
86,835
Mitigated
55,273
21,650
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AriaEurydice
Chang'e
16,385
552
5,227
6,850
26,816
18,575
0
16,273
10,267
64,392
0
W
Kukulkan
FT BECOMING
Kukulkan
26,673
1,928
0
0
11,304
5,411
0
5,148
6,040
67,805
0
W
Nu Wa
21,692
5,129
291
550
10,351
3,485
0
6,053
4,198
65,041
0
L
7,780
2,718
0
3,731
20,249
7,471
0
15,271
4,750
0
37,518
L
Izanami
MissDipp
Izanami
23,165
11,624
0
5,115
25,023
9,824
0
16,951
7,718
454
62,551
W
Thanatos
NEON J23
Thanatos
17,014
3,484
0
5,957
9,899
4,910
0
3,233
6,592
0
30,319
W
Ares
20,600
953
0
0
27,650
35,645
0
11,287
15,741
30,893
0
L
Hun Batz
madmanjohnny
Hun Batz
1,205
46
0
727
6,658
2,326
0
4,393
2,223
0
3,273
L
18,936
901
0
0
25,995
48,639
0
14,949
10,818
54,863
0
W
Hou Yi
13,430
8,307
0
2,078
14,353
5,822
0
8,952
5,211
0
35,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,391
Gold Earned
73,632
334
Minions Killed
320
3
Camps Cleared
8
1,198,277
Distance Traveled
1,352,744
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,272
892
142
9
2
292,367
0
W
Kukulkan
15,147
947
129
8
3
286,636
0
W
Nu Wa
13,908
869
103
6
0
249,489
1
L
Neith
14,188
887
81
5
0
226,870
7
L
Izanami
15,399
962
99
6
1
269,376
3
W
Thanatos
17,063
1,066
34
2
4
319,993
0
W
Ares
13,923
870
7
0
0
280,767
1
L
Hun Batz
12,085
755
4
0
0
95,915
0
L
Ganesha
14,447
903
8
1
0
313,749
2
W
Hou Yi
13,591
849
47
3
1
215,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role