Player Matchup

Chernobog
Chernobog
Diamondman56
Chernobog
Level 99
God Stats
2W - 1L
1,478 SR
Queue Stats
126W - 113L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kobert
Tsukuyomi
Level 87
God Stats
7W - 1L
1,813 SR
Queue Stats
103W - 75L
1,540 Elo+
Party 1
Ra
Ra
NapalmJesus
Ra
Level 77
God Stats
2W - 2L
1,253 SR
Queue Stats
100W - 93L
1,437 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,517 Elo+

VS

Team Averages
Level 82
1,593 SR
1,434 Elo+
Tiamat
Tiamat
 
Tiamat
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BIGcornMan
Jormungandr
Level 49
God Stats
0W - 2L
1,563 SR
Queue Stats
10W - 13L
1,404 Elo+
Party 2
Arachne
Arachne
WhyIsItWetGravy
Arachne
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 15L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Diamondman56
Chernobog
10
0 / 1 / 11
7,052
705
3,801
4,736
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Kobert
Tsukuyomi
13
7 / 0 / 4
8,226
823
8,224
6,355
2,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 7
7,862
786
7,058
5,843
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 5 / 1
6,604
660
5,986
7,029
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
BIGcornMan
Jormungandr
10
0 / 3 / 1
6,210
621
2,981
8,417
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 3 / 1
6,668
667
3,201
7,692
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
1
0.3
L
Jormungandr
BIGcornMan
Jormungandr
0
3
1
0.17
W
Chernobog
Diamondman56
Chernobog
0
1
11
5.5
W
Tsukuyomi
Kobert
Tsukuyomi
7
0
4
9
W
4
1
7
7.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,083
Damage
12,168
16,934
Taken
23,138
6,481
Mitigated
12,423
5,360
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,986
110
0
1,134
7,029
4,251
0
2,801
4,047
27,261
0
L
Jormungandr
BIGcornMan
Jormungandr
2,981
415
0
0
8,417
5,200
0
1,495
6,752
18,670
0
W
Chernobog
Diamondman56
Chernobog
3,801
2,784
0
578
4,736
1,877
741
2,329
2,407
0
13,865
W
Tsukuyomi
Kobert
Tsukuyomi
8,224
2,167
0
1,729
6,355
2,352
299
2,821
3,534
0
27,906
W
7,058
1,322
798
2,255
5,843
2,252
24
4,214
1,629
22,401
0
L
3,201
1,534
0
1,453
7,692
2,972
0
2,798
4,716
0
11,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
19,482
134
Minions Killed
108
5
Camps Cleared
6
572,657
Distance Traveled
548,951
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,604
660
61
6
4
150,419
1
L
Jormungandr
6,210
621
23
2
0
178,332
1
W
Chernobog
7,052
705
39
4
0
162,829
1
W
Tsukuyomi
8,226
823
42
4
1
227,068
2
W
Ra
7,862
786
53
5
4
182,760
2
L
Arachne
6,668
667
24
2
2
220,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role