Player Matchup

Ganesha
Ganesha
Moorephine60
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Solo
Artio
Artio
X-Reggie-_-
Artio
Level 87
God Stats
0W - 1L
1,854 SR
Queue Stats
17W - 25L
1,422 Elo+
Solo
Janus
Janus
blammin8r
Janus
Level 108
God Stats
10W - 6L
1,451 SR
Queue Stats
323W - 326L
1,485 Elo+
Solo
Thanatos
Thanatos
sunshineforlife
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,449 Elo+
Party 1
Nemesis
Nemesis
xX DeClute Xx
Nemesis
Level 109
God Stats
3W - 3L
1,583 SR
Queue Stats
70W - 75L
1,441 Elo+
Party 1
Team Averages
Level 85
1,577 SR
1,428 Elo+

VS

Team Averages
Level 90
1,613 SR
1,461 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Aleyza
Achilles
Level 28
God Stats
4W - 1L
1,751 SR
Queue Stats
109W - 152L
1,339 Elo+
Solo
Vulcan
Vulcan
DIN0321
Vulcan
Level 136
God Stats
15W - 10L
1,816 SR
Queue Stats
838W - 841L
1,381 Elo+
Solo
Cthulhu
Cthulhu
xKillerTechx
Cthulhu
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 33L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Moorephine60
Ganesha
15
1 / 7 / 10
9,096
700
11,313
15,386
18,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 8 / 11
9,170
705
7,514
16,499
9,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Janus
blammin8r
Janus
18
4 / 5 / 8
10,123
779
16,328
11,393
5,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
5 / 8 / 8
9,196
707
9,520
15,626
7,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
16
5 / 5 / 8
9,465
728
8,275
20,998
9,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
10 / 4 / 13
11,792
907
15,577
15,421
9,936
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
17
2 / 3 / 19
10,578
814
11,898
9,858
4,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Aleyza
Achilles
17
7 / 5 / 13
11,046
850
8,888
20,871
19,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
DIN0321
Vulcan
17
7 / 3 / 17
10,686
822
19,512
7,855
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
xKillerTechx
Cthulhu
19
7 / 4 / 23
11,485
883
17,814
15,152
14,733
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
118
17
Kills
33
33
Deaths
19
45
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
4
13
4.13
W
Artemis
 
Artemis
2
3
19
3.83
W
Achilles
Aleyza
Achilles
7
5
13
2.7
W
Vulcan
DIN0321
Vulcan
7
3
17
5.17
L
Ganesha
Moorephine60
Ganesha
1
7
10
0.86
L
2
8
11
0.94
L
Janus
blammin8r
Janus
4
5
8
1.6
L
Thanatos
5
8
8
1.13
W
Cthulhu
xKillerTechx
Cthulhu
7
4
23
4.63
L
Nemesis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
73,689
79,902
Taken
69,157
50,271
Mitigated
52,312
26,367
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,577
2,777
1,735
3,795
15,421
9,936
1,440
6,300
9,121
30,456
0
W
Artemis
 
Artemis
11,898
4,258
638
1,488
9,858
4,440
2,437
6,877
2,981
0
26,833
W
Achilles
Aleyza
Achilles
8,888
2,064
1,698
3,538
20,871
19,617
240
11,096
8,535
0
14,490
W
Vulcan
DIN0321
Vulcan
19,512
4,518
1,036
1,198
7,855
3,586
592
4,275
3,580
37,975
0
L
Ganesha
Moorephine60
Ganesha
11,313
856
57
567
15,386
18,813
0
10,258
4,959
15,305
0
L
7,514
197
2,855
3,404
16,499
9,533
0
10,524
5,941
15,114
0
L
Janus
blammin8r
Janus
16,328
201
792
2,628
11,393
5,065
60
7,576
3,757
44,279
0
L
Thanatos
9,520
1,968
873
5,841
15,626
7,441
651
10,371
5,243
0
14,741
W
Cthulhu
xKillerTechx
Cthulhu
17,814
811
1,564
908
15,152
14,733
206
6,422
7,269
28,850
0
L
Nemesis
8,275
3,664
2,244
7,106
20,998
9,419
129
13,759
7,099
0
16,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
55,587
118
Minions Killed
125
0
Camps Cleared
0
1,044,701
Distance Traveled
1,186,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,792
907
42
3
0
220,598
1
W
Artemis
10,578
814
21
2
0
212,867
0
W
Achilles
11,046
850
3
0
0
241,986
0
W
Vulcan
10,686
822
36
3
0
268,423
0
L
Ganesha
9,096
700
0
0
0
193,805
0
L
Artio
9,170
705
17
1
0
193,866
0
L
Janus
10,123
779
73
6
0
210,993
1
L
Thanatos
9,196
707
15
1
0
215,384
0
W
Cthulhu
11,485
883
23
2
0
242,987
0
L
Nemesis
9,465
728
13
1
0
230,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role