Player Matchup

Artemis
Artemis
Hanzo_V3ngeance
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Rebelsrn_
Bellona
Level 25
God Stats
5W - 8L
1,522 SR
Queue Stats
29W - 35L
1,309 Elo+
Solo
Scylla
Scylla
Zen-Assassin-XI
Scylla
Level 22
God Stats
11W - 15L
1,454 SR
Queue Stats
68W - 76L
1,396 Elo+
Solo
Izanami
Izanami
killer_giggles21
Izanami
Level 29
God Stats
9W - 10L
1,516 SR
Queue Stats
13W - 19L
1,105 Elo+
Solo
Tsukuyomi
Tsukuyomi
shoemeister1920
Tsukuyomi
Level 29
God Stats
1W - 2L
1,427 SR
Queue Stats
11W - 7L
1,561 Elo+
Solo
Team Averages
Level 22
1,484 SR
1,374 Elo+

VS

Team Averages
Level 21
1,545 SR
1,398 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Maldalor
Cernunnos
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 82L
1,282 Elo+
Solo
Artemis
Artemis
MyLaneNow
Artemis
Level 7
God Stats
2W - 0L
1,727 SR
Queue Stats
58W - 29L
1,679 Elo+
Solo
Medusa
Medusa
hooked-faun5
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 88L
1,172 Elo+
Solo
Olorun
Olorun
joaovs1227
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
9,413
495
12,125
16,966
5,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rebelsrn_
Bellona
14
2 / 8 / 0
8,635
454
7,967
19,884
11,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 5 / 6
9,577
504
8,022
8,492
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 4
8,949
471
4,134
11,948
3,745
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
shoemeister1920
Tsukuyomi
15
8 / 7 / 2
10,199
537
9,668
16,066
5,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
10 / 2 / 7
10,792
568
14,085
14,468
14,079
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Maldalor
Cernunnos
15
3 / 6 / 5
9,274
488
7,091
14,568
4,637
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
MyLaneNow
Artemis
20
13 / 0 / 8
13,408
706
22,039
14,291
8,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
12
0 / 5 / 3
7,627
401
1,194
7,336
2,055
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
joaovs1227
Olorun
16
8 / 3 / 7
10,548
555
9,914
13,905
5,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
34
34
Deaths
16
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
10
2
7
6.75
L
3
8
2
0.5
W
Cernunnos
Maldalor
Cernunnos
3
6
5
0.92
W
Artemis
MyLaneNow
Artemis
13
0
8
17
L
Bellona
Rebelsrn_
Bellona
2
8
0
0.25
L
2
5
6
1
W
Medusa
0
5
3
0.3
W
Olorun
joaovs1227
Olorun
8
3
7
3.83
L
0
6
4
0.33
L
Tsukuyomi
shoemeister1920
Tsukuyomi
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,916
Damage
54,323
73,356
Taken
64,568
28,283
Mitigated
34,783
13,868
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,085
1,395
142
2,704
14,468
14,079
1,349
1,302
13,166
52,134
0
L
12,125
5,978
0
3,638
16,966
5,350
0
2,315
14,651
0
67,342
W
Cernunnos
Maldalor
Cernunnos
7,091
3,689
119
3,111
14,568
4,637
0
570
13,998
0
45,827
W
Artemis
MyLaneNow
Artemis
22,039
14,424
0
10,504
14,291
8,321
1,356
225
14,066
0
129,289
L
Bellona
Rebelsrn_
Bellona
7,967
3,606
0
2,338
19,884
11,203
2,284
10,860
9,024
0
46,090
L
8,022
508
0
969
8,492
2,554
0
2,958
5,534
41,704
0
W
Medusa
1,194
561
0
0
7,336
2,055
1,449
973
6,363
0
20,266
W
Olorun
joaovs1227
Olorun
9,914
5,328
534
6,510
13,905
5,691
972
4,952
8,953
44,008
5,214
L
4,134
3,109
0
2,771
11,948
3,745
2,538
5,544
6,404
0
52,216
L
Tsukuyomi
shoemeister1920
Tsukuyomi
9,668
3,240
0
4,152
16,066
5,431
0
1,914
14,152
0
54,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
51,649
459
Minions Killed
485
0
Camps Cleared
0
1,595,059
Distance Traveled
1,766,365
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,792
568
92
5
0
363,679
1
L
Artemis
9,413
495
107
6
0
267,434
4
W
Cernunnos
9,274
488
78
4
0
318,837
0
W
Artemis
13,408
706
199
10
0
361,079
1
L
Bellona
8,635
454
81
4
0
310,988
5
L
Scylla
9,577
504
90
5
0
360,449
0
W
Medusa
7,627
401
39
2
0
353,158
0
W
Olorun
10,548
555
77
4
0
369,612
4
L
Izanami
8,949
471
96
5
0
283,960
0
L
Tsukuyomi
10,199
537
85
4
0
372,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role