Player Matchup

Mercury
Mercury
Beorngard
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,573 Elo+
Solo
Tiamat
Tiamat
Tennieva
Tiamat
Level 29
God Stats
7W - 7L
1,755 SR
Queue Stats
36W - 39L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
iSaraah
Gilgamesh
Level 7
God Stats
0W - 2L
1,439 SR
Queue Stats
9W - 5L
1,843 Elo+
Solo
Medusa
Medusa
tkseo
Medusa
Level 28
God Stats
1W - 1L
1,654 SR
Queue Stats
63W - 61L
1,604 Elo+
Solo
Anhur
Anhur
zonork01
Anhur
Level 16
God Stats
7W - 17L
1,074 SR
Queue Stats
164W - 144L
1,627 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,656 Elo+

VS

Team Averages
Level 20
1,647 SR
1,611 Elo+
Ra
Ra
Fafnir12
Ra
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
364W - 319L
1,670 Elo+
Solo
Serqet
Serqet
FellyBoy812
Serqet
Level 22
God Stats
3W - 0L
1,693 SR
Queue Stats
61W - 68L
1,560 Elo+
Solo
Hades
Hades
MilowDpo
Hades
Level 17
God Stats
5W - 2L
1,837 SR
Queue Stats
28W - 25L
1,599 Elo+
Solo
Freya
Freya
Yuiopi
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,624 Elo+
Party 1
Fenrir
Fenrir
fecesboy
Fenrir
Level 24
God Stats
15W - 8L
1,705 SR
Queue Stats
141W - 120L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Beorngard
Mercury
9
2 / 1 / 1
5,972
459
3,133
7,423
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Tennieva
Tiamat
11
1 / 2 / 1
6,021
463
5,844
5,724
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
iSaraah
Gilgamesh
10
0 / 4 / 1
5,990
461
2,530
10,884
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
tkseo
Medusa
11
1 / 2 / 2
6,384
491
5,220
6,305
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
zonork01
Anhur
12
1 / 5 / 0
7,235
557
6,035
9,362
3,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
8,600
662
7,231
5,396
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
9
1 / 0 / 3
6,218
478
1,173
8,185
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
MilowDpo
Hades
14
3 / 1 / 2
8,007
616
4,590
9,173
2,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
Yuiopi
Freya
10
0 / 2 / 1
5,954
458
3,548
8,342
3,424
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
fecesboy
Fenrir
12
4 / 2 / 4
7,416
570
4,884
10,005
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
14
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
Beorngard
Mercury
2
1
1
2.5
W
5
0
0
5
W
Serqet
1
0
3
2.5
W
Hades
MilowDpo
Hades
3
1
2
4
L
Tiamat
Tennieva
Tiamat
1
2
1
0.75
W
Freya
Yuiopi
Freya
0
2
1
0.25
W
Fenrir
fecesboy
Fenrir
4
2
4
3
L
Gilgamesh
iSaraah
Gilgamesh
0
4
1
0.13
L
Medusa
tkseo
Medusa
1
2
2
1
L
Anhur
zonork01
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
21,426
39,698
Taken
41,101
15,081
Mitigated
16,953
9,746
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Beorngard
Mercury
3,133
384
0
970
7,423
3,208
0
2,426
4,997
0
16,049
W
7,231
1,232
640
3,456
5,396
2,321
92
2,332
2,750
67,640
0
W
Serqet
1,173
291
0
2,894
8,185
4,034
76
540
7,571
0
9,704
W
Hades
MilowDpo
Hades
4,590
656
22
6,522
9,173
2,920
728
0
9,173
39,491
0
L
Tiamat
Tennieva
Tiamat
5,844
567
0
2,252
5,724
2,908
100
2,154
3,570
30,106
0
W
Freya
Yuiopi
Freya
3,548
967
0
3,085
8,342
3,424
0
722
7,590
38,702
0
W
Fenrir
fecesboy
Fenrir
4,884
1,946
0
3,195
10,005
4,254
1,810
1,638
8,173
0
37,845
L
Gilgamesh
iSaraah
Gilgamesh
2,530
897
0
2,567
10,884
4,002
0
4,058
6,757
0
36,132
L
Medusa
tkseo
Medusa
5,220
1,994
0
1,787
6,305
1,930
512
2,141
4,164
0
40,837
L
Anhur
zonork01
Anhur
6,035
3,307
0
2,170
9,362
3,033
157
4,590
4,772
0
40,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
36,195
317
Minions Killed
405
0
Camps Cleared
0
1,170,150
Distance Traveled
1,296,727
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,972
459
25
2
0
274,408
2
W
Ra
8,600
662
161
12
0
283,974
1
W
Serqet
6,218
478
13
1
0
262,263
4
W
Hades
8,007
616
102
8
0
242,181
3
L
Tiamat
6,021
463
60
5
0
232,331
3
W
Freya
5,954
458
69
5
0
235,466
1
W
Fenrir
7,416
570
60
5
0
272,843
2
L
Gilgamesh
5,990
461
61
5
0
243,944
2
L
Medusa
6,384
491
74
6
0
232,164
0
L
Anhur
7,235
557
97
7
0
187,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role