Player Matchup

Cthulhu
Cthulhu
Cuchillaplay
Cthulhu
Level 17
God Stats
11W - 10L
1,517 SR
Queue Stats
34W - 40L
1,482 Elo+
Solo
Izanami
Izanami
SlickRick02
Izanami
Level 29
God Stats
4W - 1L
1,718 SR
Queue Stats
142W - 121L
1,613 Elo+
Solo
Nu Wa
Nu Wa
SmurfManBlue
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 152L
1,637 Elo+
Solo
Bellona
Bellona
TheFeelicopter
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,701 Elo+
Solo
Fenrir
Fenrir
TheIMostIWanted
Fenrir
Level 27
God Stats
3W - 5L
1,515 SR
Queue Stats
275W - 251L
1,582 Elo+
Solo
Team Averages
Level 26
1,550 SR
1,603 Elo+

VS

Team Averages
Level 23
1,436 SR
1,635 Elo+
Kumbhakarna
Kumbhakarna
ELTAQ3RO
Kumbhakarna
Level 29
God Stats
3W - 4L
1,321 SR
Queue Stats
54W - 43L
1,564 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GlitchedEye
Morgan Le Fay
Level 17
God Stats
1W - 3L
1,242 SR
Queue Stats
91W - 42L
1,607 Elo+
Party 2
He Bo
He Bo
LiteralTorbGod
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 38L
1,666 Elo+
Party 2
Ymir
Ymir
Mrhyde44036251
Ymir
Level 26
God Stats
0W - 2L
1,273 SR
Queue Stats
46W - 41L
1,602 Elo+
Solo
Izanami
Izanami
痛苦之牛
Izanami
Level 28
God Stats
11W - 3L
1,845 SR
Queue Stats
11W - 3L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cuchillaplay
Cthulhu
20
7 / 6 / 10
15,526
535
19,262
28,142
32,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SlickRick02
Izanami
20
14 / 5 / 5
18,098
624
25,763
25,883
10,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 6 / 10
17,227
594
27,824
18,225
7,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 5 / 8
18,048
622
23,086
29,401
20,772
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

5
0 / 1 / 0
8,401
290
56
1,186
128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ELTAQ3RO
Kumbhakarna
19
1 / 7 / 10
12,487
431
6,422
25,543
39,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
GlitchedEye
Morgan Le Fay
20
8 / 10 / 4
14,734
508
19,978
29,247
10,025
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 10 / 5
15,195
524
18,732
30,474
11,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 0
8,202
283
1,061
9,103
2,982
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
痛苦之牛
Izanami
20
7 / 12 / 5
15,805
545
23,965
31,729
11,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
40
Kills
23
23
Deaths
41
33
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cuchillaplay
Cthulhu
7
6
10
2
L
Kumbhakarna
ELTAQ3RO
Kumbhakarna
1
7
10
0.86
L
Morgan Le Fay
GlitchedEye
Morgan Le Fay
8
10
4
1
L
7
10
5
0.95
L
0
2
0
0
W
Izanami
SlickRick02
Izanami
14
5
5
3.3
W
8
6
10
2.17
W
11
5
8
3
W
0
1
0
0
L
Izanami
痛苦之牛
Izanami
7
12
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,991
Damage
70,158
102,837
Taken
126,096
71,646
Mitigated
75,278
23,834
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cuchillaplay
Cthulhu
19,262
876
988
1,391
28,142
32,825
260
13,438
14,524
92,398
0
L
Kumbhakarna
ELTAQ3RO
Kumbhakarna
6,422
737
0
240
25,543
39,251
176
8,450
17,093
43,791
0
L
Morgan Le Fay
GlitchedEye
Morgan Le Fay
19,978
1,460
0
5,120
29,247
10,025
801
15,544
13,703
97,910
0
L
18,732
846
522
8,997
30,474
11,303
0
12,097
18,377
91,205
0
L
1,061
673
0
1,655
9,103
2,982
0
6,369
2,734
11,314
0
W
Izanami
SlickRick02
Izanami
25,763
13,617
0
6,494
25,883
10,034
6,313
9,464
16,259
0
160,119
W
27,824
3,814
0
8,117
18,225
7,887
1,472
11,876
5,957
123,009
0
W
23,086
10,762
0
6,474
29,401
20,772
2,872
11,649
16,769
0
187,368
W
56
56
0
370
1,186
128
0
132
1,054
0
1,156
L
Izanami
痛苦之牛
Izanami
23,965
16,408
0
9,211
31,729
11,717
1,349
7,118
24,611
0
167,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,300
Gold Earned
66,423
796
Minions Killed
602
0
Camps Cleared
0
2,080,303
Distance Traveled
1,995,898
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,526
535
145
5
0
478,536
1
L
Kumbhakarna
12,487
431
61
2
0
542,181
3
L
Morgan Le Fay
14,734
508
168
6
0
503,299
2
L
He Bo
15,195
524
129
4
0
452,733
2
L
Ymir
8,202
283
26
1
0
81,167
0
W
Izanami
18,098
624
238
8
0
475,698
3
W
Nu Wa
17,227
594
175
6
0
478,043
4
W
Bellona
18,048
622
236
8
0
614,410
13
W
Fenrir
8,401
290
2
0
0
33,616
0
L
Izanami
15,805
545
218
8
0
416,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role