Player Matchup

Arachne
Arachne
ArozeRellik
Arachne
Level 17
God Stats
27W - 11L
1,804 SR
Queue Stats
195W - 173L
1,505 Elo+
Party 1
Fenrir
Fenrir
Cñora123
Fenrir
Level 8
God Stats
7W - 7L
1,473 SR
Queue Stats
25W - 27L
1,422 Elo+
Party 4
Cthulhu
Cthulhu
FateTGeros
Cthulhu
Level 15
God Stats
2W - 2L
1,477 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 4
Neith
Neith
GhostlyWorlds
Neith
Level 1
God Stats
8W - 2L
1,718 SR
Queue Stats
9W - 3L
1,689 Elo+
Party 1
Nu Wa
Nu Wa
QuinnBeann
Nu Wa
Level 91
God Stats
172W - 117L
1,601 SR
Queue Stats
212W - 186L
1,445 Elo+
Party 1
Team Averages
Level 26
1,615 SR
1,496 Elo+

VS

Team Averages
Level 23
1,437 SR
1,287 Elo+
Freya
Freya
AaenFox
Freya
Level 7
God Stats
0W - 2L
1,192 SR
Queue Stats
3W - 6L
1,010 Elo+
Party 3
Ra
Ra
FadedPrecision
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,583 Elo+
Party 2
Artemis
Artemis
Hollywood1441
Artemis
Level 11
God Stats
16W - 25L
1,491 SR
Queue Stats
50W - 51L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
KhaosDeity
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,010 Elo+
Party 3
Danzaburou
Danzaburou
MenaceGames
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArozeRellik
Arachne
20
10 / 5 / 24
13,382
1,115
17,694
20,743
10,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Cñora123
Fenrir
20
19 / 5 / 20
14,985
1,249
21,300
21,514
16,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
FateTGeros
Cthulhu
20
5 / 4 / 27
13,023
1,085
12,718
19,722
24,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 25
12,755
1,063
21,961
12,771
6,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
20
15 / 2 / 27
14,902
1,242
31,385
11,296
5,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AaenFox
Freya
18
0 / 11 / 7
10,555
880
4,231
21,308
7,942
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 13 / 10
11,622
969
11,803
16,991
6,718
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
19
2 / 10 / 12
11,963
997
22,227
22,236
8,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KhaosDeity
Cthulhu
19
2 / 13 / 12
12,382
1,032
9,482
28,359
29,263
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MenaceGames
Danzaburou
20
14 / 9 / 6
16,870
1,406
33,580
26,085
10,305
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
67
56
Kills
20
20
Deaths
56
123
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Freya
AaenFox
Freya
0
11
7
0.32
W
Arachne
ArozeRellik
Arachne
10
5
24
4.4
W
Fenrir
Cñora123
Fenrir
19
5
20
5.8
L
2
13
10
0.54
W
Cthulhu
FateTGeros
Cthulhu
5
4
27
4.63
W
7
4
25
4.88
L
Artemis
2
10
12
0.8
L
Cthulhu
KhaosDeity
Cthulhu
2
13
12
0.62
L
Danzaburou
MenaceGames
Danzaburou
14
9
6
1.89
W
Nu Wa
15
2
27
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,058
Damage
81,323
86,046
Taken
114,979
62,549
Mitigated
63,100
10,720
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
AaenFox
Freya
4,231
1,606
0
1,374
21,308
7,942
0
11,134
10,174
23,280
0
W
Arachne
ArozeRellik
Arachne
17,694
12,427
328
4,379
20,743
10,263
0
7,672
13,071
0
34,350
W
Fenrir
Cñora123
Fenrir
21,300
6,463
0
1,728
21,514
16,214
0
3,523
17,991
757
30,472
L
11,803
2,285
716
288
16,991
6,718
0
6,844
10,147
24,697
0
W
Cthulhu
FateTGeros
Cthulhu
12,718
1,012
457
0
19,722
24,437
0
7,506
12,216
29,158
0
W
21,961
11,380
0
820
12,771
6,317
0
2,843
9,928
0
37,799
L
Artemis
22,227
10,803
0
1,939
22,236
8,872
0
5,630
16,606
0
51,296
L
Cthulhu
KhaosDeity
Cthulhu
9,482
1,359
0
0
28,359
29,263
0
9,891
18,468
35,029
0
L
Danzaburou
MenaceGames
Danzaburou
33,580
22,293
0
3,603
26,085
10,305
0
11,245
14,840
0
76,633
W
Nu Wa
31,385
6,581
963
2,045
11,296
5,318
0
3,972
7,324
51,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,047
Gold Earned
63,392
168
Minions Killed
263
5
Camps Cleared
3
1,007,029
Distance Traveled
988,363
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,555
880
32
3
2
187,587
1
W
Arachne
13,382
1,115
31
3
2
222,220
0
W
Fenrir
14,985
1,249
15
1
2
195,065
0
L
Ra
11,622
969
33
3
0
172,068
1
W
Cthulhu
13,023
1,085
40
3
0
208,413
1
W
Neith
12,755
1,063
33
3
1
174,735
0
L
Artemis
11,963
997
36
3
0
211,225
0
L
Cthulhu
12,382
1,032
66
6
0
199,950
1
L
Danzaburou
16,870
1,406
96
8
1
217,533
0
W
Nu Wa
14,902
1,242
49
4
0
206,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role