Player Matchup

Cthulhu
Cthulhu
Fath3r r3d
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,365 Elo+
Solo
Danzaburou
Danzaburou
Moist153
Danzaburou
Level 27
God Stats
43W - 37L
1,605 SR
Queue Stats
96W - 90L
1,439 Elo+
Solo
Izanami
Izanami
NotoriouSAM5795
Izanami
Level 6
God Stats
0W - 1L
1,766 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 2
Discordia
Discordia
PASHNEYA
Discordia
Level 25
God Stats
3W - 3L
1,550 SR
Queue Stats
29W - 40L
1,451 Elo+
Solo
Serqet
Serqet
xSEE U IN HELLx
Serqet
Level 129
God Stats
21W - 22L
1,691 SR
Queue Stats
89W - 109L
1,426 Elo+
Party 2
Team Averages
Level 39
1,622 SR
1,441 Elo+

VS

Team Averages
Level 14
1,587 SR
1,535 Elo+
Ares
Ares
Areѕ
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LongGuy693767
Bakasura
Level 29
God Stats
6W - 1L
1,811 SR
Queue Stats
106W - 88L
1,505 Elo+
Party 1
Olorun
Olorun
MK07mania
Olorun
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TL26022002
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Rama
Rama
Vigilantfox13
Rama
Level 27
God Stats
6W - 3L
1,625 SR
Queue Stats
16W - 5L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fath3r r3d
Cthulhu
5
0 / 2 / 0
4,900
327
857
4,901
1,500
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Moist153
Danzaburou
11
2 / 9 / 3
7,544
503
9,521
11,798
3,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 2
6,935
462
5,838
9,642
3,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Discordia
PASHNEYA
Discordia
11
4 / 5 / 1
7,029
469
5,632
7,717
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 1
8,495
566
2,698
9,773
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Areѕ
Ares
14
12 / 2 / 6
9,935
662
13,729
14,915
13,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
LongGuy693767
Bakasura
18
9 / 0 / 3
10,259
684
9,507
11,039
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
MK07mania
Olorun
10
0 / 6 / 1
6,624
442
936
7,746
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
TL26022002
Bellona
12
2 / 1 / 2
7,730
515
3,710
10,146
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 1 / 9
8,865
591
4,738
7,721
2,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
10
Kills
26
26
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ares
Areѕ
Ares
12
2
6
7.5
L
Cthulhu
Fath3r r3d
Cthulhu
0
2
0
0
W
Bakasura
LongGuy693767
Bakasura
9
0
3
10.5
W
Olorun
MK07mania
Olorun
0
6
1
0.08
L
Danzaburou
Moist153
Danzaburou
2
9
3
0.39
L
2
7
2
0.43
L
Discordia
PASHNEYA
Discordia
4
5
1
0.9
W
Bellona
TL26022002
Bellona
2
1
2
3
W
3
1
9
7.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
32,620
43,831
Taken
51,567
15,195
Mitigated
29,830
7,547
Healing
13,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Areѕ
Ares
13,729
844
0
2,491
14,915
13,792
0
1,291
13,624
46,232
0
L
Cthulhu
Fath3r r3d
Cthulhu
857
235
0
1,051
4,901
1,500
0
1,305
3,596
6,501
0
W
Bakasura
LongGuy693767
Bakasura
9,507
6,599
0
4,534
11,039
4,504
217
698
10,341
0
82,348
W
Olorun
MK07mania
Olorun
936
395
116
1,067
7,746
2,786
186
1,557
6,121
20,017
2,972
L
Danzaburou
Moist153
Danzaburou
9,521
5,866
0
2,104
11,798
3,865
198
5,821
5,557
0
40,555
L
5,838
4,359
0
1,441
9,642
3,030
2,205
2,935
5,929
0
44,168
L
Discordia
PASHNEYA
Discordia
5,632
183
0
766
7,717
2,338
193
3,639
3,975
27,062
0
W
Bellona
TL26022002
Bellona
3,710
1,151
0
4,064
10,146
6,440
658
2,606
7,540
0
34,280
W
4,738
3,898
0
1,568
7,721
2,308
3,733
337
7,384
0
40,101
L
2,698
615
0
2,185
9,773
4,462
236
896
8,394
0
58,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
43,413
325
Minions Killed
396
0
Camps Cleared
0
1,169,435
Distance Traveled
1,500,670
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,935
662
51
3
0
314,720
5
L
Cthulhu
4,900
327
6
0
0
116,141
0
W
Bakasura
10,259
684
153
10
0
363,679
1
W
Olorun
6,624
442
43
3
0
239,015
5
L
Danzaburou
7,544
503
70
5
0
242,091
4
L
Izanami
6,935
462
99
7
0
247,333
2
L
Discordia
7,029
469
40
3
0
269,722
2
W
Bellona
7,730
515
61
4
0
269,936
4
W
Rama
8,865
591
88
6
0
313,320
1
L
Serqet
8,495
566
110
7
0
294,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role