Player Matchup

Tiamat
Tiamat
ArrestingKhan20
Tiamat
Level 143
God Stats
1W - 2L
1,250 SR
Queue Stats
59W - 58L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
DB2939
Danzaburou
Level 52
God Stats
1W - 1L
1,781 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hera
Hera
MajesticAbaddon
Hera
Level 127
God Stats
1W - 1L
1,542 SR
Queue Stats
29W - 33L
1,558 Elo+
Party 1
Mulan
Mulan
SpaceEmu4Life
Mulan
Level 107
God Stats
3W - 0L
1,630 SR
Queue Stats
63W - 64L
1,589 Elo+
Party 1
Team Averages
Level 107
1,551 SR
1,557 Elo+

VS

Team Averages
Level 92
1,392 SR
1,436 Elo+
Medusa
Medusa
AlbinoGhostDog
Medusa
Level 106
God Stats
0W - 1L
1,320 SR
Queue Stats
2W - 8L
1,359 Elo+
Party 3
Poseidon
Poseidon
Numgnuts
Poseidon
Level 102
God Stats
1W - 2L
1,494 SR
Queue Stats
1W - 3L
1,248 Elo+
Party 2
Gilgamesh
Gilgamesh
bloodgod405
Gilgamesh
Level 113
God Stats
3W - 3L
1,560 SR
Queue Stats
40W - 27L
1,638 Elo+
Party 2
Kuzenbo
Kuzenbo
leatherface7554
Kuzenbo
Level 48
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 6
11,201
800
15,659
8,749
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
DB2939
Danzaburou
14
0 / 6 / 1
9,421
673
3,299
10,751
4,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 6
11,806
843
17,124
9,324
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 4 / 2
10,929
781
8,911
11,427
8,852
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
10,146
725
11,350
14,107
5,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Numgnuts
Poseidon
16
3 / 4 / 3
10,001
714
7,234
9,084
3,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
bloodgod405
Gilgamesh
16
4 / 2 / 1
10,010
715
7,494
16,127
11,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 3 / 6
9,542
682
4,760
16,134
22,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
13
Kills
12
12
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
3
1
6
6
W
Danzaburou
DB2939
Danzaburou
0
6
1
0.08
W
5
1
6
8
L
Poseidon
Numgnuts
Poseidon
3
4
3
1.13
W
5
4
2
1.5
L
Gilgamesh
bloodgod405
Gilgamesh
4
2
1
2.25
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,993
Damage
30,838
40,251
Taken
55,452
23,786
Mitigated
42,730
6,250
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,350
3,730
0
1,102
14,107
5,923
760
8,621
5,486
0
47,357
W
15,659
2,480
0
3,431
8,749
6,842
174
3,492
5,121
55,032
0
W
Danzaburou
DB2939
Danzaburou
3,299
1,092
0
675
10,751
4,052
1,332
2,409
8,342
0
24,193
W
17,124
4,296
0
1,607
9,324
4,040
2,448
2,499
6,338
58,235
0
L
Poseidon
Numgnuts
Poseidon
7,234
1,661
0
74
9,084
3,399
0
5,550
3,534
44,580
0
W
8,911
1,245
0
537
11,427
8,852
936
4,054
7,017
31
28,882
L
Gilgamesh
bloodgod405
Gilgamesh
7,494
605
0
3,845
16,127
11,252
0
10,803
5,324
0
33,082
L
4,760
1,686
0
0
16,134
22,156
351
8,192
7,942
16,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,357
Gold Earned
39,699
256
Minions Killed
270
12
Camps Cleared
9
1,090,927
Distance Traveled
1,061,685
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,146
725
101
7
2
249,649
2
W
Tiamat
11,201
800
97
7
4
284,216
1
W
Danzaburou
9,421
673
37
3
2
228,081
0
W
Hera
11,806
843
88
6
4
291,456
1
L
Poseidon
10,001
714
83
6
3
257,650
2
W
Mulan
10,929
781
34
2
2
287,174
3
L
Gilgamesh
10,010
715
66
5
3
302,824
3
L
Kuzenbo
9,542
682
20
1
1
251,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role