Player Matchup

Vulcan
Vulcan
Platinum III
I play exboks
Vulcan
Platinum III
Level 141
God Stats
14W - 9L
1,750 SR
Queue Stats
102W - 96L
1,800 MMR
Party 2
Neith
Neith
Gold III
Tendere
Neith
Gold III
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 55L
1,530 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
th3allMeaty
Kumbhakarna
Gold IV
Level 106
God Stats
4W - 4L
1,760 SR
Queue Stats
65W - 74L
1,301 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,670 SR
1,544 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,708 SR
1,487 MMR
He Bo
He Bo
Bronze III
I Eights I
He Bo
Bronze III
Level 62
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 1L
1,539 MMR
Party 1
Fenrir
Fenrir
Bronze III
McVeyder
Fenrir
Bronze III
Level 147
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 1L
1,587 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Yuto-sanYT
Danzaburou
Silver I
Level 120
God Stats
1W - 3L
1,574 SR
Queue Stats
20W - 29L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
11,577
643
18,114
13,205
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Tendere
Neith
17
7 / 0 / 7
12,969
721
15,757
8,933
3,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
th3allMeaty
Kumbhakarna
16
4 / 3 / 9
13,275
738
6,547
17,884
21,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeHelScyllaKukulkanGilgamesh

VS

Bans
AthenaAresBacchusCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
1 / 10 / 5
9,825
546
9,181
15,086
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
McVeyder
Fenrir
15
4 / 3 / 3
11,053
614
10,299
15,578
16,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yuto-sanYT
Danzaburou
15
2 / 2 / 4
10,808
600
12,451
16,149
4,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
7
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
1
10
5
0.35
W
4
4
4
1.5
L
Fenrir
McVeyder
Fenrir
4
3
3
1.83
W
Neith
Tendere
Neith
7
0
7
10.5
L
Danzaburou
Yuto-sanYT
Danzaburou
2
2
4
2
W
Kumbhakarna
th3allMeaty
Kumbhakarna
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
31,931
40,022
Taken
46,813
31,552
Mitigated
25,035
12,250
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
9,181
310
0
318
15,086
3,722
0
9,804
5,282
25,161
0
W
18,114
5,022
0
3,007
13,205
6,668
562
3,682
9,017
68,225
0
L
Fenrir
McVeyder
Fenrir
10,299
1,262
0
1,797
15,578
16,343
0
6,523
9,055
6,565
19,904
W
Neith
Tendere
Neith
15,757
6,094
0
5,297
8,933
3,561
1,384
1,269
7,168
0
54,922
L
Danzaburou
Yuto-sanYT
Danzaburou
12,451
4,246
0
4,206
16,149
4,970
0
8,856
7,293
0
58,877
W
Kumbhakarna
th3allMeaty
Kumbhakarna
6,547
522
0
3,946
17,884
21,323
96
5,371
11,561
27,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
31,686
242
Minions Killed
188
11
Camps Cleared
5
1,019,497
Distance Traveled
951,511
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,825
546
43
2
0
256,800
0
W
Vulcan
11,577
643
98
5
3
335,714
4
L
Fenrir
11,053
614
37
2
2
372,692
2
W
Neith
12,969
721
109
6
5
341,102
1
L
Danzaburou
10,808
600
108
6
3
322,019
3
W
Kumbhakarna
13,275
738
35
2
3
342,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role