Player Matchup

Bellona
Bellona
IamgoingtoHEL
Bellona
Level 57
God Stats
6W - 7L
1,763 SR
Queue Stats
24W - 25L
1,524 Elo+
Solo
Yemoja
Yemoja
SouthernDoc
Yemoja
Level 66
God Stats
99W - 102L
1,573 SR
Queue Stats
108W - 115L
1,539 Elo+
Solo
Hachiman
Hachiman
aquastorm22
Hachiman
Level 160
God Stats
1W - 1L
1,542 SR
Queue Stats
148W - 131L
1,515 Elo+
Solo
Mercury
Mercury
ozone100
Mercury
Level 89
God Stats
29W - 18L
1,652 SR
Queue Stats
236W - 200L
1,550 Elo+
Party 1
Anubis
Anubis
ozzyboi08
Anubis
Level 99
God Stats
83W - 70L
1,578 SR
Queue Stats
237W - 204L
1,545 Elo+
Party 1
Team Averages
Level 94
1,622 SR
1,535 Elo+

VS

Team Averages
Level 86
1,640 SR
1,535 Elo+
Freya
Freya
BigDvddyx3
Freya
Level 85
God Stats
9W - 6L
1,850 SR
Queue Stats
256W - 261L
1,533 Elo+
Solo
Sobek
Sobek
Chrisreddog13
Sobek
Level 72
God Stats
8W - 16L
1,315 SR
Queue Stats
292W - 314L
1,535 Elo+
Party 3
Izanami
Izanami
GtcTyrant
Izanami
Level 100
God Stats
49W - 42L
1,581 SR
Queue Stats
424W - 456L
1,521 Elo+
Party 2
Anubis
Anubis
Scampzzy
Anubis
Level 85
God Stats
8W - 4L
1,887 SR
Queue Stats
351W - 360L
1,604 Elo+
Party 3
Bellona
Bellona
ShardDelum
Bellona
Level 89
God Stats
118W - 90L
1,566 SR
Queue Stats
478W - 480L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
13 / 1 / 4
11,632
684
16,412
15,109
13,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
14
1 / 1 / 15
8,987
529
3,323
9,580
5,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
aquastorm22
Hachiman
14
7 / 4 / 4
9,037
532
12,745
11,772
3,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
ozone100
Mercury
15
5 / 2 / 9
9,656
568
6,726
12,394
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
ozzyboi08
Anubis
15
4 / 4 / 5
9,331
549
7,127
12,393
5,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
2 / 8 / 5
8,472
498
7,290
14,206
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
7,572
445
3,582
16,033
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
GtcTyrant
Izanami
13
2 / 8 / 2
8,260
486
10,047
14,728
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Scampzzy
Anubis
14
5 / 3 / 5
8,955
527
9,512
10,213
5,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
ShardDelum
Bellona
15
2 / 5 / 0
9,164
539
6,255
11,310
9,755
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
30
Kills
12
12
Deaths
30
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
2
8
5
0.56
L
1
6
4
0.5
L
Izanami
GtcTyrant
Izanami
2
8
2
0.38
W
Bellona
13
1
4
15
L
Anubis
Scampzzy
Anubis
5
3
5
2.5
L
Bellona
ShardDelum
Bellona
2
5
0
0.4
W
Yemoja
1
1
15
8.5
W
Hachiman
aquastorm22
Hachiman
7
4
4
2.25
W
Mercury
ozone100
Mercury
5
2
9
4.75
W
Anubis
ozzyboi08
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,333
Damage
36,686
61,248
Taken
66,490
32,443
Mitigated
39,458
17,929
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,290
2,265
0
3,789
14,206
6,130
0
1,624
12,582
44,467
8,083
L
3,582
106
0
2,129
16,033
13,819
0
3,108
12,925
15,488
0
L
Izanami
GtcTyrant
Izanami
10,047
7,139
0
2,490
14,728
4,149
368
2,371
12,357
0
59,624
W
Bellona
16,412
7,857
0
4,807
15,109
13,632
1,063
3,640
11,469
0
81,463
L
Anubis
Scampzzy
Anubis
9,512
593
0
3,362
10,213
5,605
28
1,721
8,492
49,218
0
L
Bellona
ShardDelum
Bellona
6,255
1,548
0
765
11,310
9,755
415
1,626
9,684
10,464
49,664
W
Yemoja
3,323
378
3,343
2,255
9,580
5,521
419
3,690
5,890
18,509
0
W
Hachiman
aquastorm22
Hachiman
12,745
5,050
0
1,444
11,772
3,512
689
3,717
8,055
0
56,265
W
Mercury
ozone100
Mercury
6,726
3,945
0
240
12,394
3,845
139
4,559
7,835
0
65,698
W
Anubis
ozzyboi08
Anubis
7,127
1,144
0
5,840
12,393
5,933
0
5,978
6,415
49,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
42,423
456
Minions Killed
431
0
Camps Cleared
0
1,638,415
Distance Traveled
1,483,201
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,472
498
90
5
0
290,803
1
L
Sobek
7,572
445
14
1
0
302,332
12
L
Izanami
8,260
486
108
6
0
271,232
4
W
Bellona
11,632
684
150
9
0
351,464
4
L
Anubis
8,955
527
92
5
0
297,445
3
L
Bellona
9,164
539
127
7
0
321,389
2
W
Yemoja
8,987
529
30
2
0
325,472
4
W
Hachiman
9,037
532
83
5
0
293,912
4
W
Mercury
9,656
568
98
6
0
382,560
2
W
Anubis
9,331
549
95
6
0
285,007
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role