Player Matchup

Cerberus
Cerberus
Hytalist
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,605 Elo+
Solo
Janus
Janus
Nvdisak--
Janus
Level 81
God Stats
1W - 1L
1,379 SR
Queue Stats
266W - 272L
1,482 Elo+
Party 1
Ra
Ra
RenanSFC007
Ra
Level 16
God Stats
11W - 13L
1,743 SR
Queue Stats
123W - 144L
1,574 Elo+
Party 1
Bellona
Bellona
cesarapc_2507
Bellona
Level 28
God Stats
5W - 3L
1,506 SR
Queue Stats
40W - 37L
1,614 Elo+
Party 1
Arachne
Arachne
xTheus013
Arachne
Level 22
God Stats
12W - 16L
1,500 SR
Queue Stats
100W - 118L
1,557 Elo+
Party 1
Team Averages
Level 30
1,525 SR
1,566 Elo+

VS

Team Averages
Level 19
1,482 SR
1,397 Elo+
Chang'e
Chang'e
DrkAphrodite
Chang'e
Level 7
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 7L
1,331 Elo+
Solo
Fenrir
Fenrir
JohnBamb
Fenrir
Level 26
God Stats
1W - 1L
1,401 SR
Queue Stats
9W - 16L
1,362 Elo+
Solo
Aphrodite
Aphrodite
PVT RYAN943922
Aphrodite
Level 6
God Stats
1W - 2L
1,399 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Neith
Neith
SUPERLITO2002
Neith
Level 28
God Stats
20W - 17L
1,559 SR
Queue Stats
88W - 101L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cxTriwaifi012
Tsukuyomi
Level 28
God Stats
44W - 43L
1,572 SR
Queue Stats
77W - 79L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hytalist
Cerberus
13
3 / 5 / 5
11,392
393
2,869
19,703
12,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Nvdisak--
Janus
20
16 / 3 / 14
17,192
593
26,236
17,544
7,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 6 / 13
13,381
461
7,572
12,973
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
20
11 / 1 / 15
15,882
548
16,213
22,490
23,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xTheus013
Arachne
20
19 / 1 / 9
18,164
626
23,493
24,628
15,619
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrkAphrodite
Chang'e
9
1 / 10 / 1
8,907
307
1,866
12,836
3,318
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
JohnBamb
Fenrir
20
6 / 8 / 3
13,660
471
10,630
22,747
12,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
PVT RYAN943922
Aphrodite
17
0 / 13 / 2
11,226
387
8,115
22,815
21,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 12 / 1
12,678
437
12,716
22,742
7,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
cxTriwaifi012
Tsukuyomi
20
5 / 10 / 1
15,535
536
18,508
21,461
8,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
23
50
Kills
15
16
Deaths
53
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DrkAphrodite
Chang'e
1
10
1
0.15
W
Cerberus
Hytalist
Cerberus
3
5
5
1.1
L
Fenrir
JohnBamb
Fenrir
6
8
3
0.94
W
Janus
Nvdisak--
Janus
16
3
14
7.67
L
Aphrodite
PVT RYAN943922
Aphrodite
0
13
2
0.08
W
1
6
13
1.25
L
3
12
1
0.29
W
Bellona
11
1
15
18.5
L
Tsukuyomi
cxTriwaifi012
Tsukuyomi
5
10
1
0.55
W
Arachne
xTheus013
Arachne
19
1
9
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,383
Damage
51,835
97,338
Taken
102,601
64,282
Mitigated
53,023
26,275
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DrkAphrodite
Chang'e
1,866
319
638
1,799
12,836
3,318
364
7,097
5,391
17,346
0
W
Cerberus
Hytalist
Cerberus
2,869
337
0
2,498
19,703
12,578
0
1,575
18,128
40,931
0
L
Fenrir
JohnBamb
Fenrir
10,630
945
0
3,684
22,747
12,297
800
3,998
18,441
0
95,184
W
Janus
Nvdisak--
Janus
26,236
3,075
458
4,017
17,544
7,398
604
2,142
15,402
116,499
0
L
Aphrodite
PVT RYAN943922
Aphrodite
8,115
731
2,224
5,928
22,815
21,576
523
6,427
16,098
45,752
0
W
7,572
1,515
2,139
1,412
12,973
5,394
1,814
104
12,869
57,929
0
L
12,716
5,128
97
3,937
22,742
7,558
390
13,270
9,044
0
82,920
W
Bellona
16,213
2,861
0
2,999
22,490
23,293
5,425
3,543
18,947
0
88,019
L
Tsukuyomi
cxTriwaifi012
Tsukuyomi
18,508
4,554
0
5,642
21,461
8,274
2,043
4,349
16,950
0
121,176
W
Arachne
xTheus013
Arachne
23,493
15,129
0
12,752
24,628
15,619
2,245
5,526
18,942
0
188,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,011
Gold Earned
62,006
699
Minions Killed
548
0
Camps Cleared
0
2,669,826
Distance Traveled
2,242,069
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,907
307
25
1
0
228,240
1
W
Cerberus
11,392
393
61
2
0
388,657
0
L
Fenrir
13,660
471
126
4
0
521,310
0
W
Janus
17,192
593
188
6
0
578,800
0
L
Aphrodite
11,226
387
87
3
0
481,275
0
W
Ra
13,381
461
113
4
0
476,374
0
L
Neith
12,678
437
121
4
0
449,479
0
W
Bellona
15,882
548
135
5
0
594,191
3
L
Tsukuyomi
15,535
536
189
7
0
561,765
0
W
Arachne
18,164
626
202
7
0
631,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role