Player Matchup

King Arthur
King Arthur
Dundermif
King Arthur
Level 104
God Stats
6W - 3L
1,619 SR
Queue Stats
58W - 55L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
Savatti
Cthulhu
Level 23
God Stats
2W - 1L
1,597 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 1
Chronos
Chronos
SilvrBullets
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,471 Elo+
Solo
Team Averages
Level 78
1,572 SR
1,550 Elo+

VS

Team Averages
Level 51
1,478 SR
1,408 Elo+
Charybdis
Charybdis
KisaEater
Charybdis
Level 35
God Stats
8W - 10L
1,419 SR
Queue Stats
70W - 88L
1,308 Elo+
Party 2
Gilgamesh
Gilgamesh
SneakySombie
Gilgamesh
Level 29
God Stats
3W - 6L
1,398 SR
Queue Stats
65W - 80L
1,325 Elo+
Party 2
Thoth
Thoth
TsunamiJ99
Thoth
Level 88
God Stats
9W - 8L
1,618 SR
Queue Stats
64W - 74L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dundermif
King Arthur
12
5 / 1 / 6
7,489
749
8,962
7,548
3,263
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Savatti
Cthulhu
11
6 / 0 / 6
7,669
767
3,826
7,756
6,423
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
SilvrBullets
Chronos
10
2 / 1 / 6
6,689
669
4,445
5,235
1,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KisaEater
Charybdis
6
0 / 6 / 1
5,572
557
4,554
6,886
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
SneakySombie
Gilgamesh
8
0 / 5 / 2
5,823
582
3,266
9,003
4,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
11
2 / 2 / 0
6,848
685
5,940
5,126
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dundermif
King Arthur
5
1
6
8
L
Charybdis
KisaEater
Charybdis
0
6
1
0.08
W
Cthulhu
Savatti
Cthulhu
6
0
6
9
W
Chronos
SilvrBullets
Chronos
2
1
6
5
L
Gilgamesh
SneakySombie
Gilgamesh
0
5
2
0.2
L
Thoth
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
13,760
20,539
Taken
21,015
11,598
Mitigated
7,644
3,094
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dundermif
King Arthur
8,962
1,577
0
525
7,548
3,263
0
1,682
5,866
0
31,075
L
Charybdis
KisaEater
Charybdis
4,554
3,486
0
0
6,886
1,518
0
2,262
4,624
0
6,500
W
Cthulhu
Savatti
Cthulhu
3,826
503
161
558
7,756
6,423
0
1,943
5,813
9,333
0
W
Chronos
SilvrBullets
Chronos
4,445
1,590
0
1,850
5,235
1,912
47
2,730
2,505
19,957
0
L
Gilgamesh
SneakySombie
Gilgamesh
3,266
795
0
1,961
9,003
4,839
0
4,232
4,771
0
11,442
L
Thoth
5,940
30
0
1,446
5,126
1,287
0
2,369
2,757
31,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
18,243
111
Minions Killed
95
7
Camps Cleared
2
569,955
Distance Traveled
512,923
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,489
749
57
6
5
196,647
4
L
Charybdis
5,572
557
9
1
0
159,074
2
W
Cthulhu
7,669
767
15
2
0
208,278
0
W
Chronos
6,689
669
39
4
2
165,030
0
L
Gilgamesh
5,823
582
17
2
2
174,862
2
L
Thoth
6,848
685
69
7
0
178,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role