Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze IV
Anarchy121
Thor
Bronze IV
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,461 MMR
Party 2
Bellona
Bellona
Bronze III
HellhoundxII
Bellona
Bronze III
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,500 MMR
Party 2
Rama
Rama
Gold III
VarekHD
Rama
Gold III
Level 59
God Stats
1W - 2L
1,511 SR
Queue Stats
179W - 178L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold II
djmehrer
Nu Wa
Gold II
Level 160
God Stats
3W - 3L
1,463 SR
Queue Stats
736W - 756L
1,494 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,495 SR
1,492 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,620 SR
1,499 MMR
Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
 
Morgan Le Fay
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Enriquesenpai
Cerberus
Gold IV
Level 157
God Stats
9W - 6L
1,753 SR
Queue Stats
463W - 463L
1,468 MMR
Solo
Set
Set
Gold II
INV0
Set
Gold II
Level 105
God Stats
13W - 3L
1,727 SR
Queue Stats
63W - 55L
1,579 MMR
Party 1
Odin
Odin
Gold IV
sully161
Odin
Gold IV
Level 141
God Stats
1W - 0L
1,620 SR
Queue Stats
72W - 66L
1,449 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 2
6,178
441
2,501
10,581
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 5 / 2
6,626
473
4,961
10,854
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
HellhoundxII
Bellona
11
1 / 4 / 0
6,393
457
4,956
10,981
7,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
VarekHD
Rama
12
1 / 4 / 3
7,550
539
5,089
9,001
2,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
djmehrer
Nu Wa
13
2 / 2 / 2
7,962
569
7,651
4,975
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatAthenaPersephoneGilgameshArtemis

VS

Bans
SolRaijinIzanamiJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
7 / 1 / 3
9,658
690
10,786
9,410
3,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 6
8,136
581
7,848
7,148
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Enriquesenpai
Cerberus
11
1 / 2 / 3
6,421
459
3,096
10,181
5,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Set
INV0
Set
15
4 / 1 / 7
8,705
622
5,277
11,010
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
2 / 0 / 3
8,425
602
4,919
7,515
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
17
17
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
2
0.5
W
Chernobog
 
Chernobog
7
1
3
8.5
W
Morgan Le Fay
 
Morgan Le Fay
3
1
6
6
L
1
5
2
0.4
W
Cerberus
Enriquesenpai
Cerberus
1
2
3
1.25
L
Bellona
HellhoundxII
Bellona
1
4
0
0.25
W
Set
INV0
Set
4
1
7
7.5
L
Rama
VarekHD
Rama
1
4
3
0.63
L
Nu Wa
djmehrer
Nu Wa
2
2
2
1.5
W
Odin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,158
Damage
31,926
46,392
Taken
45,264
24,157
Mitigated
23,080
10,751
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,501
127
265
2,830
10,581
8,036
0
3,125
7,190
11,532
0
W
Chernobog
 
Chernobog
10,786
7,429
0
3,304
9,410
3,417
1,324
1,630
7,659
0
78,751
W
Morgan Le Fay
 
Morgan Le Fay
7,848
562
0
1,761
7,148
2,645
180
2,681
4,423
52,619
0
L
4,961
898
0
912
10,854
4,750
0
1,885
8,694
0
28,328
W
Cerberus
Enriquesenpai
Cerberus
3,096
264
0
1,688
10,181
5,741
50
2,481
7,619
19,469
0
L
Bellona
HellhoundxII
Bellona
4,956
2,008
0
3,012
10,981
7,437
0
890
9,503
0
29,895
W
Set
INV0
Set
5,277
2,332
0
4,515
11,010
5,255
0
2,247
8,593
0
67,799
L
Rama
VarekHD
Rama
5,089
3,409
0
2,569
9,001
2,504
0
1,974
6,979
0
54,722
L
Nu Wa
djmehrer
Nu Wa
7,651
967
0
1,163
4,975
1,430
0
2,766
1,909
53,891
0
W
Odin
4,919
995
0
2,955
7,515
6,022
0
1,327
6,101
2,653
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
41,345
359
Minions Killed
487
0
Camps Cleared
0
1,306,423
Distance Traveled
1,447,668
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,178
441
17
1
0
283,398
6
W
Chernobog
9,658
690
129
9
0
309,971
6
W
Morgan Le Fay
8,136
581
105
8
0
285,389
7
L
Thor
6,626
473
50
4
0
257,666
5
W
Cerberus
6,421
459
38
3
0
262,581
7
L
Bellona
6,393
457
68
5
0
247,033
1
W
Set
8,705
622
108
8
0
292,612
4
L
Rama
7,550
539
110
8
0
235,088
8
L
Nu Wa
7,962
569
114
8
0
283,238
3
W
Odin
8,425
602
107
8
0
297,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role