Player Matchup

Ganesha
Ganesha
Cheese797
Ganesha
Level 19
God Stats
5W - 6L
1,669 SR
Queue Stats
58W - 75L
1,468 Elo+
Party 2
Kukulkan
Kukulkan
Sigmalpha
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,509 Elo+
Solo
Hou Yi
Hou Yi
TheCreepyCrab
Hou Yi
Level 22
God Stats
8W - 2L
1,736 SR
Queue Stats
63W - 42L
1,664 Elo+
Party 2
Ratatoskr
Ratatoskr
Uberats
Ratatoskr
Level 7
God Stats
2W - 3L
1,503 SR
Queue Stats
40W - 45L
1,678 Elo+
Party 2
Bellona
Bellona
adrysalchileal
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Team Averages
Level 12
1,582 SR
1,563 Elo+

VS

Team Averages
Level 16
1,707 SR
1,672 Elo+
Janus
Janus
AddKanyeToSmite
Janus
Level 5
God Stats
4W - 0L
1,923 SR
Queue Stats
9W - 1L
2,000 Elo+
Party 1
Izanami
Izanami
GlokkIso
Izanami
Level 26
God Stats
3W - 5L
1,537 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Cerberus
Cerberus
JimlyBeamin
Cerberus
Level 11
God Stats
1W - 0L
1,768 SR
Queue Stats
19W - 7L
1,912 Elo+
Party 1
Susano
Susano
NonBinaryLeftist
Susano
Level 19
God Stats
41W - 36L
1,566 SR
Queue Stats
117W - 99L
1,458 Elo+
Solo
Cthulhu
Cthulhu
RadioDemon16
Cthulhu
Level 18
God Stats
3W - 2L
1,743 SR
Queue Stats
20W - 24L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cheese797
Ganesha
10
0 / 7 / 8
6,356
397
3,348
11,247
6,462
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Sigmalpha
Kukulkan
13
2 / 2 / 1
7,498
469
6,782
6,818
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
7 / 6 / 1
8,439
527
8,666
11,399
3,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Uberats
Ratatoskr
10
1 / 5 / 4
6,649
416
2,496
9,167
3,417
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
5,609
351
3,231
6,833
3,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 8
9,582
599
4,906
6,393
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
GlokkIso
Izanami
12
8 / 5 / 4
8,283
518
8,794
7,687
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
JimlyBeamin
Cerberus
16
5 / 0 / 3
9,517
595
7,228
8,041
7,678
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 1 / 5
9,757
610
7,370
9,982
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
RadioDemon16
Cthulhu
10
2 / 3 / 9
7,079
442
4,620
10,199
7,769
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
24
24
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
Ganesha
Cheese797
Ganesha
0
7
8
0.57
W
Izanami
GlokkIso
Izanami
8
5
4
2
W
Cerberus
JimlyBeamin
Cerberus
5
0
3
6.5
W
8
1
5
10.5
W
Cthulhu
RadioDemon16
Cthulhu
2
3
9
2.17
L
Kukulkan
Sigmalpha
Kukulkan
2
2
1
1.25
L
7
6
1
1.25
L
Ratatoskr
Uberats
Ratatoskr
1
5
4
0.6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,523
Damage
32,918
45,464
Taken
42,302
19,667
Mitigated
23,162
8,202
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,906
205
0
2,088
6,393
2,084
264
2,330
4,063
70,785
0
L
Ganesha
Cheese797
Ganesha
3,348
522
0
780
11,247
6,462
0
2,523
8,656
9,129
0
W
Izanami
GlokkIso
Izanami
8,794
6,032
149
1,213
7,687
2,070
2,032
2,352
5,335
0
33,650
W
Cerberus
JimlyBeamin
Cerberus
7,228
726
0
4,480
8,041
7,678
875
686
7,034
62,128
0
W
7,370
2,374
0
4,151
9,982
3,561
518
2,147
7,795
0
55,816
W
Cthulhu
RadioDemon16
Cthulhu
4,620
1,081
235
2,941
10,199
7,769
391
2,615
7,584
17,689
0
L
Kukulkan
Sigmalpha
Kukulkan
6,782
246
0
2,148
6,818
2,606
0
3,146
3,574
43,509
0
L
8,666
4,113
0
1,988
11,399
3,701
794
3,067
8,286
0
50,771
L
Ratatoskr
Uberats
Ratatoskr
2,496
519
0
928
9,167
3,417
0
3,758
5,323
0
31,824
L
3,231
1,022
0
2,358
6,833
3,481
0
4,020
2,813
0
17,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
44,218
307
Minions Killed
482
0
Camps Cleared
0
1,274,317
Distance Traveled
1,557,863
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,582
599
160
10
0
359,169
4
L
Ganesha
6,356
397
1
0
0
282,406
6
W
Izanami
8,283
518
62
4
0
298,972
0
W
Cerberus
9,517
595
138
9
0
288,881
4
W
Susano
9,757
610
108
7
0
346,786
0
W
Cthulhu
7,079
442
14
1
0
264,055
4
L
Kukulkan
7,498
469
92
6
0
279,965
4
L
Hou Yi
8,439
527
109
7
0
267,141
4
L
Ratatoskr
6,649
416
61
4
0
299,436
1
L
Bellona
5,609
351
44
3
0
145,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role