Player Matchup

Morgan Le Fay
Morgan Le Fay
SuperSmaug
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,431 SR
Queue Stats
11W - 6L
1,291 Elo+
Party 1
Izanami
Izanami
XeldemNorukai
Izanami
Level 142
God Stats
2W - 0L
1,243 SR
Queue Stats
12W - 6L
1,291 Elo+
Party 1
Cerberus
Cerberus
halo40k
Cerberus
Level 156
God Stats
1W - 0L
1,611 SR
Queue Stats
12W - 7L
1,310 Elo+
Party 1
Artio
Artio
sephpunk
Artio
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 1
Team Averages
Level 134
1,446 SR
1,296 Elo+

VS

Team Averages
Level 57
1,476 SR
1,303 Elo+
Mercury
Mercury
COLE13tim
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 3
Cabrakan
Cabrakan
JaviZelaya7
Cabrakan
Level 95
God Stats
3W - 3L
1,539 SR
Queue Stats
30W - 40L
1,458 Elo+
Party 2
Ra
Ra
MikexPlay
Ra
Level 88
God Stats
0W - 1L
1,314 SR
Queue Stats
30W - 40L
1,456 Elo+
Party 2
Hercules
Hercules
SalvadorATX
Hercules
Level 25
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SuperSmaug
Morgan Le Fay
17
8 / 2 / 10
11,928
852
14,740
11,730
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
16
5 / 2 / 8
11,000
786
18,823
10,361
4,313
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
halo40k
Cerberus
17
8 / 2 / 12
11,489
821
18,249
20,474
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
sephpunk
Artio
17
10 / 2 / 11
11,723
837
15,870
20,688
38,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COLE13tim
Mercury
14
1 / 13 / 0
8,927
638
5,319
15,401
5,182
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
JaviZelaya7
Cabrakan
15
0 / 3 / 5
9,173
655
7,006
26,716
26,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 6 / 3
10,392
742
14,995
16,704
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SalvadorATX
Hercules
14
2 / 9 / 2
9,637
688
8,061
19,434
10,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
31
Kills
7
8
Deaths
31
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
COLE13tim
Mercury
1
13
0
0.08
L
Cabrakan
JaviZelaya7
Cabrakan
0
3
5
0.83
L
4
6
3
0.92
L
Hercules
SalvadorATX
Hercules
2
9
2
0.33
W
Morgan Le Fay
SuperSmaug
Morgan Le Fay
8
2
10
6.5
W
Izanami
5
2
8
4.5
W
Cerberus
halo40k
Cerberus
8
2
12
7
W
Artio
sephpunk
Artio
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,682
Damage
35,381
63,253
Taken
78,255
70,175
Mitigated
48,520
20,353
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
COLE13tim
Mercury
5,319
3,834
0
167
15,401
5,182
0
11,611
3,137
0
14,008
L
Cabrakan
JaviZelaya7
Cabrakan
7,006
914
0
2,853
26,716
26,402
0
11,605
14,023
20,964
0
L
14,995
1,082
2,143
3,970
16,704
6,132
0
8,998
7,065
51,242
0
L
Hercules
SalvadorATX
Hercules
8,061
4,712
0
3,586
19,434
10,804
0
13,798
4,479
0
18,270
W
Morgan Le Fay
SuperSmaug
Morgan Le Fay
14,740
1,709
0
2,577
11,730
5,429
1,533
4,678
7,052
46,164
0
W
Izanami
18,823
11,884
0
3,171
10,361
4,313
4,111
5,312
5,049
0
55,486
W
Cerberus
halo40k
Cerberus
18,249
1,908
0
6,645
20,474
22,415
1,246
8,303
12,171
38,976
0
W
Artio
sephpunk
Artio
15,870
3,120
2,079
5,881
20,688
38,018
643
4,207
16,481
25,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
38,129
239
Minions Killed
133
11
Camps Cleared
5
1,084,986
Distance Traveled
808,447
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,927
638
23
2
0
145,981
0
L
Cabrakan
9,173
655
23
2
1
239,363
0
L
Ra
10,392
742
61
4
3
225,860
1
L
Hercules
9,637
688
26
2
1
197,243
0
W
Morgan Le Fay
11,928
852
72
5
4
260,058
1
W
Izanami
11,000
786
76
5
4
248,362
2
W
Cerberus
11,489
821
69
5
2
282,304
0
W
Artio
11,723
837
22
2
1
294,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role