Player Matchup

Achilles
Achilles
Gold II
Benjaminsito
Achilles
Gold II
Level 128
God Stats
14W - 20L
1,583 SR
Queue Stats
961W - 979L
1,625 MMR
Solo
Fenrir
Fenrir
Gold II
JasterTheThird
Fenrir
Gold II
Level 109
God Stats
63W - 64L
1,688 SR
Queue Stats
162W - 160L
1,657 MMR
Solo
Hel
Hel
Platinum III
MuckSticky
Hel
Platinum III
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
226W - 223L
1,811 MMR
Solo
Terra
Terra
Gold I
Need2Know
Terra
Gold I
Level 132
God Stats
7W - 8L
1,848 SR
Queue Stats
337W - 335L
1,656 MMR
Party 2
Izanami
Izanami
Gold IV
ZLavine
Izanami
Gold IV
Level 106
God Stats
10W - 8L
1,721 SR
Queue Stats
65W - 65L
1,591 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,668 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,548 SR
1,679 MMR
Bastet
Bastet
Platinum II
Anxiiety
Bastet
Platinum II
Level 160
God Stats
5W - 4L
1,336 SR
Queue Stats
390W - 375L
1,780 MMR
Solo
Danzaburou
Danzaburou
Gold III
Ikna
Danzaburou
Gold III
Level 160
God Stats
9W - 5L
1,914 SR
Queue Stats
204W - 194L
1,401 MMR
Party 1
Janus
Janus
Platinum III
StDk
Janus
Platinum III
Level 160
God Stats
28W - 24L
1,623 SR
Queue Stats
171W - 166L
1,806 MMR
Party 1
Athena
Athena
Gold III
TruGaymer
Athena
Gold III
Level 119
God Stats
1W - 1L
1,390 SR
Queue Stats
30W - 35L
1,611 MMR
Solo
Apollo
Apollo
Platinum II
xXThorminatorXx
Apollo
Platinum II
Level 67
God Stats
2W - 3L
1,476 SR
Queue Stats
198W - 176L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Benjaminsito
Achilles
19
1 / 3 / 3
12,555
502
11,976
19,880
29,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 0 / 8
13,773
551
18,877
20,087
23,854
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 5 / 9
13,064
523
12,551
20,890
8,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Need2Know
Terra
17
2 / 6 / 11
11,889
476
10,867
27,610
36,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
ZLavine
Izanami
19
5 / 6 / 5
12,623
505
14,226
21,753
11,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtemisTiamatOdinMorgan Le FayGilgamesh

VS

Bans
ScyllaGebRaijinArtioOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anxiiety
Bastet
20
3 / 10 / 7
14,194
568
26,403
21,641
9,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Ikna
Danzaburou
20
7 / 4 / 5
15,657
626
17,496
20,521
9,611
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
StDk
Janus
19
1 / 6 / 6
13,764
551
10,918
14,897
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
TruGaymer
Athena
17
3 / 3 / 9
13,122
525
8,252
20,079
22,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 3 / 5
15,876
635
14,850
25,826
12,516
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
26
Kills
19
20
Deaths
26
36
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
Anxiiety
Bastet
3
10
7
0.65
L
Achilles
Benjaminsito
Achilles
1
3
3
0.83
W
Danzaburou
Ikna
Danzaburou
7
4
5
2.38
L
12
0
8
16
L
6
5
9
2.1
L
Terra
Need2Know
Terra
2
6
11
1.25
W
Janus
StDk
Janus
1
6
6
0.67
W
Athena
TruGaymer
Athena
3
3
9
2.5
L
Izanami
ZLavine
Izanami
5
6
5
1.25
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,497
Damage
77,919
110,220
Taken
102,964
109,347
Mitigated
59,924
37,748
Healing
37,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Anxiiety
Bastet
26,403
8,407
0
6,286
21,641
9,071
0
6,356
15,147
0
102,324
L
Achilles
Benjaminsito
Achilles
11,976
2,324
0
5,810
19,880
29,110
165
2,415
17,465
0
77,997
W
Danzaburou
Ikna
Danzaburou
17,496
10,482
0
10,743
20,521
9,611
6,792
5,399
15,094
0
133,076
L
18,877
5,187
0
2,245
20,087
23,854
0
4,275
15,812
2,731
103,255
L
12,551
899
7,792
10,196
20,890
8,551
0
3,692
17,198
100,569
0
L
Terra
Need2Know
Terra
10,867
1,046
1,964
4,520
27,610
36,020
0
9,603
18,007
30,437
0
W
Janus
StDk
Janus
10,918
1,319
362
4,269
14,897
5,738
1,954
4,974
9,823
93,867
0
W
Athena
TruGaymer
Athena
8,252
2,122
0
4,457
20,079
22,988
787
5,958
13,922
30,817
0
L
Izanami
ZLavine
Izanami
14,226
8,778
0
5,221
21,753
11,812
3,569
2,136
19,617
0
111,350
W
14,850
9,769
0
11,324
25,826
12,516
1,988
3,640
22,124
0
130,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,904
Gold Earned
72,613
661
Minions Killed
693
0
Camps Cleared
0
2,486,637
Distance Traveled
2,552,037
46
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,194
568
134
5
0
513,231
5
L
Achilles
12,555
502
138
6
0
503,242
9
W
Danzaburou
15,657
626
169
7
0
490,892
7
L
Fenrir
13,773
551
131
5
0
594,207
8
L
Hel
13,064
523
176
7
0
468,401
6
L
Terra
11,889
476
38
2
0
488,420
16
W
Janus
13,764
551
163
7
0
492,135
8
W
Athena
13,122
525
48
2
0
527,732
7
L
Izanami
12,623
505
178
7
0
432,367
7
W
Apollo
15,876
635
179
7
0
528,047
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role