Player Matchup

Hel
Hel
Azrael423
Hel
Level 62
God Stats
5W - 10L
1,381 SR
Queue Stats
79W - 192L
1,221 Elo+
Party 2
Ra
Ra
DeaditesPlus
Ra
Level 40
God Stats
1W - 2L
1,497 SR
Queue Stats
44W - 126L
1,125 Elo+
Party 2
Cabrakan
Cabrakan
JahirVasihth
Cabrakan
Level 45
God Stats
16W - 43L
1,444 SR
Queue Stats
119W - 208L
1,304 Elo+
Party 2
Bakasura
Bakasura
warchicken12
Bakasura
Level 82
God Stats
8W - 12L
1,365 SR
Queue Stats
102W - 227L
1,276 Elo+
Party 2
Osiris
Osiris
zaeeOCH8
Osiris
Level 119
God Stats
24W - 28L
1,399 SR
Queue Stats
484W - 552L
1,334 Elo+
Solo
Team Averages
Level 70
1,417 SR
1,252 Elo+

VS

Team Averages
Level 76
1,348 SR
1,344 Elo+
Ah Muzen Cab
Ah Muzen Cab
DizzyxHippy
Ah Muzen Cab
Level 106
God Stats
7W - 10L
1,371 SR
Queue Stats
226W - 231L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Shad0wzXxXSnip3
Baron Samedi
Level 79
God Stats
2W - 1L
1,168 SR
Queue Stats
63W - 63L
1,368 Elo+
Solo
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 60
God Stats
57W - 68L
1,377 SR
Queue Stats
76W - 98L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
minded_lift2
Danzaburou
Level 29
God Stats
24W - 21L
1,385 SR
Queue Stats
39W - 48L
1,325 Elo+
Party 1
Bakasura
Bakasura
zaratekid
Bakasura
Level 108
God Stats
38W - 36L
1,437 SR
Queue Stats
121W - 146L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 0
8,230
549
7,178
13,985
6,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 7 / 3
6,746
450
4,891
10,453
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
JahirVasihth
Cabrakan
9
3 / 8 / 3
6,689
446
9,133
10,761
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
warchicken12
Bakasura
11
0 / 8 / 4
7,156
477
6,542
12,362
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
zaeeOCH8
Osiris
14
2 / 2 / 0
8,208
547
4,860
9,007
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DizzyxHippy
Ah Muzen Cab
13
8 / 3 / 5
8,570
571
6,980
9,561
2,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Shad0wzXxXSnip3
Baron Samedi
11
3 / 4 / 7
7,688
513
6,903
11,761
4,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Tyrese_t1
Cerberus
11
0 / 3 / 12
7,334
489
3,492
12,481
7,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Danzaburou
minded_lift2
Danzaburou
14
1 / 1 / 3
8,385
559
4,496
8,561
2,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
zaratekid
Bakasura
17
20 / 2 / 2
11,069
738
17,752
11,459
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
12
Kills
32
34
Deaths
13
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
9
0
0.56
L
2
7
3
0.5
W
Ah Muzen Cab
DizzyxHippy
Ah Muzen Cab
8
3
5
3.5
L
Cabrakan
JahirVasihth
Cabrakan
3
8
3
0.56
W
Baron Samedi
Shad0wzXxXSnip3
Baron Samedi
3
4
7
1.63
W
Cerberus
Tyrese_t1
Cerberus
0
3
12
2
W
Danzaburou
minded_lift2
Danzaburou
1
1
3
2.5
L
Bakasura
warchicken12
Bakasura
0
8
4
0.25
L
Osiris
zaeeOCH8
Osiris
2
2
0
1
W
Bakasura
zaratekid
Bakasura
20
2
2
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,604
Damage
39,623
56,568
Taken
53,823
24,808
Mitigated
23,736
13,169
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,178
1,456
593
3,386
13,985
6,753
514
3,803
8,711
38,259
0
L
4,891
1,644
472
1,232
10,453
3,493
469
826
8,862
22,811
0
W
Ah Muzen Cab
DizzyxHippy
Ah Muzen Cab
6,980
2,316
0
5,626
9,561
2,880
519
5,745
3,598
0
34,837
L
Cabrakan
JahirVasihth
Cabrakan
9,133
884
130
460
10,761
3,307
0
2,136
8,279
26,505
0
W
Baron Samedi
Shad0wzXxXSnip3
Baron Samedi
6,903
271
246
3,354
11,761
4,701
436
4,244
7,054
31,811
0
W
Cerberus
Tyrese_t1
Cerberus
3,492
444
0
3,996
12,481
7,909
240
6,485
5,329
16,561
0
W
Danzaburou
minded_lift2
Danzaburou
4,496
2,168
0
2,862
8,561
2,802
1,194
311
8,172
0
51,056
L
Bakasura
warchicken12
Bakasura
6,542
4,510
0
2,348
12,362
5,139
1,574
3,050
8,479
0
32,027
L
Osiris
zaeeOCH8
Osiris
4,860
1,868
0
4,548
9,007
6,116
0
75
8,427
753
46,142
W
Bakasura
zaratekid
Bakasura
17,752
11,880
0
3,959
11,459
5,444
743
4,121
7,264
0
75,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,029
Gold Earned
43,046
307
Minions Killed
366
0
Camps Cleared
0
1,209,920
Distance Traveled
1,337,287
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,230
549
55
4
0
235,144
2
L
Ra
6,746
450
34
2
0
228,873
0
W
Ah Muzen Cab
8,570
571
60
4
0
268,460
2
L
Cabrakan
6,689
446
60
4
0
253,869
3
W
Baron Samedi
7,688
513
45
3
0
238,423
1
W
Cerberus
7,334
489
27
2
0
263,141
2
W
Danzaburou
8,385
559
102
7
0
214,253
0
L
Bakasura
7,156
477
72
5
0
259,581
1
L
Osiris
8,208
547
86
6
0
232,453
0
W
Bakasura
11,069
738
132
9
0
353,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role