Player Matchup

Artemis
Artemis
ChaneK
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,677 Elo+
Party 3
Hades
Hades
DTA_Daddy
Hades
Level 28
God Stats
7W - 12L
1,430 SR
Queue Stats
124W - 127L
1,531 Elo+
Party 1
Serqet
Serqet
FreakingErick
Serqet
Level 118
God Stats
5W - 4L
1,493 SR
Queue Stats
88W - 79L
1,526 Elo+
Party 3
Sol
Sol
G is Hung
Sol
Level 18
God Stats
7W - 6L
1,477 SR
Queue Stats
46W - 34L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
HomieSides
Cabrakan
Level 13
God Stats
2W - 1L
1,712 SR
Queue Stats
28W - 26L
1,579 Elo+
Party 3
Team Averages
Level 36
1,522 SR
1,581 Elo+

VS

Team Averages
Level 17
1,536 SR
1,463 Elo+
Loki
Loki
Im_real_confused
Loki
Level 26
God Stats
7W - 5L
1,584 SR
Queue Stats
63W - 81L
1,444 Elo+
Solo
Arachne
Arachne
Papafewback
Arachne
Level 27
God Stats
93W - 66L
1,668 SR
Queue Stats
197W - 199L
1,474 Elo+
Solo
Achilles
Achilles
idontcare696969
Achilles
Level 8
God Stats
2W - 2L
1,618 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 2
Hercules
Hercules
im40fps
Hercules
Level 5
God Stats
0W - 5L
1,350 SR
Queue Stats
3W - 6L
1,515 Elo+
Party 2
He Bo
He Bo
pawthead
He Bo
Level 20
God Stats
2W - 6L
1,458 SR
Queue Stats
24W - 32L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChaneK
Artemis
8
0 / 5 / 2
5,822
416
3,769
5,539
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
DTA_Daddy
Hades
13
3 / 3 / 3
7,616
544
6,421
8,073
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 1 / 2
7,812
558
6,739
9,047
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 0
8,554
611
8,800
7,362
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
HomieSides
Cabrakan
9
2 / 5 / 3
6,105
436
2,759
11,101
6,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,951
497
3,686
9,149
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Papafewback
Arachne
14
8 / 1 / 1
8,686
620
9,494
12,268
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Achilles
10
0 / 3 / 1
6,155
440
2,894
9,484
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
im40fps
Hercules
9
1 / 3 / 6
6,122
437
1,833
8,018
2,860
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
pawthead
He Bo
11
6 / 3 / 2
7,135
510
10,667
7,628
2,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
17
17
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
ChaneK
Artemis
0
5
2
0.2
W
Hades
DTA_Daddy
Hades
3
3
3
1.5
W
4
1
2
5
W
4
3
0
1.33
W
Cabrakan
HomieSides
Cabrakan
2
5
3
0.7
L
2
3
1
0.83
L
Arachne
Papafewback
Arachne
8
1
1
8.5
L
Achilles
0
3
1
0.17
L
Hercules
im40fps
Hercules
1
3
6
1.33
L
He Bo
pawthead
He Bo
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
28,574
41,122
Taken
46,547
19,764
Mitigated
19,454
7,673
Healing
12,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ChaneK
Artemis
3,769
1,644
0
411
5,539
1,620
0
3,444
2,095
0
25,028
W
Hades
DTA_Daddy
Hades
6,421
328
334
2,943
8,073
3,550
0
665
7,408
25,955
0
W
6,739
1,315
0
399
9,047
2,998
0
800
8,159
0
44,243
W
8,800
2,883
0
3,061
7,362
4,807
51
85
6,759
50,824
7,311
W
Cabrakan
HomieSides
Cabrakan
2,759
710
75
450
11,101
6,789
0
5,990
5,111
12,489
0
L
3,686
979
0
2,099
9,149
3,505
455
4,215
4,348
0
31,621
L
Arachne
Papafewback
Arachne
9,494
6,690
0
4,188
12,268
3,646
0
2,856
8,658
0
56,492
L
Achilles
2,894
798
0
2,362
9,484
6,867
216
5,134
4,213
200
24,279
L
Hercules
im40fps
Hercules
1,833
611
75
320
8,018
2,860
207
2,104
5,905
0
7,812
L
He Bo
pawthead
He Bo
10,667
1,136
0
3,381
7,628
2,576
437
2,500
4,866
44,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,909
Gold Earned
35,049
323
Minions Killed
272
0
Camps Cleared
0
1,261,034
Distance Traveled
1,392,670
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,822
416
50
4
0
223,142
3
W
Hades
7,616
544
57
4
0
217,112
0
W
Serqet
7,812
558
80
6
0
323,700
1
W
Sol
8,554
611
116
8
0
252,696
2
W
Cabrakan
6,105
436
20
1
0
244,384
2
L
Loki
6,951
497
56
4
0
273,061
0
L
Arachne
8,686
620
87
6
0
305,045
1
L
Achilles
6,155
440
36
3
0
261,899
9
L
Hercules
6,122
437
24
2
0
283,689
0
L
He Bo
7,135
510
69
5
0
268,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role