Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
needless2010
Chaac
Level 56
God Stats
7W - 7L
1,586 SR
Queue Stats
316W - 402L
1,424 Elo+
Solo
Apollo
Apollo
zhandofblood
Apollo
Level 83
God Stats
0W - 2L
1,293 SR
Queue Stats
51W - 66L
1,362 Elo+
Solo
Team Averages
Level 100
1,460 SR
1,429 Elo+

VS

Team Averages
Level 108
1,473 SR
1,400 Elo+
Skadi
Skadi
 
Skadi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheLordHazard
Morgan Le Fay
Level 105
God Stats
13W - 16L
1,420 SR
Queue Stats
85W - 87L
1,338 Elo+
Party 1
Ganesha
Ganesha
TheMasterSolo
Ganesha
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 83L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 2 / 4
8,410
765
16,560
9,035
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 5
7,475
680
5,984
11,265
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
11
4 / 5 / 2
7,820
711
7,227
9,677
2,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 3 / 5
8,675
789
7,635
9,995
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
TheLordHazard
Morgan Le Fay
12
5 / 2 / 5
8,629
784
12,856
10,611
5,081
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
11
0 / 2 / 11
8,244
749
6,254
15,085
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
11
11
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
4
2.5
W
Skadi
 
Skadi
6
3
5
2.83
W
Morgan Le Fay
TheLordHazard
Morgan Le Fay
5
2
5
3.75
W
Ganesha
0
2
11
2.75
L
0
4
5
0.63
L
Apollo
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,771
Damage
26,745
29,977
Taken
35,691
16,094
Mitigated
24,371
9,833
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
16,560
404
775
4,518
9,035
2,608
124
6,332
2,701
37,710
0
W
Skadi
 
Skadi
7,635
4,316
452
2,240
9,995
4,061
215
4,775
4,936
0
21,471
W
Morgan Le Fay
TheLordHazard
Morgan Le Fay
12,856
2,046
0
1,867
10,611
5,081
58
4,987
5,400
37,060
0
W
Ganesha
6,254
686
572
2,706
15,085
15,229
0
6,433
8,259
16,802
0
L
5,984
859
0
2,047
11,265
10,659
0
6,619
4,646
204
19,227
L
Apollo
7,227
5,883
347
2,146
9,677
2,827
629
6,682
2,995
0
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,705
Gold Earned
25,548
126
Minions Killed
125
5
Camps Cleared
4
597,117
Distance Traveled
613,526
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,410
765
68
6
1
220,033
3
W
Skadi
8,675
789
47
4
3
189,205
1
W
Morgan Le Fay
8,629
784
77
7
1
216,009
3
W
Ganesha
8,244
749
1
0
0
208,312
1
L
Chaac
7,475
680
28
3
3
196,002
0
L
Apollo
7,820
711
30
3
1
181,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role