Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ghostrider91114
Tyr
Level 109
God Stats
2W - 0L
1,360 SR
Queue Stats
38W - 40L
1,467 Elo+
Party 2
Bacchus
Bacchus
LiL LiME3038
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 181L
1,429 Elo+
Party 4
Skadi
Skadi
Nahum2000
Skadi
Level 106
God Stats
6W - 2L
1,869 SR
Queue Stats
115W - 102L
1,527 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheOreoOfDoom
Morgan Le Fay
Level 90
God Stats
4W - 2L
1,341 SR
Queue Stats
18W - 22L
1,401 Elo+
Party 2
Team Averages
Level 98
1,514 SR
1,465 Elo+

VS

Team Averages
Level 83
1,567 SR
1,471 Elo+
Sobek
Sobek
Endmageddon
Sobek
Level 47
God Stats
2W - 2L
1,552 SR
Queue Stats
9W - 20L
1,409 Elo+
Solo
Mulan
Mulan
GreatSacredWood
Mulan
Level 104
God Stats
35W - 42L
1,573 SR
Queue Stats
135W - 189L
1,487 Elo+
Party 3
Osiris
Osiris
aaroon5
Osiris
Level 64
God Stats
22W - 19L
1,568 SR
Queue Stats
491W - 554L
1,486 Elo+
Party 1
Discordia
Discordia
gunnySGTadam
Discordia
Level 145
God Stats
2W - 2L
1,678 SR
Queue Stats
208W - 248L
1,505 Elo+
Party 3
Anhur
Anhur
sluu
Anhur
Level 53
God Stats
1W - 3L
1,465 SR
Queue Stats
62W - 75L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 3
6,788
679
3,065
5,132
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 0
6,028
603
3,170
4,686
1,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
LiL LiME3038
Bacchus
9
1 / 2 / 4
5,316
532
3,319
5,031
2,870
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Nahum2000
Skadi
10
4 / 1 / 1
5,978
598
5,197
4,564
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheOreoOfDoom
Morgan Le Fay
12
3 / 0 / 2
6,896
690
3,111
3,577
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,022
502
2,189
6,429
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 0
4,744
474
2,603
5,152
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
aaroon5
Osiris
8
1 / 3 / 0
4,884
488
1,458
5,439
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
gunnySGTadam
Discordia
9
0 / 4 / 0
5,058
506
1,481
4,598
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
sluu
Anhur
7
0 / 3 / 0
4,436
444
1,502
5,204
1,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
3
3
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
3
5.5
L
2
3
0
0.67
W
3
0
0
3
L
0
2
0
0
W
Bacchus
LiL LiME3038
Bacchus
1
2
4
1.5
W
Skadi
Nahum2000
Skadi
4
1
1
4.5
W
Morgan Le Fay
TheOreoOfDoom
Morgan Le Fay
3
0
2
4
L
Osiris
aaroon5
Osiris
1
3
0
0.33
L
Discordia
gunnySGTadam
Discordia
0
4
0
0
L
Anhur
sluu
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,862
Damage
9,233
22,990
Taken
26,822
9,045
Mitigated
12,180
10,052
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,065
1,078
0
3,577
5,132
1,764
0
102
4,990
0
33,778
L
2,189
343
0
1,768
6,429
4,658
0
1,509
4,920
7,706
0
W
3,170
682
0
2,420
4,686
1,977
152
0
4,340
0
23,807
L
2,603
687
0
1,629
5,152
2,393
0
0
5,152
0
17,805
W
Bacchus
LiL LiME3038
Bacchus
3,319
705
0
582
5,031
2,870
240
1,100
3,931
16,926
0
W
Skadi
Nahum2000
Skadi
5,197
2,465
0
1,737
4,564
1,148
396
1,089
3,475
0
35,922
W
Morgan Le Fay
TheOreoOfDoom
Morgan Le Fay
3,111
116
0
1,736
3,577
1,286
0
1,379
2,198
37,936
0
L
Osiris
aaroon5
Osiris
1,458
589
0
2,020
5,439
2,852
0
427
5,012
0
22,904
L
Discordia
gunnySGTadam
Discordia
1,481
0
0
300
4,598
1,080
0
2,684
1,914
25,535
0
L
Anhur
sluu
Anhur
1,502
818
0
956
5,204
1,197
0
1,810
3,394
0
17,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
24,144
294
Minions Killed
206
0
Camps Cleared
0
1,006,803
Distance Traveled
901,656
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,788
679
76
8
0
222,130
6
L
Sobek
5,022
502
9
1
0
203,818
3
W
Tyr
6,028
603
52
5
0
195,210
1
L
Mulan
4,744
474
44
4
0
158,689
2
W
Bacchus
5,316
532
26
3
0
210,824
3
W
Skadi
5,978
598
62
6
0
187,243
2
W
Morgan Le Fay
6,896
690
78
8
0
191,396
3
L
Osiris
4,884
488
51
5
0
184,895
1
L
Discordia
5,058
506
56
6
0
175,203
5
L
Anhur
4,436
444
46
5
0
179,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role