Player Matchup

Hercules
Hercules
ReArmored
Hercules
Level 115
God Stats
8W - 17L
1,346 SR
Queue Stats
141W - 146L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
YeetFaqMcDab
Jormungandr
Level 104
God Stats
26W - 23L
1,529 SR
Queue Stats
139W - 132L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
rimbo230
Kukulkan
Level 78
God Stats
24W - 22L
1,467 SR
Queue Stats
301W - 331L
1,457 Elo+
Solo
Team Averages
Level 99
1,447 SR
1,445 Elo+

VS

Team Averages
Level 97
1,612 SR
1,462 Elo+
Chaac
Chaac
JesusDG_VZLA
Chaac
Level 44
God Stats
8W - 11L
1,726 SR
Queue Stats
525W - 565L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Shiloh420
Zhong Kui
Level 91
God Stats
12W - 11L
1,551 SR
Queue Stats
614W - 739L
1,438 Elo+
Solo
Neith
Neith
marman2422
Neith
Level 156
God Stats
57W - 50L
1,559 SR
Queue Stats
311W - 329L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ReArmored
Hercules
16
9 / 3 / 9
12,756
671
12,186
26,603
23,250
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
YeetFaqMcDab
Jormungandr
16
6 / 6 / 11
13,174
693
14,011
21,138
22,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
rimbo230
Kukulkan
17
7 / 6 / 9
13,444
708
19,285
14,260
8,052
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 5
12,892
679
16,231
25,339
25,172
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Shiloh420
Zhong Kui
9
0 / 5 / 4
9,929
523
5,073
8,713
6,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
16
6 / 12 / 7
13,086
689
17,859
21,298
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
22
Kills
13
15
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
W
Hercules
ReArmored
Hercules
9
3
9
4.5
L
Zhong Kui
Shiloh420
Zhong Kui
0
5
4
0.4
W
Jormungandr
YeetFaqMcDab
Jormungandr
6
6
11
1.92
L
Neith
6
12
7
0.79
W
Kukulkan
rimbo230
Kukulkan
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,482
Damage
39,163
62,001
Taken
55,350
54,272
Mitigated
41,160
18,377
Healing
10,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,231
3,182
0
7,443
25,339
25,172
0
17,159
8,180
0
54,833
W
Hercules
ReArmored
Hercules
12,186
3,636
412
10,454
26,603
23,250
823
2,434
24,169
0
27,722
L
Zhong Kui
Shiloh420
Zhong Kui
5,073
393
0
1,655
8,713
6,702
0
4,291
4,422
10,309
0
W
Jormungandr
YeetFaqMcDab
Jormungandr
14,011
5,881
886
3,097
21,138
22,970
642
1,292
19,846
39,144
0
L
Neith
17,859
7,880
0
1,515
21,298
9,286
0
12,208
9,090
0
50,368
W
Kukulkan
rimbo230
Kukulkan
19,285
1,655
0
3,528
14,260
8,052
956
1,913
12,347
64,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
35,907
186
Minions Killed
156
9
Camps Cleared
5
989,642
Distance Traveled
730,901
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,892
679
77
4
2
349,346
0
W
Hercules
12,756
671
29
2
1
353,882
0
L
Zhong Kui
9,929
523
16
1
1
131,633
3
W
Jormungandr
13,174
693
40
2
1
315,229
2
L
Neith
13,086
689
63
3
2
249,922
3
W
Kukulkan
13,444
708
117
6
7
320,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role