Player Matchup

Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Darazul
Izanami
Level 101
God Stats
49W - 35L
1,597 SR
Queue Stats
421W - 369L
1,574 Elo+
Solo
Cerberus
Cerberus
GHostwight
Cerberus
Level 60
God Stats
68W - 83L
1,381 SR
Queue Stats
387W - 381L
1,467 Elo+
Party 1
Charybdis
Charybdis
MrHappyEndings
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,470 Elo+
Solo
Scylla
Scylla
hoytsharpshooter
Scylla
Level 83
God Stats
12W - 14L
1,407 SR
Queue Stats
220W - 217L
1,432 Elo+
Party 1
Team Averages
Level 80
1,477 SR
1,489 Elo+

VS

Team Averages
Level 95
1,552 SR
1,503 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
eythyt
Anubis
Level 95
God Stats
18W - 9L
1,660 SR
Queue Stats
168W - 171L
1,479 Elo+
Solo
Fafnir
Fafnir
fyrci
Fafnir
Level 49
God Stats
6W - 6L
1,545 SR
Queue Stats
179W - 193L
1,545 Elo+
Party 2
Neith
Neith
smokenBeerorz
Neith
Level 55
God Stats
11W - 6L
1,552 SR
Queue Stats
74W - 86L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 1 / 7
7,473
467
11,308
13,288
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Darazul
Izanami
15
4 / 4 / 0
8,986
562
8,446
10,179
3,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
GHostwight
Cerberus
12
3 / 1 / 3
8,065
504
5,649
16,137
12,337
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
MrHappyEndings
Charybdis
11
1 / 7 / 2
6,873
430
3,548
13,277
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 4 / 4
7,486
468
7,774
8,353
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 5
8,766
548
8,554
14,262
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
 
Hou Yi
13
3 / 1 / 3
8,196
512
6,291
8,793
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
eythyt
Anubis
16
6 / 3 / 0
9,600
600
15,496
14,916
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
fyrci
Fafnir
10
0 / 5 / 7
6,876
430
6,436
15,439
10,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 2 / 2
8,381
524
8,557
9,055
3,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
13
Kills
17
17
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
1
7
5.5
W
Fenrir
 
Fenrir
5
2
5
3.75
W
Hou Yi
 
Hou Yi
3
1
3
4.5
L
Izanami
Darazul
Izanami
4
4
0
1
L
Cerberus
GHostwight
Cerberus
3
1
3
4.5
L
Charybdis
MrHappyEndings
Charybdis
1
7
2
0.29
W
Anubis
eythyt
Anubis
6
3
0
2
W
Fafnir
fyrci
Fafnir
0
5
7
0.7
L
3
4
4
1.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,725
Damage
45,334
61,234
Taken
62,465
30,215
Mitigated
29,515
16,080
Healing
23,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,308
2,558
278
3,374
13,288
8,869
254
5,402
7,744
0
33,532
W
Fenrir
 
Fenrir
8,554
3,860
0
3,563
14,262
6,559
0
2,871
11,169
0
57,945
W
Hou Yi
 
Hou Yi
6,291
3,247
0
3,178
8,793
2,223
0
200
8,358
0
50,775
L
Izanami
Darazul
Izanami
8,446
5,201
0
1,913
10,179
3,327
854
2,615
7,564
0
72,205
L
Cerberus
GHostwight
Cerberus
5,649
885
0
6,233
16,137
12,337
0
6,364
9,468
25,467
0
L
Charybdis
MrHappyEndings
Charybdis
3,548
2,450
0
3,618
13,277
3,690
141
3,606
9,587
0
27,586
W
Anubis
eythyt
Anubis
15,496
139
0
8,801
14,916
6,618
0
5,431
8,730
77,647
0
W
Fafnir
fyrci
Fafnir
6,436
2,325
105
4,173
15,439
10,882
0
2,203
12,630
19,657
0
L
7,774
386
0
664
8,353
1,992
343
3,392
4,939
30,475
0
W
8,557
2,128
0
3,443
9,055
3,233
0
2,050
6,769
0
57,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
41,819
380
Minions Killed
447
0
Camps Cleared
0
1,487,978
Distance Traveled
1,513,814
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,473
467
53
3
0
343,880
7
W
Fenrir
8,766
548
91
6
0
342,944
5
W
Hou Yi
8,196
512
95
6
0
321,286
10
L
Izanami
8,986
562
137
9
0
290,885
9
L
Cerberus
8,065
504
58
4
0
304,667
2
L
Charybdis
6,873
430
57
4
0
242,827
0
W
Anubis
9,600
600
126
8
0
255,557
6
W
Fafnir
6,876
430
28
2
0
282,890
4
L
Scylla
7,486
468
75
5
0
305,719
3
W
Neith
8,381
524
107
7
0
311,137
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role