Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
OwenWilson99
Nu Wa
Level 28
God Stats
6W - 7L
1,556 SR
Queue Stats
115W - 105L
1,678 Elo+
Party 1
Ymir
Ymir
Shigglz99
Ymir
Level 16
God Stats
27W - 21L
1,540 SR
Queue Stats
130W - 140L
1,467 Elo+
Party 1
Thor
Thor
adrysalchileal
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,529 Elo+
Solo
Odin
Odin
xDonkeyxote
Odin
Level 26
God Stats
8W - 6L
1,697 SR
Queue Stats
167W - 148L
1,631 Elo+
Solo
Team Averages
Level 19
1,559 SR
1,561 Elo+

VS

Team Averages
Level 22
1,577 SR
1,690 Elo+
Cerberus
Cerberus
Amanzo
Cerberus
Level 25
God Stats
3W - 5L
1,557 SR
Queue Stats
154W - 132L
1,673 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BloodIncantation
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 138L
1,663 Elo+
Party 2
Ra
Ra
Mitixz1008
Ra
Level 24
God Stats
107W - 93L
1,574 SR
Queue Stats
119W - 113L
1,609 Elo+
Solo
Odin
Odin
Valyouuu
Odin
Level 27
God Stats
2W - 0L
1,752 SR
Queue Stats
185W - 75L
1,784 Elo+
Solo
Neith
Neith
cleanbong420
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 1
4,931
493
2,658
3,811
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 1
6,306
631
6,072
4,362
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 4 / 2
4,798
480
2,072
8,387
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 2 / 1
5,059
506
1,355
6,115
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 1
5,395
540
4,170
8,063
4,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amanzo
Cerberus
7
1 / 2 / 4
4,569
457
2,473
5,544
2,572
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
BloodIncantation
Ah Muzen Cab
10
2 / 0 / 3
5,637
564
4,578
3,736
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 1
6,598
660
1,895
4,984
1,435
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
10
4 / 2 / 1
6,273
627
8,387
9,128
5,741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 5
5,940
594
2,696
5,714
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
1
2.5
W
Cerberus
Amanzo
Cerberus
1
2
4
1.5
W
Ah Muzen Cab
BloodIncantation
Ah Muzen Cab
2
0
3
3.5
W
4
1
1
4.5
L
3
2
1
1.75
L
Ymir
0
4
2
0.25
W
Odin
4
2
1
2.25
L
0
2
1
0.25
W
1
1
5
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,327
Damage
20,029
30,738
Taken
29,106
12,412
Mitigated
12,351
6,598
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,658
672
0
1,368
3,811
1,076
0
764
3,047
0
22,405
W
Cerberus
Amanzo
Cerberus
2,473
300
0
1,210
5,544
2,572
112
1,777
3,725
8,533
0
W
Ah Muzen Cab
BloodIncantation
Ah Muzen Cab
4,578
2,273
0
2,541
3,736
966
252
1,485
2,217
0
34,099
W
1,895
219
648
2,913
4,984
1,435
0
759
4,167
39,385
0
L
6,072
1,147
0
888
4,362
995
13
1,152
3,167
35,085
0
L
Ymir
2,072
345
0
1,078
8,387
4,365
0
2,242
6,145
18,615
0
W
Odin
8,387
2,994
0
3,456
9,128
5,741
0
1,294
7,772
3,609
23,729
L
1,355
656
0
910
6,115
1,662
0
498
5,322
0
27,638
W
2,696
534
0
1,688
5,714
1,637
0
3,269
2,153
0
31,188
L
4,170
1,862
0
2,354
8,063
4,314
0
889
6,597
2,934
20,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
29,017
268
Minions Killed
305
0
Camps Cleared
0
935,155
Distance Traveled
954,096
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,931
493
42
4
0
192,860
4
W
Cerberus
4,569
457
8
1
0
175,009
1
W
Ah Muzen Cab
5,637
564
70
7
0
187,418
1
W
Ra
6,598
660
99
10
0
209,410
4
L
Nu Wa
6,306
631
75
8
0
200,106
4
L
Ymir
4,798
480
33
3
0
170,681
1
W
Odin
6,273
627
62
6
0
184,963
0
L
Thor
5,059
506
62
6
0
169,261
1
W
Neith
5,940
594
66
7
0
197,296
4
L
Odin
5,395
540
56
6
0
202,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role