Player Matchup

Janus
Janus
Bentley_835
Janus
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
11W - 30L
1,141 Elo+
Solo
Mulan
Mulan
Foxtrot1120
Mulan
Level 6
God Stats
0W - 2L
1,818 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Cerberus
Cerberus
MIGUELHORU
Cerberus
Level 20
God Stats
1W - 7L
1,354 SR
Queue Stats
13W - 33L
1,182 Elo+
Party 2
Artio
Artio
liviekitty
Artio
Level 26
God Stats
1W - 8L
1,248 SR
Queue Stats
99W - 162L
1,234 Elo+
Solo
Zeus
Zeus
sanbell739
Zeus
Level 88
God Stats
0W - 1L
1,419 SR
Queue Stats
19W - 37L
1,288 Elo+
Party 2
Team Averages
Level 31
1,511 SR
1,269 Elo+

VS

Team Averages
Level 27
1,378 SR
1,199 Elo+
Medusa
Medusa
Dead Shot 9817
Medusa
Level 47
God Stats
31W - 41L
1,366 SR
Queue Stats
42W - 54L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
Foxtrot0133
Kukulkan
Level 24
God Stats
20W - 28L
1,282 SR
Queue Stats
20W - 28L
1,248 Elo+
Party 1
Odin
Odin
MunnyPouch
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,256 Elo+
Party 1
Heimdallr
Heimdallr
binetwolf
Heimdallr
Level 18
God Stats
53W - 59L
1,357 SR
Queue Stats
199W - 204L
1,165 Elo+
Solo
Skadi
Skadi
eathispeach69
Skadi
Level 28
God Stats
45W - 72L
1,385 SR
Queue Stats
102W - 136L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 5
7,818
313
3,501
9,339
1,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 10
10,724
429
6,718
29,530
22,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
MIGUELHORU
Cerberus
16
2 / 9 / 11
10,530
421
4,136
22,526
22,491
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
13
0 / 6 / 3
9,275
371
2,679
20,446
9,185
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
26 / 8 / 2
15,141
606
41,592
19,694
7,832
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 3 / 5
13,961
558
17,053
17,045
4,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Foxtrot0133
Kukulkan
19
5 / 4 / 9
12,986
519
16,119
16,059
6,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 9 / 11
11,179
447
7,932
16,647
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
binetwolf
Heimdallr
19
9 / 8 / 7
13,552
542
21,841
21,667
6,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 9
11,685
467
6,285
18,361
9,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
30
Kills
38
38
Deaths
31
31
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
10
5
0.25
W
17
3
5
6.5
W
Kukulkan
Foxtrot0133
Kukulkan
5
4
9
2.38
L
2
5
10
1.4
L
Cerberus
MIGUELHORU
Cerberus
2
9
11
0.83
W
3
9
11
0.94
W
Heimdallr
binetwolf
Heimdallr
9
8
7
1.56
W
4
7
9
1.21
L
Artio
0
6
3
0.25
L
26
8
2
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,626
Damage
69,230
101,535
Taken
89,779
63,940
Mitigated
32,740
19,427
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
170
0
102
9,339
1,986
275
3,230
6,109
15,342
0
W
17,053
10,218
88
3,233
17,045
4,932
1,549
11,155
5,654
0
58,451
W
Kukulkan
Foxtrot0133
Kukulkan
16,119
1,589
549
3,601
16,059
6,812
635
9,651
6,168
110,552
0
L
6,718
1,318
0
6,891
29,530
22,446
0
4,374
25,151
0
57,975
L
Cerberus
MIGUELHORU
Cerberus
4,136
249
0
1,302
22,526
22,491
0
5,901
16,625
34,420
0
W
7,932
3,308
0
1,399
16,647
5,061
80
9,689
6,686
0
37,839
W
Heimdallr
binetwolf
Heimdallr
21,841
16,011
0
7,841
21,667
6,418
5,630
13,550
7,686
0
89,335
W
6,285
2,610
0
6
18,361
9,517
1,133
9,528
8,578
0
50,715
L
Artio
2,679
360
0
5,287
20,446
9,185
231
1,264
19,182
58,863
0
L
41,592
3,376
165
5,680
19,694
7,832
492
4,504
15,190
92,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
63,363
362
Minions Killed
517
0
Camps Cleared
0
2,095,038
Distance Traveled
2,113,580
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,818
313
23
1
0
295,974
0
W
Medusa
13,961
558
87
3
0
414,322
0
W
Kukulkan
12,986
519
155
6
0
477,700
0
L
Mulan
10,724
429
89
4
0
536,959
1
L
Cerberus
10,530
421
65
3
0
474,789
0
W
Odin
11,179
447
66
3
0
425,040
0
W
Heimdallr
13,552
542
150
6
0
357,305
0
W
Skadi
11,685
467
59
2
0
439,213
2
L
Artio
9,275
371
68
3
0
332,576
0
L
Zeus
15,141
606
117
5
0
454,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role