Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Darthjake66
Baba Yaga
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Jormungandr
Jormungandr
Sticxs
Jormungandr
Level 8
God Stats
6W - 3L
1,688 SR
Queue Stats
44W - 37L
1,346 Elo+
Solo
Da Ji
Da Ji
Twillze
Da Ji
Level 25
God Stats
5W - 3L
1,478 SR
Queue Stats
36W - 20L
1,466 Elo+
Party 1
Bellona
Bellona
Widi1
Bellona
Level 2
God Stats
11W - 8L
1,500 SR
Queue Stats
48W - 43L
1,500 Elo+
Solo
Team Averages
Level 14
1,533 SR
1,402 Elo+

VS

Team Averages
Level 18
1,583 SR
1,461 Elo+
Athena
Athena
AxelMLS
Athena
Level 8
God Stats
1W - 4L
1,557 SR
Queue Stats
3W - 8L
1,535 Elo+
Solo
Merlin
Merlin
LANDBOAT69
Merlin
Level 6
God Stats
4W - 4L
1,811 SR
Queue Stats
35W - 27L
1,536 Elo+
Party 2
Scylla
Scylla
NextGenCarnage
Scylla
Level 21
God Stats
11W - 8L
1,544 SR
Queue Stats
14W - 12L
1,406 Elo+
Solo
Nemesis
Nemesis
Praxees
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 202L
1,458 Elo+
Party 2
Odin
Odin
kow47
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
7
0 / 1 / 3
4,554
506
2,205
3,154
1,071
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Darthjake66
Baba Yaga
8
0 / 1 / 0
4,369
485
486
2,742
807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Sticxs
Jormungandr
8
0 / 1 / 3
4,531
503
2,115
4,372
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Twillze
Da Ji
10
9 / 2 / 0
6,414
713
5,260
5,993
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Widi1
Bellona
9
3 / 0 / 1
5,571
619
3,143
3,733
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AxelMLS
Athena
7
0 / 2 / 0
4,006
445
670
6,002
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
LANDBOAT69
Merlin
9
4 / 2 / 1
5,815
646
6,091
3,371
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 0
4,194
466
1,068
3,816
783
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Praxees
Nemesis
7
1 / 3 / 2
4,979
553
2,648
5,652
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
kow47
Odin
6
0 / 2 / 0
3,804
423
691
3,318
1,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
5
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
1
3
1.5
L
Athena
AxelMLS
Athena
0
2
0
0
W
Baba Yaga
Darthjake66
Baba Yaga
0
1
0
0
L
Merlin
LANDBOAT69
Merlin
4
2
1
2.25
L
0
3
0
0
L
Nemesis
Praxees
Nemesis
1
3
2
0.67
W
Jormungandr
Sticxs
Jormungandr
0
1
3
1.5
W
Da Ji
Twillze
Da Ji
9
2
0
4.5
W
Bellona
Widi1
Bellona
3
0
1
3.5
L
Odin
kow47
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,209
Damage
11,168
19,994
Taken
22,159
8,348
Mitigated
8,443
4,677
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,205
1,550
0
611
3,154
1,071
442
1,874
1,187
0
17,300
L
Athena
AxelMLS
Athena
670
165
0
1,429
6,002
2,706
0
1,114
4,661
5,921
0
W
Baba Yaga
Darthjake66
Baba Yaga
486
48
0
457
2,742
807
590
1,663
793
14,691
0
L
Merlin
LANDBOAT69
Merlin
6,091
673
0
293
3,371
1,064
463
725
2,646
26,483
0
L
1,068
144
0
468
3,816
783
0
77
3,683
14,510
0
L
Nemesis
Praxees
Nemesis
2,648
1,122
0
1,364
5,652
2,051
0
402
5,250
0
19,316
W
Jormungandr
Sticxs
Jormungandr
2,115
982
0
500
4,372
1,845
246
2,356
1,926
13,430
0
W
Da Ji
Twillze
Da Ji
5,260
1,893
0
1,407
5,993
2,366
680
1,037
4,854
0
24,307
W
Bellona
Widi1
Bellona
3,143
1,224
0
1,702
3,733
2,259
0
328
3,136
0
25,399
L
Odin
kow47
Odin
691
80
0
730
3,318
1,839
0
0
3,318
0
6,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
22,798
182
Minions Killed
130
0
Camps Cleared
0
810,223
Distance Traveled
746,149
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,554
506
46
5
0
160,152
0
L
Athena
4,006
445
12
1
0
149,022
2
W
Baba Yaga
4,369
485
27
3
0
157,345
3
L
Merlin
5,815
646
39
4
0
155,301
0
L
Scylla
4,194
466
26
3
0
159,035
0
L
Nemesis
4,979
553
40
4
0
171,782
0
W
Jormungandr
4,531
503
9
1
0
167,243
3
W
Da Ji
6,414
713
44
5
0
165,833
0
W
Bellona
5,571
619
56
6
0
159,650
0
L
Odin
3,804
423
13
1
0
111,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role