Player Matchup

Da Ji
Da Ji
Guigs145
Da Ji
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 183L
1,433 Elo+
Party 1
Bacchus
Bacchus
Jonatha_Sales
Bacchus
Level 12
God Stats
60W - 62L
1,650 SR
Queue Stats
118W - 176L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
Lynch7
Baron Samedi
Level 18
God Stats
8W - 5L
1,555 SR
Queue Stats
22W - 21L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
Whanos_1
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 2
Achilles
Achilles
turne-fofa
Achilles
Level 26
God Stats
6W - 8L
1,417 SR
Queue Stats
235W - 219L
1,521 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,393 Elo+

VS

Team Averages
Level 21
1,545 SR
1,490 Elo+
Charybdis
Charybdis
Gustávo
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Houmnz
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,315 Elo+
Party 3
Danzaburou
Danzaburou
JaFuiTop1Nezha
Danzaburou
Level 17
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 1L
1,720 Elo+
Solo
Xing Tian
Xing Tian
T3xugo
Xing Tian
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,573 Elo+
Solo
Ra
Ra
plikioo
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Guigs145
Da Ji
20
13 / 11 / 12
16,413
1,094
28,168
27,374
13,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
20
1 / 5 / 17
13,435
896
8,092
26,025
27,627
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
Lynch7
Baron Samedi
20
11 / 6 / 16
16,615
1,108
38,294
22,688
10,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Whanos_1
Guan Yu
20
0 / 4 / 25
14,088
939
8,703
21,309
30,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
turne-fofa
Achilles
20
14 / 6 / 17
16,914
1,128
31,726
32,813
37,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gustávo
Charybdis
20
4 / 6 / 17
14,744
983
20,315
20,726
10,384
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Houmnz
Tsukuyomi
20
15 / 11 / 8
17,380
1,159
32,201
28,793
13,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
JaFuiTop1Nezha
Danzaburou
20
7 / 6 / 11
15,704
1,047
23,900
18,908
8,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
T3xugo
Xing Tian
20
3 / 4 / 19
16,101
1,073
24,970
31,599
45,323
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 13 / 14
14,573
972
18,680
22,438
10,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
101
39
Kills
32
32
Deaths
40
87
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Guigs145
Da Ji
13
11
12
1.73
L
Charybdis
Gustávo
Charybdis
4
6
17
2.08
L
Tsukuyomi
Houmnz
Tsukuyomi
15
11
8
1.73
L
Danzaburou
JaFuiTop1Nezha
Danzaburou
7
6
11
2.08
W
Bacchus
1
5
17
1.9
W
Baron Samedi
Lynch7
Baron Samedi
11
6
16
3.17
L
Xing Tian
T3xugo
Xing Tian
3
4
19
3.13
W
Guan Yu
Whanos_1
Guan Yu
0
4
25
3.13
L
3
13
14
0.77
W
Achilles
turne-fofa
Achilles
14
6
17
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,983
Damage
120,066
130,209
Taken
122,464
119,962
Mitigated
88,661
22,935
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Guigs145
Da Ji
28,168
6,225
0
1,694
27,374
13,107
0
6,266
21,108
0
56,020
L
Charybdis
Gustávo
Charybdis
20,315
9,106
0
0
20,726
10,384
0
8,178
12,386
0
38,146
L
Tsukuyomi
Houmnz
Tsukuyomi
32,201
10,013
0
247
28,793
13,130
0
7,591
21,148
0
49,115
L
Danzaburou
JaFuiTop1Nezha
Danzaburou
23,900
9,808
0
888
18,908
8,974
0
8,164
10,589
0
56,271
W
Bacchus
8,092
462
0
460
26,025
27,627
0
13,737
12,288
13,624
0
W
Baron Samedi
Lynch7
Baron Samedi
38,294
3,543
6,046
4,558
22,688
10,298
0
8,032
14,656
94,935
0
L
Xing Tian
T3xugo
Xing Tian
24,970
2,717
263
1,730
31,599
45,323
0
16,548
14,735
47,396
0
W
Guan Yu
Whanos_1
Guan Yu
8,703
873
1,877
1,739
21,309
30,966
0
6,653
14,656
0
23,745
L
18,680
1,712
3,081
207
22,438
10,850
0
5,171
17,220
52,175
0
W
Achilles
turne-fofa
Achilles
31,726
10,071
0
6,561
32,813
37,964
0
8,962
23,851
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,465
Gold Earned
78,502
275
Minions Killed
267
7
Camps Cleared
7
1,424,710
Distance Traveled
1,286,792
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,413
1,094
49
3
1
250,457
0
L
Charybdis
14,744
983
41
3
0
221,827
1
L
Tsukuyomi
17,380
1,159
30
2
1
284,158
1
L
Danzaburou
15,704
1,047
77
5
4
254,183
0
W
Bacchus
13,435
896
17
1
0
281,404
0
W
Baron Samedi
16,615
1,108
154
10
2
263,798
0
L
Xing Tian
16,101
1,073
34
2
1
292,594
0
W
Guan Yu
14,088
939
25
2
0
316,793
1
L
Ra
14,573
972
85
6
1
234,030
1
W
Achilles
16,914
1,128
30
2
4
312,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role