Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Szamalael
Gilgamesh
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Artemis
Artemis
TaskanBr
Artemis
Level 8
God Stats
1W - 2L
1,158 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Team Averages
Level 31
1,386 SR
1,356 Elo+

VS

Team Averages
Level 69
1,607 SR
1,474 Elo+
Ra
Ra
 
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AreecXD
Bacchus
Level 85
God Stats
1W - 2L
1,835 SR
Queue Stats
3W - 6L
1,555 Elo+
Solo
Thanatos
Thanatos
NUKE BOOO
Thanatos
Level 22
God Stats
2W - 4L
1,486 SR
Queue Stats
107W - 153L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 2 / 13
8,372
698
4,834
8,253
3,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Szamalael
Gilgamesh
12
4 / 0 / 9
8,607
717
10,525
9,120
4,992
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
TaskanBr
Artemis
14
9 / 3 / 3
9,609
801
11,281
7,980
2,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 4
7,441
620
6,300
9,434
3,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
AreecXD
Bacchus
11
0 / 5 / 4
6,963
580
7,024
13,433
15,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
NUKE BOOO
Thanatos
11
4 / 5 / 0
7,746
646
4,917
7,960
4,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
13
3.75
L
Ra
 
Ra
1
4
4
0.75
L
Bacchus
AreecXD
Bacchus
0
5
4
0.4
L
Thanatos
NUKE BOOO
Thanatos
4
5
0
0.8
W
Gilgamesh
Szamalael
Gilgamesh
4
0
9
8.5
W
Artemis
TaskanBr
Artemis
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
18,241
25,353
Taken
30,827
11,041
Mitigated
23,225
7,706
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,834
1,159
3,581
3,494
8,253
3,170
645
4,983
3,270
19,491
0
L
Ra
 
Ra
6,300
367
1,556
3,410
9,434
3,165
124
1,100
8,334
35,197
0
L
Bacchus
AreecXD
Bacchus
7,024
931
0
670
13,433
15,464
0
2,924
10,509
12,685
0
L
Thanatos
NUKE BOOO
Thanatos
4,917
833
0
2,324
7,960
4,596
0
1,307
6,653
0
12,062
W
Gilgamesh
Szamalael
Gilgamesh
10,525
3,700
0
236
9,120
4,992
0
4,190
4,930
0
23,624
W
Artemis
TaskanBr
Artemis
11,281
4,484
0
395
7,980
2,879
774
4,383
3,597
0
32,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
22,150
117
Minions Killed
110
4
Camps Cleared
5
612,803
Distance Traveled
654,181
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,372
698
43
4
3
197,836
0
L
Ra
7,441
620
76
6
4
225,079
0
L
Bacchus
6,963
580
10
1
0
204,873
5
L
Thanatos
7,746
646
24
2
1
224,229
4
W
Gilgamesh
8,607
717
18
2
0
215,665
4
W
Artemis
9,609
801
56
5
1
199,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role