Player Matchup

Raijin
Raijin
AllCraigedUp
Raijin
Level 21
God Stats
7W - 6L
1,903 SR
Queue Stats
83W - 75L
1,615 Elo+
Solo
Medusa
Medusa
EL_MATA_BOT22
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,594 Elo+
Solo
Janus
Janus
InfinitePP
Janus
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 5L
1,416 Elo+
Solo
Bellona
Bellona
Omegasaur321
Bellona
Level 16
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 3L
1,259 Elo+
Solo
Mercury
Mercury
Pagliacci_Root
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,650 Elo+
Solo
Team Averages
Level 14
1,579 SR
1,507 Elo+

VS

Team Averages
Level 17
1,549 SR
1,546 Elo+
Athena
Athena
DustyPuppet7962
Athena
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 92L
1,671 Elo+
Solo
Janus
Janus
MyLaneNow
Janus
Level 6
God Stats
13W - 10L
1,599 SR
Queue Stats
58W - 29L
1,704 Elo+
Solo
Poseidon
Poseidon
SamAxe73
Poseidon
Level 27
God Stats
2W - 2L
1,331 SR
Queue Stats
32W - 46L
1,351 Elo+
Solo
Neith
Neith
clement-caravan8
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,389 Elo+
Solo
Odin
Odin
dgs17
Odin
Level 26
God Stats
1W - 1L
1,813 SR
Queue Stats
21W - 18L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 3 / 1
7,667
590
4,355
10,132
4,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 1
7,400
569
6,573
10,566
3,154
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
7
0 / 7 / 1
4,894
376
695
6,559
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Omegasaur321
Bellona
10
1 / 3 / 0
6,092
469
2,899
10,475
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,960
458
1,889
9,486
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
7,807
601
10,027
9,509
6,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
MyLaneNow
Janus
14
4 / 1 / 4
8,099
623
4,998
7,150
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
SamAxe73
Poseidon
10
0 / 4 / 1
5,626
433
1,596
3,746
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 3
5,416
417
1,450
5,506
1,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Odin
dgs17
Odin
15
13 / 0 / 2
9,158
704
13,150
5,856
1,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
9
Kills
22
22
Deaths
11
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
3
1
1.17
W
5
1
2
6
L
4
5
1
0.9
L
Janus
0
7
1
0.07
W
Janus
MyLaneNow
Janus
4
1
4
6
L
Bellona
Omegasaur321
Bellona
1
3
0
0.33
L
1
4
1
0.38
W
Poseidon
SamAxe73
Poseidon
0
4
1
0.13
W
0
5
3
0.3
W
Odin
dgs17
Odin
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
31,221
47,218
Taken
31,767
16,723
Mitigated
12,991
10,698
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,355
577
0
2,583
10,132
4,290
104
3,584
6,548
54,133
0
W
10,027
2,533
0
3,850
9,509
6,796
0
267
9,202
43,940
0
L
6,573
3,175
0
2,642
10,566
3,154
0
843
9,723
0
49,986
L
Janus
695
141
0
0
6,559
1,038
588
826
5,733
8,476
0
W
Janus
MyLaneNow
Janus
4,998
603
117
3,640
7,150
2,116
0
1,742
5,408
53,576
0
L
Bellona
Omegasaur321
Bellona
2,899
1,390
0
3,071
10,475
5,133
168
6,305
3,474
0
26,719
L
1,889
651
0
2,402
9,486
3,108
0
4,068
5,119
0
23,621
W
Poseidon
SamAxe73
Poseidon
1,596
275
0
0
3,746
1,025
0
2,022
1,724
25,136
0
W
1,450
825
0
435
5,506
1,135
0
217
5,213
0
14,001
W
Odin
dgs17
Odin
13,150
3,366
0
2,310
5,856
1,919
198
686
5,170
0
53,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,013
Gold Earned
36,106
311
Minions Killed
375
0
Camps Cleared
0
1,181,414
Distance Traveled
1,233,571
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,667
590
90
7
0
213,958
7
W
Athena
7,807
601
85
7
0
233,325
3
L
Medusa
7,400
569
95
7
0
206,644
5
L
Janus
4,894
376
12
1
0
274,178
0
W
Janus
8,099
623
134
10
0
283,995
2
L
Bellona
6,092
469
59
5
0
265,900
0
L
Mercury
5,960
458
55
4
0
220,734
0
W
Poseidon
5,626
433
41
3
0
243,339
0
W
Neith
5,416
417
24
2
0
197,462
0
W
Odin
9,158
704
91
7
0
275,450
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role