Player Matchup

Nox
Nox
Lucidllama
Nox
Level 120
God Stats
13W - 24L
1,421 SR
Queue Stats
254W - 295L
1,371 Elo+
Solo
Osiris
Osiris
ReArmored
Osiris
Level 115
God Stats
16W - 13L
1,627 SR
Queue Stats
141W - 146L
1,458 Elo+
Party 2
Kumbhakarna
Kumbhakarna
YeetFaqMcDab
Kumbhakarna
Level 104
God Stats
11W - 14L
1,461 SR
Queue Stats
139W - 132L
1,449 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,426 Elo+

VS

Team Averages
Level 79
1,461 SR
1,348 Elo+
Medusa
Medusa
KuRLy2FriED
Medusa
Level 119
God Stats
8W - 10L
1,507 SR
Queue Stats
273W - 297L
1,452 Elo+
Solo
Xing Tian
Xing Tian
Oak5
Xing Tian
Level 53
God Stats
136W - 123L
1,503 SR
Queue Stats
401W - 494L
1,315 Elo+
Party 1
Zhong Kui
Zhong Kui
SamTheMan2007
Zhong Kui
Level 64
God Stats
201W - 192L
1,372 SR
Queue Stats
464W - 579L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,590
633
5,167
8,752
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
ReArmored
Osiris
9
0 / 3 / 1
6,964
580
5,998
10,163
8,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
YeetFaqMcDab
Kumbhakarna
10
0 / 5 / 0
6,846
571
4,274
13,963
10,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 0 / 8
8,634
720
13,359
6,280
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Oak5
Xing Tian
12
3 / 1 / 14
8,548
712
3,040
9,983
9,743
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SamTheMan2007
Zhong Kui
13
9 / 0 / 6
9,608
801
10,784
8,306
6,124
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
8
9
L
1
9
0
0.11
W
Xing Tian
Oak5
Xing Tian
3
1
14
10
L
Osiris
ReArmored
Osiris
0
3
1
0.17
W
Zhong Kui
SamTheMan2007
Zhong Kui
9
0
6
12
L
Kumbhakarna
YeetFaqMcDab
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,439
Damage
27,183
32,878
Taken
24,569
22,501
Mitigated
18,165
4,913
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,359
6,326
0
1,824
6,280
2,298
1,480
2,830
3,450
0
42,117
L
5,167
875
0
60
8,752
3,034
0
5,046
3,706
24,683
0
W
Xing Tian
Oak5
Xing Tian
3,040
294
0
0
9,983
9,743
21
3,147
6,836
8,509
0
L
Osiris
ReArmored
Osiris
5,998
1,751
0
2,221
10,163
8,976
0
4,563
5,600
0
14,947
W
Zhong Kui
SamTheMan2007
Zhong Kui
10,784
837
0
4,220
8,306
6,124
42
3,950
4,356
25,448
0
L
Kumbhakarna
YeetFaqMcDab
Kumbhakarna
4,274
524
0
2,632
13,963
10,491
0
4,358
9,605
18,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
26,790
102
Minions Killed
119
3
Camps Cleared
7
635,180
Distance Traveled
698,595
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,634
720
73
6
5
243,283
2
L
Nox
7,590
633
43
4
0
182,903
2
W
Xing Tian
8,548
712
8
1
0
238,857
3
L
Osiris
6,964
580
26
2
3
230,726
4
W
Zhong Kui
9,608
801
38
3
2
216,455
0
L
Kumbhakarna
6,846
571
33
3
0
221,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role