Player Matchup

Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fox-Crow-Grizzly
Kuzenbo
Level 69
God Stats
2W - 5L
1,557 SR
Queue Stats
78W - 73L
1,645 Elo+
Party 2
Rama
Rama
Maalphas
Rama
Level 160
God Stats
19W - 32L
1,317 SR
Queue Stats
1,351W - 1,354L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
Omnipresentninja
Baron Samedi
Level 125
God Stats
13W - 8L
1,644 SR
Queue Stats
360W - 323L
1,620 Elo+
Solo
Mulan
Mulan
woylla
Mulan
Level 121
God Stats
14W - 7L
1,510 SR
Queue Stats
21W - 15L
1,650 Elo+
Party 2
Team Averages
Level 124
1,506 SR
1,595 Elo+

VS

Team Averages
Level 119
1,515 SR
1,519 Elo+
Erlang Shen
Erlang Shen
AriavAce
Erlang Shen
Level 96
God Stats
32W - 23L
1,620 SR
Queue Stats
305W - 329L
1,527 Elo+
Party 1
Ra
Ra
Bolt21LA2432
Ra
Level 149
God Stats
0W - 1L
1,575 SR
Queue Stats
131W - 121L
1,552 Elo+
Solo
Ymir
Ymir
D3LUX3HAVOC
Ymir
Level 111
God Stats
12W - 13L
1,613 SR
Queue Stats
483W - 494L
1,515 Elo+
Party 1
Neith
Neith
FindingNory
Neith
Level 136
God Stats
1W - 3L
1,405 SR
Queue Stats
486W - 484L
1,524 Elo+
Party 1
Skadi
Skadi
MysticXbullet
Skadi
Level 102
God Stats
13W - 20L
1,364 SR
Queue Stats
344W - 365L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 2 / 3
8,018
535
4,470
8,477
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 3
8,740
583
8,493
18,351
17,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
5 / 1 / 2
9,698
647
7,069
8,601
3,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Omnipresentninja
Baron Samedi
17
5 / 0 / 1
9,696
646
12,866
6,081
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
woylla
Mulan
13
0 / 0 / 3
7,724
515
3,294
7,202
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AriavAce
Erlang Shen
12
1 / 2 / 1
7,187
479
4,601
9,388
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 0
6,506
434
3,858
8,076
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 0
7,448
497
3,129
16,110
13,193
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 1 / 1
7,871
525
7,751
6,988
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 2
7,259
484
5,544
8,993
2,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
19
Kills
4
4
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
3
1.25
L
Erlang Shen
AriavAce
Erlang Shen
1
2
1
0.75
L
0
5
0
0
L
0
5
0
0
L
2
1
1
2.5
W
8
1
3
9.5
W
Rama
5
1
2
6
L
1
6
2
0.33
W
Baron Samedi
Omnipresentninja
Baron Samedi
5
0
1
5.5
W
Mulan
woylla
Mulan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,192
Damage
24,883
48,712
Taken
49,555
31,518
Mitigated
25,109
24,624
Healing
13,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,470
297
859
3,679
8,477
3,212
309
820
7,537
61,577
0
L
Erlang Shen
AriavAce
Erlang Shen
4,601
2,038
0
3,470
9,388
4,657
0
2,411
6,977
0
50,041
L
3,858
113
25
1,889
8,076
2,666
0
5,057
3,019
42,400
0
L
3,129
243
0
4,138
16,110
13,193
0
12,391
3,719
47,317
0
L
7,751
3,648
0
4,271
6,988
2,006
0
2,584
4,404
0
40,530
W
8,493
2,304
0
8,276
18,351
17,181
133
2,959
15,093
28,088
0
W
Rama
7,069
5,869
0
4,047
8,601
3,119
1,342
137
8,464
0
82,565
L
5,544
2,443
0
0
8,993
2,587
25
2,894
6,099
0
38,345
W
Baron Samedi
Omnipresentninja
Baron Samedi
12,866
1,332
212
2,696
6,081
4,923
616
2,449
3,632
61,706
4,856
W
Mulan
woylla
Mulan
3,294
133
0
4,855
7,202
3,083
0
212
6,932
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,876
Gold Earned
36,271
548
Minions Killed
450
0
Camps Cleared
0
1,429,004
Distance Traveled
1,435,532
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,018
535
131
9
0
299,201
3
L
Erlang Shen
7,187
479
98
7
0
334,887
1
L
Ra
6,506
434
89
6
0
284,371
1
L
Ymir
7,448
497
108
7
0
238,236
1
L
Neith
7,871
525
90
6
0
296,598
4
W
Kuzenbo
8,740
583
32
2
0
325,674
4
W
Rama
9,698
647
151
10
0
253,589
5
L
Skadi
7,259
484
65
4
0
281,440
0
W
Baron Samedi
9,696
646
125
8
0
231,050
3
W
Mulan
7,724
515
109
7
0
319,490
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role