Player Matchup

Fenrir
Fenrir
Asmodeos676
Fenrir
Level 25
God Stats
7W - 15L
1,423 SR
Queue Stats
113W - 181L
1,346 Elo+
Solo
Danzaburou
Danzaburou
Death Sabres
Danzaburou
Level 24
God Stats
99W - 139L
1,510 SR
Queue Stats
162W - 229L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
Monsterdog
Baron Samedi
Level 64
God Stats
60W - 63L
1,551 SR
Queue Stats
170W - 226L
1,403 Elo+
Party 1
Team Averages
Level 38
1,495 SR
1,384 Elo+

VS

Team Averages
Level 74
1,593 SR
1,333 Elo+
Odin
Odin
DecentKatten
Odin
Level 124
God Stats
3W - 0L
1,533 SR
Queue Stats
177W - 224L
1,400 Elo+
Party 2
Da Ji
Da Ji
ExRatedBeast
Da Ji
Level 26
God Stats
11W - 10L
1,747 SR
Queue Stats
93W - 115L
1,352 Elo+
Party 2
Thor
Thor
daxcor
Thor
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 12 / 10
14,972
681
12,714
24,211
10,460
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Death Sabres
Danzaburou
18
4 / 6 / 12
14,250
648
7,169
28,563
12,014
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Monsterdog
Baron Samedi
18
11 / 8 / 8
15,438
702
27,031
22,317
8,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 14
14,543
661
16,975
17,453
14,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
15 / 8 / 8
16,471
749
26,371
20,029
10,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
daxcor
Thor
18
7 / 6 / 13
15,404
700
14,073
22,450
16,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
21
Kills
26
26
Deaths
21
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
12
10
0.92
L
Danzaburou
Death Sabres
Danzaburou
4
6
12
1.67
W
4
7
14
1.57
W
15
8
8
2.38
L
Baron Samedi
Monsterdog
Baron Samedi
11
8
8
1.88
W
Thor
daxcor
Thor
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,914
Damage
57,419
75,091
Taken
59,932
31,388
Mitigated
40,919
22,589
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,714
817
0
2,126
24,211
10,460
1,643
0
22,979
0
35,271
L
Danzaburou
Death Sabres
Danzaburou
7,169
1,561
0
9,313
28,563
12,014
242
917
27,646
0
38,741
W
16,975
2,470
0
473
17,453
14,844
516
8,983
8,470
0
49,250
W
26,371
3,688
0
730
20,029
10,025
988
6,452
13,577
0
61,669
L
Baron Samedi
Monsterdog
Baron Samedi
27,031
2,879
3,658
7,492
22,317
8,914
774
0
22,317
58,453
0
W
Thor
daxcor
Thor
14,073
2,867
173
2,522
22,450
16,050
1,229
12,126
10,324
0
48,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
46,418
172
Minions Killed
180
8
Camps Cleared
10
1,019,164
Distance Traveled
1,032,034
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,972
681
40
2
2
349,363
0
L
Danzaburou
14,250
648
61
3
4
335,467
5
W
Odin
14,543
661
64
3
4
389,159
0
W
Da Ji
16,471
749
54
2
3
301,201
1
L
Baron Samedi
15,438
702
71
3
2
334,334
1
W
Thor
15,404
700
62
3
3
341,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role