Player Matchup

Nike
Nike
BigBlackTrain
Nike
Level 115
God Stats
10W - 14L
1,549 SR
Queue Stats
375W - 407L
1,438 Elo+
Party 1
Artemis
Artemis
I Big Money I
Artemis
Level 144
God Stats
3W - 2L
1,513 SR
Queue Stats
37W - 35L
1,503 Elo+
Party 1
Aphrodite
Aphrodite
ILuckyyShott
Aphrodite
Level 152
God Stats
5W - 4L
1,433 SR
Queue Stats
109W - 121L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
KoreanJe5u5
Cthulhu
Level 85
God Stats
11W - 16L
1,444 SR
Queue Stats
144W - 161L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MrWhipple
Tsukuyomi
Level 129
God Stats
17W - 29L
1,519 SR
Queue Stats
180W - 179L
1,507 Elo+
Party 1
Team Averages
Level 125
1,492 SR
1,486 Elo+

VS

Team Averages
Level 88
1,402 SR
1,405 Elo+
Horus
Horus
Cuachii
Horus
Level 67
God Stats
5W - 4L
1,270 SR
Queue Stats
37W - 37L
1,417 Elo+
Solo
Sol
Sol
HamsterConsumer
Sol
Level 88
God Stats
7W - 6L
1,537 SR
Queue Stats
536W - 617L
1,368 Elo+
Solo
Hel
Hel
Kowiif
Hel
Level 81
God Stats
9W - 9L
1,358 SR
Queue Stats
460W - 540L
1,417 Elo+
Solo
Osiris
Osiris
TheOneTage
Osiris
Level 80
God Stats
2W - 5L
1,362 SR
Queue Stats
142W - 185L
1,401 Elo+
Solo
Chaac
Chaac
TuTakoAshede
Chaac
Level 122
God Stats
1W - 3L
1,482 SR
Queue Stats
83W - 102L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
9,357
492
4,695
13,609
13,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
17
6 / 1 / 6
11,099
584
12,854
14,306
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ILuckyyShott
Aphrodite
16
5 / 2 / 8
10,300
542
11,665
13,374
7,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
KoreanJe5u5
Cthulhu
16
3 / 0 / 2
10,679
562
5,216
10,105
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
MrWhipple
Tsukuyomi
18
8 / 1 / 8
11,231
591
9,469
13,411
4,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cuachii
Horus
10
1 / 5 / 5
7,456
392
5,531
14,104
10,865
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 8 / 2
9,140
481
9,797
16,844
4,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
Kowiif
Hel
14
1 / 5 / 3
8,513
448
9,105
10,871
3,861
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
TheOneTage
Osiris
15
2 / 1 / 3
9,336
491
6,030
11,266
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
7,129
375
4,038
10,246
5,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
23
Kills
6
7
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
L
Horus
Cuachii
Horus
1
5
5
0.7
L
2
8
2
0.38
W
Artemis
6
1
6
9
W
Aphrodite
ILuckyyShott
Aphrodite
5
2
8
4.5
W
Cthulhu
KoreanJe5u5
Cthulhu
3
0
2
4
L
Hel
Kowiif
Hel
1
5
3
0.5
W
Tsukuyomi
MrWhipple
Tsukuyomi
8
1
8
12
L
Osiris
TheOneTage
Osiris
2
1
3
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,899
Damage
34,501
64,805
Taken
63,331
39,890
Mitigated
31,617
32,471
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,695
373
285
2,021
13,609
13,056
0
4,881
8,683
0
30,119
L
Horus
Cuachii
Horus
5,531
2,272
698
3,144
14,104
10,865
51
4,600
9,504
0
16,056
L
9,797
4,580
0
5,363
16,844
4,253
265
2,472
14,372
60,315
0
W
Artemis
12,854
7,393
0
6,868
14,306
4,756
2,608
6,690
7,616
0
76,144
W
Aphrodite
ILuckyyShott
Aphrodite
11,665
2,110
5,551
8,942
13,374
7,870
712
4,812
8,562
70,071
0
W
Cthulhu
KoreanJe5u5
Cthulhu
5,216
642
0
2,476
10,105
9,267
0
1,206
8,506
57,718
0
L
Hel
Kowiif
Hel
9,105
196
1,185
3,721
10,871
3,861
0
2,701
8,170
57,800
0
W
Tsukuyomi
MrWhipple
Tsukuyomi
9,469
1,696
0
6,328
13,411
4,941
1,925
1,470
11,853
0
87,711
L
Osiris
TheOneTage
Osiris
6,030
2,345
0
3,001
11,266
7,033
0
3,323
7,943
0
64,000
L
4,038
337
0
3,701
10,246
5,605
0
3,967
6,279
227
31,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
41,574
525
Minions Killed
409
0
Camps Cleared
0
1,832,892
Distance Traveled
1,698,241
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,357
492
47
2
0
373,456
3
L
Horus
7,456
392
19
1
0
353,817
2
L
Sol
9,140
481
109
6
0
323,113
0
W
Artemis
11,099
584
131
7
0
312,019
5
W
Aphrodite
10,300
542
114
6
0
340,017
6
W
Cthulhu
10,679
562
112
6
0
384,678
6
L
Hel
8,513
448
101
5
0
366,531
5
W
Tsukuyomi
11,231
591
121
6
0
422,722
7
L
Osiris
9,336
491
118
6
0
395,508
5
L
Chaac
7,129
375
62
3
0
259,272
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role